Player Matchup

Loki
Loki
Bakkancs
Loki
Level 66
God Stats
27W - 21L
1,643 SR
Queue Stats
115W - 132L
1,410 Elo+
Solo
Cthulhu
Cthulhu
Gorguts--
Cthulhu
Level 127
God Stats
22W - 16L
1,587 SR
Queue Stats
197W - 208L
1,442 Elo+
Party 3
Chang'e
Chang'e
LostWisdom5456
Chang'e
Level 86
God Stats
7W - 10L
1,580 SR
Queue Stats
140W - 158L
1,459 Elo+
Solo
Hachiman
Hachiman
MajinSoul03
Hachiman
Level 66
God Stats
7W - 7L
1,292 SR
Queue Stats
494W - 509L
1,375 Elo+
Solo
Bacchus
Bacchus
Sir-MoansAlot-ll
Bacchus
Level 121
God Stats
63W - 52L
1,556 SR
Queue Stats
233W - 243L
1,449 Elo+
Party 3
Team Averages
Level 93
1,532 SR
1,427 Elo+

VS

Team Averages
Level 72
1,539 SR
1,462 Elo+
Loki
Loki
ArchyOp
Loki
Level 61
God Stats
11W - 6L
1,473 SR
Queue Stats
18W - 11L
1,384 Elo+
Party 1
Surtr
Surtr
Gangie07
Surtr
Level 67
God Stats
28W - 12L
1,791 SR
Queue Stats
420W - 435L
1,517 Elo+
Solo
Chernobog
Chernobog
L-Choppaa
Chernobog
Level 69
God Stats
6W - 1L
1,775 SR
Queue Stats
245W - 225L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
SickNastyTTV
Nu Wa
Level 55
God Stats
14W - 7L
1,510 SR
Queue Stats
104W - 105L
1,472 Elo+
Party 1
Ares
Ares
penguin attackz
Ares
Level 106
God Stats
4W - 8L
1,147 SR
Queue Stats
688W - 668L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 3 / 1
8,720
484
4,362
14,113
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Gorguts--
Cthulhu
13
0 / 2 / 5
8,154
453
14,147
16,366
16,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 5 / 2
8,550
475
10,124
14,131
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MajinSoul03
Hachiman
13
1 / 1 / 2
7,514
417
11,554
11,748
4,206
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 7 / 4
7,854
436
9,559
20,697
22,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ArchyOp
Loki
12
4 / 1 / 5
7,867
437
5,887
9,817
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Surtr
Gangie07
Surtr
15
4 / 3 / 5
9,401
522
11,278
17,573
13,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
L-Choppaa
Chernobog
15
5 / 2 / 7
9,684
538
14,204
15,811
7,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 1
8,512
473
13,885
9,447
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 6
9,003
500
6,545
20,053
20,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
10
Kills
17
18
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
ArchyOp
Loki
4
1
5
6.5
L
Loki
4
3
1
1.5
W
Surtr
Gangie07
Surtr
4
3
5
2.17
L
Cthulhu
Gorguts--
Cthulhu
0
2
5
1.25
W
Chernobog
L-Choppaa
Chernobog
5
2
7
4.25
L
4
5
2
1
L
Hachiman
MajinSoul03
Hachiman
1
1
2
2
W
2
3
1
0.83
L
1
7
4
0.43
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,746
Damage
51,799
77,055
Taken
72,701
53,449
Mitigated
48,243
23,740
Healing
20,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
ArchyOp
Loki
5,887
782
0
3,918
9,817
3,559
0
3,791
6,026
0
28,803
L
Loki
4,362
1,216
0
6,239
14,113
5,562
866
2,818
11,295
0
69,180
W
Surtr
Gangie07
Surtr
11,278
4,516
0
4,932
17,573
13,263
344
7,551
10,022
3,135
65,898
L
Cthulhu
Gorguts--
Cthulhu
14,147
571
1,096
1,250
16,366
16,137
0
4,692
11,497
68,494
3,029
W
Chernobog
L-Choppaa
Chernobog
14,204
8,359
0
6,875
15,811
7,233
794
7,490
8,321
0
88,535
L
10,124
918
2,661
3,928
14,131
5,490
18
5,012
9,092
63,046
0
L
Hachiman
MajinSoul03
Hachiman
11,554
6,091
0
5,367
11,748
4,206
114
2,866
8,882
0
58,341
W
13,885
3,037
0
750
9,447
3,543
0
6,150
3,297
54,460
932
L
9,559
756
0
3,199
20,697
22,054
6
5,538
15,056
26,778
1,094
W
6,545
380
369
3,418
20,053
20,645
505
7,014
13,039
28,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,792
Gold Earned
44,467
436
Minions Killed
384
0
Camps Cleared
0
1,785,191
Distance Traveled
1,710,001
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,867
437
38
2
0
407,143
0
L
Loki
8,720
484
121
7
0
374,464
0
W
Surtr
9,401
522
96
5
0
343,697
3
L
Cthulhu
8,154
453
109
6
0
369,907
0
W
Chernobog
9,684
538
145
8
0
334,263
0
L
Chang'e
8,550
475
93
5
0
371,673
3
L
Hachiman
7,514
417
87
5
0
340,607
0
W
Nu Wa
8,512
473
78
4
0
274,774
0
L
Bacchus
7,854
436
26
1
0
328,540
5
W
Ares
9,003
500
27
2
0
350,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role