Player Matchup

Horus
Horus
AlexTultimate
Horus
Level 104
God Stats
6W - 6L
1,278 SR
Queue Stats
33W - 35L
1,438 Elo+
Party 2
Jing Wei
Jing Wei
DanCast03
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,680 Elo+
Party 2
Baba Yaga
Baba Yaga
Santyhp05
Baba Yaga
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,594 Elo+
Party 2
Team Averages
Level 57
1,426 SR
1,571 Elo+

VS

Team Averages
Level 114
1,620 SR
1,490 Elo+
Hel
Hel
AlloMent
Hel
Level 120
God Stats
7W - 0L
1,866 SR
Queue Stats
139W - 129L
1,525 Elo+
Party 1
Neith
Neith
schammakopp
Neith
Level 152
God Stats
45W - 57L
1,458 SR
Queue Stats
190W - 216L
1,449 Elo+
Solo
Anubis
Anubis
toohighhh
Anubis
Level 70
God Stats
13W - 5L
1,535 SR
Queue Stats
74W - 68L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 4
10,077
720
15,645
23,308
20,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
DanCast03
Jing Wei
13
1 / 6 / 4
8,658
618
6,952
15,388
5,956
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Santyhp05
Baba Yaga
16
3 / 2 / 6
9,659
690
13,736
11,299
6,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
10,654
761
12,539
15,238
10,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 3 / 6
10,354
740
13,315
16,469
6,963
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
toohighhh
Anubis
15
5 / 5 / 4
10,856
775
12,288
13,463
6,680
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
9
Kills
12
12
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
W
4
1
8
8
L
Jing Wei
DanCast03
Jing Wei
1
6
4
0.5
L
Baba Yaga
Santyhp05
Baba Yaga
3
2
6
3
W
3
3
6
2
W
Anubis
toohighhh
Anubis
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,333
Damage
38,142
49,995
Taken
45,170
32,955
Mitigated
24,351
15,646
Healing
22,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,645
6,273
3,120
7,356
23,308
20,215
0
10,691
12,617
2,057
29,034
W
12,539
742
7,022
8,848
15,238
10,708
74
5,909
9,318
32,055
0
L
Jing Wei
DanCast03
Jing Wei
6,952
4,517
0
1,997
15,388
5,956
152
8,739
6,649
0
26,880
L
Baba Yaga
Santyhp05
Baba Yaga
13,736
881
0
3,173
11,299
6,784
0
5,429
5,870
45,077
0
W
13,315
6,085
0
3,472
16,469
6,963
2,170
4,868
11,601
0
36,748
W
Anubis
toohighhh
Anubis
12,288
789
0
2,729
13,463
6,680
384
4,847
8,597
43,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,394
Gold Earned
31,864
137
Minions Killed
157
0
Camps Cleared
0
741,415
Distance Traveled
744,469
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,077
720
36
3
0
258,322
0
W
Hel
10,654
761
46
3
0
287,403
0
L
Jing Wei
8,658
618
48
3
0
227,893
0
L
Baba Yaga
9,659
690
53
4
0
255,200
4
W
Neith
10,354
740
51
4
0
238,821
0
W
Anubis
10,856
775
60
4
0
218,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role