Player Matchup

Sol
Sol
BranchingEbola
Sol
Level 157
God Stats
3W - 4L
1,924 SR
Queue Stats
77W - 91L
1,433 Elo+
Party 2
Jormungandr
Jormungandr
I Well Known I
Jormungandr
Level 127
God Stats
1W - 2L
1,202 SR
Queue Stats
36W - 51L
1,445 Elo+
Party 2
Mercury
Mercury
Xilak00
Mercury
Level 160
God Stats
11W - 12L
1,162 SR
Queue Stats
398W - 435L
1,423 Elo+
Solo
Camazotz
Camazotz
XxNoSuboGordasxX
Camazotz
Level 64
God Stats
4W - 7L
1,167 SR
Queue Stats
437W - 435L
1,537 Elo+
Solo
Cu Chulainn
Cu Chulainn
terryz46
Cu Chulainn
Level 128
God Stats
133W - 101L
1,532 SR
Queue Stats
1,011W - 1,057L
1,471 Elo+
Solo
Team Averages
Level 127
1,398 SR
1,462 Elo+

VS

Team Averages
Level 99
1,658 SR
1,619 Elo+
Ares
Ares
Ares_napalm
Ares
Level 111
God Stats
85W - 100L
1,532 SR
Queue Stats
144W - 167L
1,518 Elo+
Solo
Nu Wa
Nu Wa
Cookieiam1988
Nu Wa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,718 Elo+
Solo
Cthulhu
Cthulhu
Evokers Edge
Cthulhu
Level 108
God Stats
273W - 61L
1,922 SR
Queue Stats
486W - 123L
1,673 Elo+
Party 1
Chaac
Chaac
Mystic1320
Chaac
Level 68
God Stats
15W - 6L
1,666 SR
Queue Stats
110W - 102L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RabbiAbeFinkel
Ah Muzen Cab
Level 104
God Stats
21W - 5L
1,670 SR
Queue Stats
392W - 93L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,874
1,175
7,520
6,058
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
I Well Known I
Jormungandr
10
1 / 3 / 1
5,615
1,123
4,735
8,565
7,797
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Xilak00
Mercury
10
0 / 2 / 1
5,538
1,108
2,254
5,656
2,059
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 1
5,493
1,099
4,766
7,556
4,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
terryz46
Cu Chulainn
8
0 / 0 / 0
3,443
689
0
182
74
Team 1 Tickets

360

VS

Team 2 Tickets

417

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
5,472
1,094
2,563
3,395
3,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 2 / 1
6,510
1,302
4,289
3,424
1,759
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Evokers Edge
Cthulhu
10
0 / 0 / 5
5,599
1,120
7,376
5,213
4,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
11
2 / 0 / 4
6,474
1,295
5,873
5,704
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
RabbiAbeFinkel
Ah Muzen Cab
11
1 / 0 / 4
5,861
1,172
5,101
3,907
1,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
6
6
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
1
0
0
1
W
3
2
1
1.75
W
Cthulhu
Evokers Edge
Cthulhu
0
0
5
2.5
L
Jormungandr
I Well Known I
Jormungandr
1
3
1
0.5
W
Chaac
2
0
4
4
W
Ah Muzen Cab
RabbiAbeFinkel
Ah Muzen Cab
1
0
4
3
L
Mercury
Xilak00
Mercury
0
2
1
0.25
L
0
1
1
0.5
L
Cu Chulainn
terryz46
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,275
Damage
25,202
28,017
Taken
21,643
16,478
Mitigated
17,052
2,987
Healing
4,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,563
256
0
299
3,395
3,369
0
2,100
1,250
3,583
583
L
7,520
2,622
0
1,168
6,058
2,505
0
3,122
2,696
21,811
1,820
W
4,289
1,241
0
0
3,424
1,759
0
2,527
858
11,435
0
W
Cthulhu
Evokers Edge
Cthulhu
7,376
873
292
2,366
5,213
4,334
0
2,838
2,183
16,730
0
L
Jormungandr
I Well Known I
Jormungandr
4,735
895
0
0
8,565
7,797
0
3,741
4,629
10,668
0
W
Chaac
5,873
1,474
0
1,288
5,704
6,109
0
2,962
2,619
102
13,544
W
Ah Muzen Cab
RabbiAbeFinkel
Ah Muzen Cab
5,101
3,314
0
382
3,907
1,481
0
1,430
2,307
0
14,341
L
Mercury
Xilak00
Mercury
2,254
674
62
90
5,656
2,059
0
2,744
2,712
0
6,835
L
4,766
200
0
1,667
7,556
4,043
0
3,435
3,993
0
9,746
L
Cu Chulainn
terryz46
Cu Chulainn
0
0
0
0
182
74
0
182
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,963
Gold Earned
29,916
79
Minions Killed
82
2
Camps Cleared
4
388,557
Distance Traveled
490,532
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,472
1,094
6
1
2
82,164
0
L
Sol
5,874
1,175
41
8
1
94,049
0
W
Nu Wa
6,510
1,302
14
3
1
89,747
0
W
Cthulhu
5,599
1,120
17
3
0
117,301
0
L
Jormungandr
5,615
1,123
11
2
0
85,543
0
W
Chaac
6,474
1,295
14
3
1
101,589
0
W
Ah Muzen Cab
5,861
1,172
31
6
0
99,731
2
L
Mercury
5,538
1,108
12
2
0
92,939
1
L
Camazotz
5,493
1,099
15
3
1
116,026
0
L
Cu Chulainn
3,443
689
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role