Player Matchup

Merlin
Merlin
EndoDaku
Merlin
Level 81
God Stats
0W - 1L
1,770 SR
Queue Stats
41W - 46L
1,437 Elo+
Party 2
Mulan
Mulan
Mmelnik1983
Mulan
Level 101
God Stats
3W - 3L
1,601 SR
Queue Stats
58W - 64L
1,461 Elo+
Party 2
King Arthur
King Arthur
SantaClausX
King Arthur
Level 106
God Stats
1W - 2L
1,314 SR
Queue Stats
113W - 100L
1,496 Elo+
Solo
Bake Kujira
Bake Kujira
TuxedoedArc11
Bake Kujira
Level 146
God Stats
23W - 17L
1,567 SR
Queue Stats
36W - 27L
1,570 Elo+
Solo
Cernunnos
Cernunnos
YoToes
Cernunnos
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,511 Elo+
Party 2
Team Averages
Level 115
1,550 SR
1,495 Elo+

VS

Team Averages
Level 131
1,557 SR
1,470 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dyslexican1983
Anubis
Level 87
God Stats
19W - 16L
1,567 SR
Queue Stats
261W - 250L
1,574 Elo+
Solo
Shiva
Shiva
TheNameIsTed
Shiva
Level 128
God Stats
7W - 4L
1,620 SR
Queue Stats
37W - 36L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
bigjseven
Danzaburou
Level 109
God Stats
3W - 8L
1,488 SR
Queue Stats
225W - 206L
1,480 Elo+
Solo
Horus
Horus
therougemage
Horus
Level 110
God Stats
2W - 0L
1,610 SR
Queue Stats
9W - 13L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EndoDaku
Merlin
10
0 / 1 / 0
5,345
594
1,882
3,854
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
2 / 4 / 0
4,797
533
4,637
11,379
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
SantaClausX
King Arthur
9
0 / 3 / 2
4,599
511
4,524
9,460
5,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bake Kujira
TuxedoedArc11
Bake Kujira
6
0 / 2 / 0
4,610
512
2,136
4,758
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
YoToes
Cernunnos
9
2 / 1 / 1
5,025
558
5,993
5,026
1,366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 0 / 1
5,750
639
2,743
5,001
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 4
6,065
674
7,052
6,731
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 0 / 1
5,685
632
4,278
6,749
3,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
bigjseven
Danzaburou
9
1 / 2 / 4
4,966
552
4,618
6,716
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 3
5,596
622
3,082
7,136
4,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
10
11
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
1
1.5
W
4
1
4
6
L
Merlin
EndoDaku
Merlin
0
1
0
0
L
2
4
0
0.5
L
King Arthur
SantaClausX
King Arthur
0
3
2
0.33
W
2
0
1
2.5
L
Bake Kujira
TuxedoedArc11
Bake Kujira
0
2
0
0
L
Cernunnos
YoToes
Cernunnos
2
1
1
2.5
W
Danzaburou
bigjseven
Danzaburou
1
2
4
1.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,172
Damage
21,773
34,477
Taken
32,333
14,140
Mitigated
16,538
8,581
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,743
81
200
2,102
5,001
2,012
0
1,792
3,193
38,145
1,251
W
7,052
796
0
1,224
6,731
3,227
0
106
6,625
54,066
0
L
Merlin
EndoDaku
Merlin
1,882
70
0
376
3,854
1,222
0
1,923
1,702
41,120
1,317
L
4,637
1,152
0
3,661
11,379
4,105
0
4,439
6,639
0
33,498
L
King Arthur
SantaClausX
King Arthur
4,524
313
222
2,422
9,460
5,089
0
1,363
8,057
0
19,807
W
4,278
1,570
63
2,394
6,749
3,852
0
1,870
4,879
0
37,429
L
Bake Kujira
TuxedoedArc11
Bake Kujira
2,136
1,206
0
500
4,758
2,358
0
986
3,417
23,470
573
L
Cernunnos
YoToes
Cernunnos
5,993
2,914
0
1,400
5,026
1,366
0
649
4,377
0
34,202
W
Danzaburou
bigjseven
Danzaburou
4,618
2,641
0
2,319
6,716
2,466
0
0
6,716
0
41,264
W
3,082
1,205
775
3,725
7,136
4,981
0
0
7,136
0
9,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,376
Gold Earned
28,062
243
Minions Killed
308
0
Camps Cleared
0
839,898
Distance Traveled
944,780
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,750
639
72
8
0
195,241
2
W
Anubis
6,065
674
87
10
0
186,945
0
L
Merlin
5,345
594
83
9
0
172,620
0
L
Mulan
4,797
533
44
5
0
193,664
0
L
King Arthur
4,599
511
23
3
0
193,370
0
W
Shiva
5,685
632
66
7
0
184,818
0
L
Bake Kujira
4,610
512
44
5
0
100,749
0
L
Cernunnos
5,025
558
49
5
0
179,495
2
W
Danzaburou
4,966
552
68
8
0
170,401
1
W
Horus
5,596
622
15
2
0
207,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role