Player Matchup

King Arthur
King Arthur
GenjoPanzo
King Arthur
Level 88
God Stats
2W - 0L
1,453 SR
Queue Stats
13W - 1L
1,857 Elo+
Party 1
Medusa
Medusa
ImNito
Medusa
Level 62
God Stats
5W - 4L
1,523 SR
Queue Stats
30W - 29L
1,420 Elo+
Party 2
Hachiman
Hachiman
MilkyTAR
Hachiman
Level 3
God Stats
1W - 2L
1,294 SR
Queue Stats
16W - 12L
1,263 Elo+
Party 2
Eset
Eset
Politecnico
Eset
Level 104
God Stats
11W - 4L
1,708 SR
Queue Stats
29W - 12L
1,775 Elo+
Party 1
Ganesha
Ganesha
pondwitch
Ganesha
Level 56
God Stats
1W - 1L
1,721 SR
Queue Stats
9W - 5L
1,494 Elo+
Party 2
Team Averages
Level 63
1,540 SR
1,562 Elo+

VS

Team Averages
Level 89
1,572 SR
1,436 Elo+
Ix Chel
Ix Chel
BatBoikoBG
Ix Chel
Level 104
God Stats
38W - 40L
1,691 SR
Queue Stats
453W - 490L
1,463 Elo+
Solo
Sol
Sol
Hermans2424
Sol
Level 49
God Stats
85W - 86L
1,462 SR
Queue Stats
85W - 86L
1,414 Elo+
Solo
Scylla
Scylla
TheOriginalBro
Scylla
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 27L
1,414 Elo+
Solo
Zeus
Zeus
uchi410
Zeus
Level 56
God Stats
17W - 11L
1,679 SR
Queue Stats
140W - 115L
1,463 Elo+
Solo
Rama
Rama
valex2u
Rama
Level 129
God Stats
18W - 31L
1,527 SR
Queue Stats
700W - 733L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GenjoPanzo
King Arthur
16
4 / 3 / 10
10,211
1,135
12,752
14,521
21,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
ImNito
Medusa
16
7 / 4 / 9
11,027
1,225
21,146
15,801
8,730
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
MilkyTAR
Hachiman
16
3 / 1 / 14
9,920
1,102
10,322
10,071
5,267
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
10 / 0 / 9
11,226
1,247
7,374
3,012
1,608
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ganesha
pondwitch
Ganesha
17
0 / 3 / 23
11,130
1,237
7,060
14,373
19,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

257

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BatBoikoBG
Ix Chel
15
0 / 7 / 9
9,149
1,017
8,345
13,633
6,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 4 / 4
10,554
1,173
12,799
14,516
5,626
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
0 / 4 / 6
8,609
957
1,872
7,213
2,728
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
uchi410
Zeus
15
1 / 1 / 8
9,299
1,033
13,424
8,332
3,392
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
valex2u
Rama
15
5 / 8 / 5
10,194
1,133
16,840
17,968
8,235
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
43
24
Kills
11
11
Deaths
24
65
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BatBoikoBG
Ix Chel
0
7
9
0.64
W
King Arthur
GenjoPanzo
King Arthur
4
3
10
3
L
5
4
4
1.75
W
Medusa
ImNito
Medusa
7
4
9
2.88
W
Hachiman
MilkyTAR
Hachiman
3
1
14
10
W
10
0
9
14.5
L
0
4
6
0.75
W
Ganesha
pondwitch
Ganesha
0
3
23
3.83
L
Zeus
uchi410
Zeus
1
1
8
5
L
Rama
valex2u
Rama
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,654
Damage
53,280
57,778
Taken
61,662
56,663
Mitigated
26,098
8,079
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BatBoikoBG
Ix Chel
8,345
1,590
503
685
13,633
6,117
0
4,453
9,180
18,970
0
W
King Arthur
GenjoPanzo
King Arthur
12,752
113
0
59
14,521
21,582
0
8,344
6,177
0
30,213
L
12,799
4,153
32
1,721
14,516
5,626
0
2,690
11,826
42,146
0
W
Medusa
ImNito
Medusa
21,146
12,810
0
4,084
15,801
8,730
0
7,918
7,883
0
45,601
W
Hachiman
MilkyTAR
Hachiman
10,322
6,044
0
1,366
10,071
5,267
0
8,102
1,969
0
28,217
W
7,374
419
244
698
3,012
1,608
0
2,145
867
21,247
0
L
1,872
458
0
377
7,213
2,728
0
2,342
4,871
16,548
0
W
Ganesha
pondwitch
Ganesha
7,060
557
0
1,628
14,373
19,476
0
9,931
4,442
14,589
994
L
Zeus
uchi410
Zeus
13,424
1,918
0
1,052
8,332
3,392
0
1,151
7,181
29,868
0
L
Rama
valex2u
Rama
16,840
12,204
0
2,041
17,968
8,235
0
3,490
14,478
0
26,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,514
Gold Earned
47,805
185
Minions Killed
178
8
Camps Cleared
3
901,526
Distance Traveled
757,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,149
1,017
16
2
1
149,819
0
W
King Arthur
10,211
1,135
46
5
1
182,342
0
L
Sol
10,554
1,173
63
7
0
170,060
0
W
Medusa
11,027
1,225
58
6
5
176,989
0
W
Hachiman
9,920
1,102
47
5
1
174,311
0
W
Eset
11,226
1,247
33
4
1
183,064
0
L
Scylla
8,609
957
39
4
0
129,338
0
W
Ganesha
11,130
1,237
1
0
0
184,820
0
L
Zeus
9,299
1,033
34
4
1
163,131
0
L
Rama
10,194
1,133
26
3
1
145,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role