Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DEBO Session
Guan Yu
Level 103
God Stats
0W - 3L
1,200 SR
Queue Stats
250W - 241L
1,493 Elo+
Solo
Sobek
Sobek
deisledawg23
Sobek
Level 87
God Stats
0W - 2L
1,284 SR
Queue Stats
75W - 70L
1,411 Elo+
Party 1
The Morrigan
The Morrigan
michałku
The Morrigan
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 86L
1,500 Elo+
Solo
Ganesha
Ganesha
xBlymkx
Ganesha
Level 107
God Stats
5W - 5L
1,812 SR
Queue Stats
434W - 443L
1,508 Elo+
Solo
Team Averages
Level 101
1,459 SR
1,482 Elo+

VS

Team Averages
Level 69
1,539 SR
1,442 Elo+
Ymir
Ymir
DreamsAce
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,270 Elo+
Solo
Nox
Nox
Javarak
Nox
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,423 Elo+
Solo
Apollo
Apollo
djquasi96
Apollo
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 124L
1,497 Elo+
Solo
Discordia
Discordia
sharkbite3244
Discordia
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,472 Elo+
Solo
Guan Yu
Guan Yu
tyler162
Guan Yu
Level 72
God Stats
3W - 0L
1,696 SR
Queue Stats
71W - 51L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
2 / 2 / 3
8,094
809
14,704
9,418
4,690
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
DEBO Session
Guan Yu
12
1 / 6 / 2
7,480
748
5,723
17,048
8,507
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
0 / 7 / 4
6,608
661
2,575
19,249
14,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
michałku
The Morrigan
14
2 / 5 / 2
7,313
731
4,677
7,765
3,732
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
xBlymkx
Ganesha
5
0 / 1 / 0
5,603
560
1,090
1,635
1,741
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 1 / 13
8,617
862
5,000
8,656
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nox
14
0 / 0 / 16
8,084
808
8,106
5,252
2,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
djquasi96
Apollo
16
10 / 2 / 7
9,735
974
15,364
9,470
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
sharkbite3244
Discordia
15
6 / 1 / 12
9,109
911
14,133
5,482
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
tyler162
Guan Yu
14
4 / 1 / 14
9,320
932
7,464
10,148
8,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
83
5
Kills
21
21
Deaths
5
11
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
2
3
1.75
L
Guan Yu
DEBO Session
Guan Yu
1
6
2
0.33
W
Ymir
1
1
13
7.5
W
Nox
0
0
16
8
L
0
7
4
0.29
W
Apollo
djquasi96
Apollo
10
2
7
6.75
L
The Morrigan
michałku
The Morrigan
2
5
2
0.6
W
Discordia
sharkbite3244
Discordia
6
1
12
12
W
Guan Yu
tyler162
Guan Yu
4
1
14
11
L
Ganesha
xBlymkx
Ganesha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,769
Damage
50,067
55,115
Taken
39,008
33,292
Mitigated
26,643
11,688
Healing
20,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
14,704
1,674
744
1,603
9,418
4,690
0
6,396
3,022
34,367
0
L
Guan Yu
DEBO Session
Guan Yu
5,723
510
2,190
3,194
17,048
8,507
0
7,089
9,959
0
10,039
W
Ymir
5,000
396
814
2,838
8,656
8,747
0
6,454
2,202
7,938
269
W
Nox
8,106
629
0
162
5,252
2,425
650
2,764
2,488
16,142
0
L
2,575
96
332
2,828
19,249
14,622
0
9,455
9,794
8,123
0
W
Apollo
djquasi96
Apollo
15,364
9,399
2,283
2,943
9,470
4,437
2,457
5,346
4,124
0
36,831
L
The Morrigan
michałku
The Morrigan
4,677
468
379
338
7,765
3,732
0
4,335
3,190
9,898
132
W
Discordia
sharkbite3244
Discordia
14,133
606
238
1,059
5,482
2,377
377
2,753
2,729
27,550
0
W
Guan Yu
tyler162
Guan Yu
7,464
395
5,495
4,649
10,148
8,657
226
5,715
4,433
3,646
11,161
L
Ganesha
xBlymkx
Ganesha
1,090
16
0
80
1,635
1,741
0
1,296
339
1,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,098
Gold Earned
44,865
75
Minions Killed
111
0
Camps Cleared
0
654,668
Distance Traveled
948,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,094
809
46
5
0
184,921
0
L
Guan Yu
7,480
748
8
1
0
159,737
0
W
Ymir
8,617
862
6
1
0
191,056
0
W
Nox
8,084
808
17
2
0
196,673
0
L
Sobek
6,608
661
3
0
0
145,467
0
W
Apollo
9,735
974
43
4
0
160,166
0
L
The Morrigan
7,313
731
18
2
0
147,212
0
W
Discordia
9,109
911
33
3
0
178,257
0
W
Guan Yu
9,320
932
12
1
0
222,038
0
L
Ganesha
5,603
560
0
0
0
17,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role