Player Matchup

Baron Samedi
Baron Samedi
Platinum V
CrazyMadManX
Baron Samedi
Platinum V
Level 129
God Stats
2W - 2L
1,507 SR
Queue Stats
56W - 45L
1,726 MMR
Party 2
Ullr
Ullr
Gold I
DJONES2421
Ullr
Gold I
Level 189
God Stats
2W - 1L
1,850 SR
Queue Stats
110W - 108L
1,646 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
FarmsGems
Gilgamesh
Platinum V
Level 109
God Stats
34W - 25L
1,699 SR
Queue Stats
137W - 132L
1,565 MMR
Solo
Chronos
Chronos
Platinum IV
Mcorpballisli148
Chronos
Platinum IV
Level 198
God Stats
36W - 30L
1,662 SR
Queue Stats
770W - 770L
1,613 MMR
Solo
King Arthur
King Arthur
Gold III
Redm1st137
King Arthur
Gold III
Level 133
God Stats
2W - 8L
1,267 SR
Queue Stats
220W - 205L
1,411 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 152
1,597 SR
1,592 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,640 SR
1,582 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold I
 
Ah Muzen Cab
Gold I
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
JoKeR TwAN
Nu Wa
Gold III
Level 124
God Stats
50W - 24L
1,668 SR
Queue Stats
275W - 275L
1,546 MMR
Solo
Ares
Ares
Silver II
P3RC1VUL
Ares
Silver II
Level 96
God Stats
2W - 3L
1,753 SR
Queue Stats
209W - 225L
1,540 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
YamaKR
Tsukuyomi
Gold I
Level 120
God Stats
2W - 1L
1,759 SR
Queue Stats
43W - 35L
1,615 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
tin0y
Ao Kuang
Platinum V
Level 127
God Stats
1W - 1L
1,519 SR
Queue Stats
46W - 36L
1,708 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrazyMadManX
Baron Samedi
13
1 / 3 / 1
7,713
482
5,517
9,102
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 6 / 1
7,645
478
6,256
16,612
6,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
FarmsGems
Gilgamesh
12
0 / 1 / 1
7,398
462
9,427
16,285
15,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 1 / 0
7,801
488
7,125
13,019
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Redm1st137
King Arthur
14
0 / 4 / 0
7,650
478
3,314
14,349
11,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Chang'eJanusLancelotAchillesBastet

VS

Bans
AwilixRamaZeusAthenaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
1 / 0 / 1
8,363
523
9,988
12,512
5,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
15
2 / 1 / 5
8,667
542
10,785
6,532
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
2 / 1 / 5
7,871
492
6,501
14,442
13,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
YamaKR
Tsukuyomi
18
6 / 0 / 2
11,107
694
11,781
8,578
4,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
tin0y
Ao Kuang
15
4 / 1 / 4
8,318
520
10,193
17,894
7,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
15
15
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
1
1.5
L
Baron Samedi
CrazyMadManX
Baron Samedi
1
3
1
0.5
L
2
6
1
0.42
L
Gilgamesh
FarmsGems
Gilgamesh
0
1
1
0.5
W
Nu Wa
2
1
5
4.5
L
0
1
0
0
W
Ares
2
1
5
4.5
L
King Arthur
Redm1st137
King Arthur
0
4
0
0
W
Tsukuyomi
YamaKR
Tsukuyomi
6
0
2
7
W
Ao Kuang
tin0y
Ao Kuang
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,639
Damage
49,248
69,367
Taken
59,958
41,683
Mitigated
34,037
18,224
Healing
20,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,988
2,315
0
1,846
12,512
5,544
0
4,445
7,544
0
91,832
L
Baron Samedi
CrazyMadManX
Baron Samedi
5,517
282
194
2,440
9,102
4,275
0
5,884
2,926
50,855
511
L
6,256
1,773
0
5,623
16,612
6,492
0
6,546
9,869
0
56,661
L
Gilgamesh
FarmsGems
Gilgamesh
9,427
2,501
0
3,413
16,285
15,122
0
8,326
7,766
0
31,978
W
Nu Wa
10,785
1,785
0
1,450
6,532
2,429
0
1,794
4,480
66,920
0
L
7,125
685
0
3,130
13,019
4,651
0
4,073
8,782
75,260
0
W
Ares
6,501
1,232
526
2,447
14,442
13,767
0
2,048
12,078
23,378
2,933
L
King Arthur
Redm1st137
King Arthur
3,314
396
0
3,424
14,349
11,143
0
916
13,269
1,407
64,396
W
Tsukuyomi
YamaKR
Tsukuyomi
11,781
2,869
0
3,336
8,578
4,889
306
288
8,262
0
101,553
W
Ao Kuang
tin0y
Ao Kuang
10,193
2,162
0
10,600
17,894
7,408
0
2,662
14,888
79,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,207
Gold Earned
44,326
550
Minions Killed
549
0
Camps Cleared
0
1,574,914
Distance Traveled
1,705,499
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,363
523
129
8
0
345,374
0
L
Baron Samedi
7,713
482
107
7
0
284,914
4
L
Ullr
7,645
478
99
6
0
317,179
2
L
Gilgamesh
7,398
462
49
3
0
320,593
2
W
Nu Wa
8,667
542
128
8
0
320,811
5
L
Chronos
7,801
488
177
11
0
325,622
2
W
Ares
7,871
492
14
1
0
324,064
5
L
King Arthur
7,650
478
118
7
0
326,606
0
W
Tsukuyomi
11,107
694
156
10
0
359,747
2
W
Ao Kuang
8,318
520
122
8
0
355,503
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role