Player Matchup

Ullr
Ullr
BeAlejandro
Ullr
Level 145
God Stats
15W - 11L
1,501 SR
Queue Stats
233W - 245L
1,494 Elo+
Solo
Sylvanus
Sylvanus
Eaterofputang
Sylvanus
Level 154
God Stats
2W - 1L
1,449 SR
Queue Stats
114W - 126L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jonghun
Tsukuyomi
Level 63
God Stats
16W - 17L
1,494 SR
Queue Stats
240W - 216L
1,525 Elo+
Party 1
Scylla
Scylla
diewlay
Scylla
Level 64
God Stats
2W - 2L
1,344 SR
Queue Stats
202W - 231L
1,515 Elo+
Party 1
Zeus
Zeus
uwuApache
Zeus
Level 129
God Stats
6W - 1L
1,883 SR
Queue Stats
192W - 204L
1,531 Elo+
Solo
Team Averages
Level 111
1,534 SR
1,518 Elo+

VS

Team Averages
Level 91
1,437 SR
1,551 Elo+
Bacchus
Bacchus
BURNERYAGA
Bacchus
Level 17
God Stats
0W - 1L
1,302 SR
Queue Stats
10W - 5L
1,664 Elo+
Party 2
Zhong Kui
Zhong Kui
Kryptonathan
Zhong Kui
Level 115
God Stats
0W - 2L
1,615 SR
Queue Stats
130W - 150L
1,475 Elo+
Party 2
Hou Yi
Hou Yi
MemphisBoogie
Hou Yi
Level 125
God Stats
1W - 2L
1,318 SR
Queue Stats
174W - 160L
1,605 Elo+
Solo
Tyr
Tyr
SkinCricket
Tyr
Level 69
God Stats
5W - 3L
1,530 SR
Queue Stats
119W - 156L
1,527 Elo+
Party 2
Mercury
Mercury
aclTERROR27
Mercury
Level 130
God Stats
11W - 17L
1,420 SR
Queue Stats
53W - 75L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
8,753
1,094
5,548
8,006
4,209
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Eaterofputang
Sylvanus
15
2 / 0 / 13
10,299
1,287
6,604
10,261
13,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Jonghun
Tsukuyomi
15
5 / 1 / 7
9,597
1,200
13,947
7,873
3,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
diewlay
Scylla
15
1 / 1 / 11
8,638
1,080
6,180
4,012
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zeus
15
5 / 0 / 6
9,493
1,187
14,808
3,988
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Team 1 Tickets

321

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BURNERYAGA
Bacchus
13
0 / 4 / 3
8,022
1,003
7,195
12,496
15,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Kryptonathan
Zhong Kui
13
0 / 4 / 2
8,123
1,015
8,190
10,897
9,399
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 1 / 2
8,744
1,093
10,881
10,858
4,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 1 / 1
7,355
919
746
2,937
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
aclTERROR27
Mercury
13
2 / 5 / 1
8,253
1,032
3,824
12,782
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
15
Kills
4
4
Deaths
15
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BURNERYAGA
Bacchus
0
4
3
0.38
W
2
2
10
3.5
W
Sylvanus
Eaterofputang
Sylvanus
2
0
13
8.5
W
Tsukuyomi
Jonghun
Tsukuyomi
5
1
7
8.5
L
Zhong Kui
Kryptonathan
Zhong Kui
0
4
2
0.25
L
2
1
2
3
L
0
1
1
0.5
L
Mercury
aclTERROR27
Mercury
2
5
1
0.5
W
Scylla
diewlay
Scylla
1
1
11
6.5
W
Zeus
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,087
Damage
30,836
34,140
Taken
49,970
24,720
Mitigated
36,115
9,353
Healing
5,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BURNERYAGA
Bacchus
7,195
253
0
1,883
12,496
15,770
0
5,334
7,153
15,339
3,102
W
5,548
2,416
0
0
8,006
4,209
0
3,532
4,474
0
17,429
W
Sylvanus
Eaterofputang
Sylvanus
6,604
1,282
3,720
4,181
10,261
13,199
0
4,369
5,892
8,893
1,111
W
Tsukuyomi
Jonghun
Tsukuyomi
13,947
3,565
0
1,321
7,873
3,950
0
2,581
5,292
0
31,230
L
Zhong Kui
Kryptonathan
Zhong Kui
8,190
419
0
2,661
10,897
9,399
0
6,063
4,827
28,048
0
L
10,881
4,458
0
410
10,858
4,460
0
6,569
4,289
0
38,479
L
746
0
0
295
2,937
1,505
0
1,753
1,184
0
3,104
L
Mercury
aclTERROR27
Mercury
3,824
1,400
0
410
12,782
4,981
0
6,923
5,853
0
8,918
W
Scylla
diewlay
Scylla
6,180
924
73
58
4,012
1,784
0
1,968
2,044
22,940
0
W
Zeus
14,808
1,638
0
0
3,988
1,578
0
1,573
2,415
31,390
1,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,780
Gold Earned
40,497
169
Minions Killed
166
8
Camps Cleared
4
833,063
Distance Traveled
681,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,022
1,003
25
3
1
166,072
0
W
Ullr
8,753
1,094
36
5
1
170,002
0
W
Sylvanus
10,299
1,287
8
1
0
156,151
0
W
Tsukuyomi
9,597
1,200
32
4
4
190,840
0
L
Zhong Kui
8,123
1,015
61
8
0
159,658
0
L
Hou Yi
8,744
1,093
64
8
1
142,439
0
L
Tyr
7,355
919
4
1
0
57,090
0
L
Mercury
8,253
1,032
12
2
2
155,807
0
W
Scylla
8,638
1,080
51
6
1
154,417
0
W
Zeus
9,493
1,187
42
5
2
161,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role