Player Matchup

Ne Zha
Ne Zha
Silver II
AbeAbeAbe
Ne Zha
Silver II
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
169W - 179L
1,222 MMR
Solo
Medusa
Medusa
Gold V
AboveAvgD
Medusa
Gold V
Level 65
God Stats
16W - 10L
1,644 SR
Queue Stats
110W - 117L
1,404 MMR
Party 1
Cabrakan
Cabrakan
Silver I
Clipsahoii
Cabrakan
Silver I
Level 147
God Stats
5W - 11L
1,109 SR
Queue Stats
277W - 302L
1,207 MMR
Solo
Hades
Hades
Silver IV
NumYummy0108
Hades
Silver IV
Level 76
God Stats
0W - 1L
1,408 SR
Queue Stats
68W - 78L
1,216 MMR
Solo
Poseidon
Poseidon
Silver III
SinceAJuvenile
Poseidon
Silver III
Level 69
God Stats
11W - 14L
1,571 SR
Queue Stats
116W - 131L
1,007 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,446 SR
1,211 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,560 SR
1,211 MMR
Bellona
Bellona
Silver I
Amaterasu PR
Bellona
Silver I
Level 63
God Stats
2W - 1L
1,722 SR
Queue Stats
192W - 205L
1,223 MMR
Solo
Chernobog
Chernobog
Silver I
Broski16
Chernobog
Silver I
Level 69
God Stats
11W - 7L
1,507 SR
Queue Stats
73W - 80L
1,212 MMR
Solo
Cthulhu
Cthulhu
Gold V
ChecoFuHer
Cthulhu
Gold V
Level 149
God Stats
35W - 23L
1,778 SR
Queue Stats
314W - 335L
1,194 MMR
Solo
Vulcan
Vulcan
Silver I
ReallyOldDude
Vulcan
Silver I
Level 130
God Stats
2W - 5L
1,329 SR
Queue Stats
229W - 240L
1,219 MMR
Solo
Loki
Loki
Gold V
Teakjoe
Loki
Gold V
Level 85
God Stats
4W - 4L
1,464 SR
Queue Stats
146W - 158L
1,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AbeAbeAbe
Ne Zha
19
3 / 2 / 1
10,733
488
11,335
24,742
13,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
AboveAvgD
Medusa
17
0 / 6 / 0
10,331
470
9,263
20,114
7,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Clipsahoii
Cabrakan
15
3 / 1 / 0
10,093
459
4,638
18,730
21,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 5 / 1
9,926
451
8,378
19,550
18,188
Poseidon
16
0 / 9 / 2
9,698
441
10,752
16,678
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArachneSurtrAthena

VS

Bans
ThanatosZeusBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Amaterasu PR
Bellona
18
4 / 2 / 6
12,184
554
14,959
25,708
25,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Broski16
Chernobog
20
5 / 0 / 5
12,961
589
13,191
15,954
8,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
ChecoFuHer
Cthulhu
16
4 / 2 / 4
11,176
508
12,936
25,892
23,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 0 / 3
12,595
573
18,337
7,825
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Teakjoe
Loki
20
3 / 3 / 10
12,487
568
13,321
22,159
8,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
7
Kills
23
23
Deaths
7
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AbeAbeAbe
Ne Zha
3
2
1
1.75
L
Medusa
AboveAvgD
Medusa
0
6
0
0
W
Bellona
Amaterasu PR
Bellona
4
2
6
3.5
W
Chernobog
Broski16
Chernobog
5
0
5
7.5
W
Cthulhu
ChecoFuHer
Cthulhu
4
2
4
3
L
Cabrakan
Clipsahoii
Cabrakan
3
1
0
3
L
1
5
1
0.3
W
7
0
3
8.5
L
Poseidon
0
9
2
0.11
W
Loki
Teakjoe
Loki
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,366
Damage
72,744
99,814
Taken
97,538
67,646
Mitigated
69,746
30,801
Healing
35,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AbeAbeAbe
Ne Zha
11,335
2,414
0
10,509
24,742
13,580
0
4,850
19,892
0
113,471
L
Medusa
AboveAvgD
Medusa
9,263
2,900
0
5,243
20,114
7,691
723
3,813
16,270
0
106,607
W
Bellona
Amaterasu PR
Bellona
14,959
5,471
0
8,592
25,708
25,769
864
8,138
17,570
0
86,141
W
Chernobog
Broski16
Chernobog
13,191
8,346
0
8,299
15,954
8,101
1,193
790
15,164
0
151,483
W
Cthulhu
ChecoFuHer
Cthulhu
12,936
1,296
2,717
5,709
25,892
23,893
584
8,780
17,112
45,919
877
L
Cabrakan
Clipsahoii
Cabrakan
4,638
970
0
4,424
18,730
21,366
0
11,880
6,762
16,859
1,778
L
8,378
1,289
904
8,721
19,550
18,188
0
339
19,211
63,566
0
W
18,337
164
0
480
7,825
3,425
288
2,591
5,234
100,329
708
L
Poseidon
10,752
1,274
0
1,000
16,678
6,821
0
9,338
7,340
81,958
0
W
Loki
Teakjoe
Loki
13,321
4,666
0
10,020
22,159
8,558
0
4,421
17,738
0
129,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,781
Gold Earned
61,403
613
Minions Killed
683
0
Camps Cleared
0
1,942,104
Distance Traveled
2,178,385
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,733
488
157
7
0
499,198
0
L
Medusa
10,331
470
164
7
0
406,845
0
W
Bellona
12,184
554
120
5
0
381,839
2
W
Chernobog
12,961
589
210
10
0
471,150
6
W
Cthulhu
11,176
508
52
2
0
428,012
5
L
Cabrakan
10,093
459
44
2
0
381,041
0
L
Hades
9,926
451
109
5
0
299,807
0
W
Vulcan
12,595
573
137
6
0
463,810
2
L
Poseidon
9,698
441
139
6
0
355,213
0
W
Loki
12,487
568
164
7
0
433,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role