Player Matchup

Kuzenbo
Kuzenbo
DANIDANIEL357
Kuzenbo
Level 157
God Stats
1W - 6L
1,166 SR
Queue Stats
128W - 172L
1,425 Elo+
Party 1
Ishtar
Ishtar
Ornsteyn
Ishtar
Level 148
God Stats
1W - 5L
1,396 SR
Queue Stats
110W - 151L
1,446 Elo+
Party 1
Maui
Maui
PeachesPeaches
Maui
Level 15
God Stats
3W - 7L
1,377 SR
Queue Stats
5W - 9L
1,447 Elo+
Party 1
Olorun
Olorun
TheDuckey01
Olorun
Level 137
God Stats
1W - 1L
1,750 SR
Queue Stats
70W - 109L
1,435 Elo+
Party 1
Da Ji
Da Ji
josscan003
Da Ji
Level 158
God Stats
22W - 21L
1,576 SR
Queue Stats
390W - 348L
1,512 Elo+
Solo
Team Averages
Level 123
1,453 SR
1,453 Elo+

VS

Team Averages
Level 139
1,610 SR
1,504 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Crimson4865
Thanatos
Level 157
God Stats
2W - 6L
1,460 SR
Queue Stats
77W - 77L
1,476 Elo+
Party 2
Nut
Nut
PricelessFool
Nut
Level 132
God Stats
6W - 4L
1,729 SR
Queue Stats
128W - 130L
1,475 Elo+
Party 3
Hades
Hades
diego_garmtz1909
Hades
Level 108
God Stats
11W - 4L
1,671 SR
Queue Stats
364W - 352L
1,534 Elo+
Solo
Fafnir
Fafnir
solidsquirrel27
Fafnir
Level 169
God Stats
9W - 5L
1,688 SR
Queue Stats
110W - 110L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
6
1 / 1 / 1
3,660
732
2,156
3,336
2,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Ornsteyn
Ishtar
6
0 / 1 / 0
3,055
611
1,346
2,893
828
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 0 / 0
3,345
669
714
2,360
1,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
7
1 / 2 / 0
3,867
773
2,048
3,250
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
1
0 / 0 / 0
2,439
488
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
0 / 0 / 1
3,219
644
1,604
3,083
1,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Crimson4865
Thanatos
6
3 / 1 / 1
4,004
801
1,978
4,475
1,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 1
3,370
674
1,540
2,322
740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 1 / 2
3,659
732
1,261
3,372
1,201
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

6
0 / 1 / 1
3,754
751
952
4,012
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
4
4
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
0
1
0.5
W
Thanatos
Crimson4865
Thanatos
3
1
1
3.5
L
Kuzenbo
1
1
1
1.5
L
Ishtar
Ornsteyn
Ishtar
0
1
0
0
L
0
0
0
0
W
0
0
1
0.5
L
Olorun
1
2
0
0.5
W
1
1
2
2
L
Da Ji
0
0
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,264
Damage
7,335
11,839
Taken
17,264
5,706
Mitigated
7,465
4,099
Healing
8,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,604
275
0
740
3,083
1,623
0
234
2,849
0
11,493
W
Thanatos
Crimson4865
Thanatos
1,978
675
0
2,433
4,475
1,696
15
1,662
2,813
0
15,323
L
Kuzenbo
2,156
499
0
1,018
3,336
2,373
0
1,455
1,881
11,409
3,194
L
Ishtar
Ornsteyn
Ishtar
1,346
471
0
1,172
2,893
828
0
0
2,893
0
18,809
L
714
24
0
1,258
2,360
1,403
0
0
2,360
4,328
871
W
1,540
912
0
978
2,322
740
0
387
1,935
0
18,520
L
Olorun
2,048
1,401
0
651
3,250
1,102
0
717
2,533
20,986
1,315
W
1,261
0
270
1,834
3,372
1,201
0
468
2,904
17,167
0
L
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
952
309
0
2,422
4,012
2,205
8
1,455
2,266
15,392
2,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,366
Gold Earned
18,006
109
Minions Killed
143
0
Camps Cleared
0
401,594
Distance Traveled
502,612
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
3,219
644
18
4
0
117,286
0
W
Thanatos
4,004
801
26
5
0
112,353
0
L
Kuzenbo
3,660
732
19
4
0
94,202
0
L
Ishtar
3,055
611
40
8
0
99,277
0
L
Maui
3,345
669
7
1
0
112,571
0
W
Nut
3,370
674
30
6
0
91,327
0
L
Olorun
3,867
773
43
9
0
95,544
0
W
Hades
3,659
732
31
6
0
90,412
0
L
Da Ji
2,439
488
0
0
0
0
0
W
Fafnir
3,754
751
38
8
0
91,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role