Player Matchup

Terra
Terra
GOD_Okami5
Terra
Level 101
God Stats
2W - 4L
1,621 SR
Queue Stats
139W - 132L
1,531 Elo+
Solo
Pele
Pele
Stokul
Pele
Level 147
God Stats
16W - 12L
1,500 SR
Queue Stats
380W - 366L
1,561 Elo+
Party 2
Merlin
Merlin
ZombieJesus47
Merlin
Level 123
God Stats
8W - 8L
1,551 SR
Queue Stats
139W - 136L
1,591 Elo+
Party 2
Surtr
Surtr
ifoundniksdad
Surtr
Level 125
God Stats
5W - 6L
1,774 SR
Queue Stats
335W - 312L
1,572 Elo+
Party 2
Xbalanque
Xbalanque
smonsmowers
Xbalanque
Level 61
God Stats
26W - 12L
1,706 SR
Queue Stats
93W - 101L
1,524 Elo+
Solo
Team Averages
Level 111
1,630 SR
1,556 Elo+

VS

Team Averages
Level 122
1,509 SR
1,540 Elo+
Janus
Janus
BK7183611
Janus
Level 153
God Stats
169W - 148L
1,613 SR
Queue Stats
668W - 635L
1,552 Elo+
Solo
Bacchus
Bacchus
CornGuyyy
Bacchus
Level 87
God Stats
17W - 7L
1,794 SR
Queue Stats
251W - 235L
1,503 Elo+
Party 1
Nut
Nut
ShotOfTequiIa
Nut
Level 119
God Stats
1W - 1L
1,300 SR
Queue Stats
124W - 92L
1,593 Elo+
Solo
Amaterasu
Amaterasu
Zarukko
Amaterasu
Level 143
God Stats
1W - 1L
1,261 SR
Queue Stats
186W - 171L
1,514 Elo+
Party 1
Ravana
Ravana
chaseman323
Ravana
Level 109
God Stats
11W - 10L
1,575 SR
Queue Stats
465W - 442L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
7
1 / 2 / 0
4,802
480
1,964
6,974
3,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Stokul
Pele
11
5 / 3 / 0
6,299
630
8,110
12,411
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

10
0 / 4 / 4
5,575
558
5,441
6,004
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
5,647
565
1,626
10,414
9,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
smonsmowers
Xbalanque
10
0 / 0 / 1
5,259
526
5,884
6,533
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BK7183611
Janus
10
2 / 4 / 4
6,020
602
4,068
7,854
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
CornGuyyy
Bacchus
10
1 / 1 / 4
6,301
630
3,570
9,571
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 1
5,761
576
6,188
6,637
2,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Zarukko
Amaterasu
11
4 / 1 / 3
6,337
634
6,376
12,900
6,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
12
0 / 0 / 0
6,634
663
6,421
4,162
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
9
9
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
BK7183611
Janus
2
4
4
1
W
Bacchus
CornGuyyy
Bacchus
1
1
4
3
L
Terra
1
2
0
0.5
W
2
0
1
2.5
L
Pele
Stokul
Pele
5
3
0
1.67
W
Amaterasu
Zarukko
Amaterasu
4
1
3
5.5
L
0
4
4
0.5
W
Ravana
0
0
0
0
L
0
0
0
0
L
Xbalanque
smonsmowers
Xbalanque
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,025
Damage
26,623
42,336
Taken
41,124
21,997
Mitigated
20,112
16,388
Healing
16,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BK7183611
Janus
4,068
223
0
2,539
7,854
2,210
0
2,257
5,169
33,564
826
W
Bacchus
CornGuyyy
Bacchus
3,570
435
0
3,436
9,571
7,363
47
1,677
7,811
20,380
2,643
L
Terra
1,964
703
1,028
1,632
6,974
3,588
0
970
6,004
11,024
0
W
6,188
4,285
0
1,530
6,637
2,536
0
1,231
5,370
0
44,353
L
Pele
Stokul
Pele
8,110
2,674
0
6,026
12,411
4,460
0
3,474
8,709
0
42,717
W
Amaterasu
Zarukko
Amaterasu
6,376
3,463
0
7,524
12,900
6,132
62
1,493
11,207
0
41,761
L
5,441
328
0
254
6,004
2,038
0
1,584
4,317
31,698
0
W
Ravana
6,421
990
0
1,740
4,162
1,871
0
140
4,022
0
51,314
L
1,626
637
0
4,591
10,414
9,534
0
0
10,414
752
36,722
L
Xbalanque
smonsmowers
Xbalanque
5,884
1,984
0
2,857
6,533
2,377
0
586
5,947
0
41,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,582
Gold Earned
31,053
274
Minions Killed
359
0
Camps Cleared
0
904,230
Distance Traveled
1,046,888
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,020
602
57
6
0
219,997
0
W
Bacchus
6,301
630
34
3
0
204,617
1
L
Terra
4,802
480
21
2
0
118,513
2
W
Nut
5,761
576
75
8
0
180,239
0
L
Pele
6,299
630
71
7
0
202,806
0
W
Amaterasu
6,337
634
82
8
0
240,488
0
L
Merlin
5,575
558
55
6
0
195,740
1
W
Ravana
6,634
663
111
11
0
201,547
0
L
Surtr
5,647
565
65
7
0
192,099
0
L
Xbalanque
5,259
526
62
6
0
195,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role