Player Matchup

Serqet
Serqet
Biienperron
Serqet
Level 55
God Stats
13W - 4L
1,500 SR
Queue Stats
52W - 44L
1,471 Elo+
Party 1
Bacchus
Bacchus
Born_Sinner0728
Bacchus
Level 65
God Stats
15W - 14L
1,463 SR
Queue Stats
86W - 92L
1,390 Elo+
Solo
Izanami
Izanami
Habigor
Izanami
Level 47
God Stats
7W - 1L
1,500 SR
Queue Stats
72W - 55L
1,521 Elo+
Party 1
Team Averages
Level 56
1,488 SR
1,460 Elo+

VS

Team Averages
Level 65
1,318 SR
1,372 Elo+
Bastet
Bastet
Keraki
Bastet
Level 43
God Stats
0W - 5L
1,106 SR
Queue Stats
0W - 6L
1,053 Elo+
Solo
Janus
Janus
Slimeymoves
Janus
Level 86
God Stats
129W - 146L
1,498 SR
Queue Stats
598W - 577L
1,446 Elo+
Solo
Mulan
Mulan
VulKendov
Mulan
Level 67
God Stats
0W - 1L
1,349 SR
Queue Stats
21W - 17L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
5 / 3 / 4
9,941
765
6,932
9,742
5,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 1 / 9
9,073
698
7,715
7,165
6,959
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Habigor
Izanami
15
4 / 4 / 5
9,949
765
10,879
12,233
5,013
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Keraki
Bastet
13
1 / 5 / 5
8,388
645
5,314
11,180
5,811
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

14
5 / 3 / 3
9,611
739
9,604
9,157
3,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
VulKendov
Mulan
14
2 / 2 / 5
8,907
685
8,828
11,835
11,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
10
Kills
8
8
Deaths
10
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
5
3
4
2.33
W
1
1
9
5.5
W
Izanami
Habigor
Izanami
4
4
5
1.63
L
Bastet
Keraki
Bastet
1
5
5
0.7
L
5
3
3
2.17
L
Mulan
VulKendov
Mulan
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,526
Damage
23,746
29,140
Taken
32,172
17,218
Mitigated
21,042
2,039
Healing
3,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
6,932
916
0
0
9,742
5,246
120
3,692
6,034
0
26,794
W
7,715
234
0
755
7,165
6,959
359
2,415
4,744
23,497
0
W
Izanami
Habigor
Izanami
10,879
7,720
0
1,284
12,233
5,013
669
3,552
8,669
0
51,907
L
Bastet
Keraki
Bastet
5,314
1,574
0
1,449
11,180
5,811
0
1,987
8,575
0
24,927
L
9,604
833
0
1,432
9,157
3,866
0
2,767
5,891
31,165
0
L
Mulan
VulKendov
Mulan
8,828
1,018
0
949
11,835
11,365
0
3,011
8,160
0
17,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,963
Gold Earned
26,906
174
Minions Killed
104
0
Camps Cleared
0
700,969
Distance Traveled
700,600
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,941
765
49
4
0
235,718
0
W
Bacchus
9,073
698
27
2
0
255,749
0
W
Izanami
9,949
765
98
8
0
209,502
0
L
Bastet
8,388
645
31
2
0
240,983
0
L
Janus
9,611
739
49
4
0
229,512
1
L
Mulan
8,907
685
24
2
0
230,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role