Player Matchup

Mercury
Mercury
BushyCell
Mercury
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,569 Elo+
Solo
Ares
Ares
FireBarbecue
Ares
Level 107
God Stats
2W - 4L
1,549 SR
Queue Stats
178W - 178L
1,431 Elo+
Party 1
Lancelot
Lancelot
FortniteGmer69
Lancelot
Level 109
God Stats
6W - 5L
1,420 SR
Queue Stats
334W - 306L
1,524 Elo+
Party 1
The Morrigan
The Morrigan
Slay3232
The Morrigan
Level 90
God Stats
5W - 6L
1,292 SR
Queue Stats
129W - 119L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dispencer44
Ah Muzen Cab
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
488W - 463L
1,554 Elo+
Party 1
Team Averages
Level 101
1,452 SR
1,522 Elo+

VS

Team Averages
Level 113
1,479 SR
1,518 Elo+
Arachne
Arachne
BigNuttsMan
Arachne
Level 136
God Stats
2W - 3L
1,536 SR
Queue Stats
99W - 87L
1,543 Elo+
Party 2
Charon
Charon
DarkSage6745
Charon
Level 155
God Stats
4W - 3L
1,640 SR
Queue Stats
129W - 121L
1,545 Elo+
Party 3
Jormungandr
Jormungandr
EightMillionKami
Jormungandr
Level 57
God Stats
0W - 2L
1,168 SR
Queue Stats
14W - 20L
1,419 Elo+
Party 2
Hades
Hades
HaleDr flames
Hades
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 48L
1,551 Elo+
Party 3
Hou Yi
Hou Yi
L-Orpheus
Hou Yi
Level 108
God Stats
2W - 7L
1,553 SR
Queue Stats
58W - 58L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BushyCell
Mercury
13
3 / 4 / 6
8,221
514
5,793
12,555
5,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
5 / 4 / 10
9,333
583
9,521
11,800
10,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
14
1 / 2 / 7
8,646
540
12,527
14,963
12,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Morrigan
Slay3232
The Morrigan
17
11 / 1 / 4
10,697
669
12,018
8,570
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
dispencer44
Ah Muzen Cab
15
2 / 2 / 1
8,955
560
8,851
9,484
4,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigNuttsMan
Arachne
14
9 / 5 / 2
8,658
541
11,431
22,066
10,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
13
2 / 6 / 4
7,989
499
7,235
14,519
7,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
EightMillionKami
Jormungandr
13
0 / 4 / 0
7,725
483
6,977
14,194
10,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 7 / 1
6,910
432
5,163
15,880
7,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
L-Orpheus
Hou Yi
11
0 / 0 / 1
6,392
400
967
6,331
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
22
Kills
13
13
Deaths
22
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
BigNuttsMan
Arachne
9
5
2
2
W
Mercury
BushyCell
Mercury
3
4
6
1.5
L
Charon
2
6
4
0.67
L
Jormungandr
EightMillionKami
Jormungandr
0
4
0
0
W
5
4
10
2.5
W
Lancelot
1
2
7
2.25
L
2
7
1
0.36
L
Hou Yi
L-Orpheus
Hou Yi
0
0
1
0.5
W
The Morrigan
Slay3232
The Morrigan
11
1
4
13
W
Ah Muzen Cab
dispencer44
Ah Muzen Cab
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,710
Damage
31,773
57,372
Taken
72,990
36,163
Mitigated
38,062
9,521
Healing
19,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BigNuttsMan
Arachne
11,431
8,090
0
7,120
22,066
10,656
16
4,417
17,425
0
54,365
W
Mercury
BushyCell
Mercury
5,793
2,567
0
1,781
12,555
5,415
0
3,944
8,249
0
55,461
L
Charon
7,235
1,327
0
1,294
14,519
7,350
0
7,643
6,355
55,744
0
L
Jormungandr
EightMillionKami
Jormungandr
6,977
1,387
0
4,612
14,194
10,779
0
1,221
12,809
58,603
1,649
W
9,521
655
0
1,249
11,800
10,420
146
2,677
8,641
17,505
0
W
Lancelot
12,527
2,062
0
2,577
14,963
12,211
230
5,948
9,002
0
70,477
L
5,163
438
172
3,577
15,880
7,051
0
5,990
9,708
35,626
655
L
Hou Yi
L-Orpheus
Hou Yi
967
680
0
2,879
6,331
2,226
0
282
6,049
0
36,669
W
The Morrigan
Slay3232
The Morrigan
12,018
3,114
0
2,644
8,570
3,640
439
3,682
4,538
90,109
3,345
W
Ah Muzen Cab
dispencer44
Ah Muzen Cab
8,851
3,069
0
1,270
9,484
4,477
370
922
8,428
0
83,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,852
Gold Earned
37,674
493
Minions Killed
409
0
Camps Cleared
0
1,603,317
Distance Traveled
1,373,973
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,658
541
63
4
0
348,159
0
W
Mercury
8,221
514
95
6
0
358,895
0
L
Charon
7,989
499
106
7
0
277,806
0
L
Jormungandr
7,725
483
108
7
0
257,880
0
W
Ares
9,333
583
25
2
0
326,226
0
W
Lancelot
8,646
540
107
7
0
317,694
0
L
Hades
6,910
432
71
4
0
272,972
0
L
Hou Yi
6,392
400
61
4
0
217,156
1
W
The Morrigan
10,697
669
150
9
0
306,782
2
W
Ah Muzen Cab
8,955
560
116
7
0
293,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role