Player Matchup

Morgan Le Fay
Morgan Le Fay
RaijinSlider
Morgan Le Fay
Level 126
God Stats
3W - 2L
1,336 SR
Queue Stats
210W - 221L
1,493 Elo+
Solo
Chiron
Chiron
System7808
Chiron
Level 69
God Stats
1W - 3L
1,187 SR
Queue Stats
283W - 302L
1,530 Elo+
Solo
Shiva
Shiva
TheFreek1
Shiva
Level 121
God Stats
4W - 1L
1,491 SR
Queue Stats
233W - 218L
1,540 Elo+
Solo
Bacchus
Bacchus
WishedAlarm8115
Bacchus
Level 127
God Stats
17W - 15L
1,515 SR
Queue Stats
422W - 447L
1,528 Elo+
Solo
Ix Chel
Ix Chel
iammikeyp
Ix Chel
Level 127
God Stats
3W - 6L
1,701 SR
Queue Stats
390W - 394L
1,510 Elo+
Solo
Team Averages
Level 114
1,446 SR
1,520 Elo+

VS

Team Averages
Level 104
1,516 SR
1,485 Elo+
Chronos
Chronos
 
Chronos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BizzieDreamN
Ravana
Level 109
God Stats
1W - 6L
1,586 SR
Queue Stats
181W - 196L
1,455 Elo+
Solo
Tyr
Tyr
Diommi
Tyr
Level 148
God Stats
2W - 2L
1,719 SR
Queue Stats
91W - 107L
1,479 Elo+
Solo
Terra
Terra
TranquilHarbor3
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
bubbleguppie69
Cu Chulainn
Level 144
God Stats
0W - 1L
1,273 SR
Queue Stats
35W - 47L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RaijinSlider
Morgan Le Fay
14
3 / 1 / 17
8,528
853
12,407
6,944
4,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
System7808
Chiron
14
2 / 2 / 13
8,657
866
11,081
9,894
5,184
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Shiva
TheFreek1
Shiva
15
5 / 1 / 18
9,022
902
11,298
13,678
16,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
10 / 2 / 12
9,610
961
14,044
14,833
20,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ix Chel
iammikeyp
Ix Chel
16
6 / 1 / 13
9,312
931
9,994
9,749
5,198
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 4 / 4
7,811
781
10,632
9,015
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
13
0 / 6 / 3
7,082
708
6,392
11,395
11,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
Diommi
Tyr
13
2 / 5 / 2
7,465
747
11,312
15,969
13,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 6
7,413
741
3,437
14,363
8,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cu Chulainn
bubbleguppie69
Cu Chulainn
14
3 / 5 / 3
7,956
796
9,901
16,240
13,113
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
25
26
Kills
7
7
Deaths
26
73
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
4
4
1
L
Ravana
0
6
3
0.25
L
Tyr
Diommi
Tyr
2
5
2
0.6
W
Morgan Le Fay
RaijinSlider
Morgan Le Fay
3
1
17
11.5
W
Chiron
System7808
Chiron
2
2
13
4.25
W
Shiva
TheFreek1
Shiva
5
1
18
14
L
0
6
6
0.5
W
10
2
12
8
L
Cu Chulainn
bubbleguppie69
Cu Chulainn
3
5
3
0.9
W
Ix Chel
iammikeyp
Ix Chel
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,824
Damage
41,674
55,098
Taken
66,982
51,342
Mitigated
50,255
22,997
Healing
15,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,632
2,569
0
1,047
9,015
3,974
0
4,143
4,624
19,962
1,778
L
Ravana
6,392
934
260
2,254
11,395
11,439
0
5,271
5,707
0
16,012
L
Tyr
Diommi
Tyr
11,312
1,093
368
3,954
15,969
13,012
0
6,777
8,822
0
16,756
W
Morgan Le Fay
RaijinSlider
Morgan Le Fay
12,407
2,143
0
1,427
6,944
4,591
1,308
1,247
5,605
22,904
1,199
W
Chiron
System7808
Chiron
11,081
4,322
1,374
2,295
9,894
5,184
1,499
1,875
7,853
0
22,420
W
Shiva
TheFreek1
Shiva
11,298
1,903
3,963
2,262
13,678
16,250
364
2,884
10,501
0
18,310
L
3,437
771
1,880
1,537
14,363
8,717
0
7,942
6,117
6,055
0
W
14,044
702
268
1,724
14,833
20,119
34
3,977
10,284
18,248
1,397
L
Cu Chulainn
bubbleguppie69
Cu Chulainn
9,901
662
928
3,351
16,240
13,113
0
8,272
7,476
0
19,599
W
Ix Chel
iammikeyp
Ix Chel
9,994
1,076
6,172
3,512
9,749
5,198
594
2,181
7,452
19,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,129
Gold Earned
37,727
111
Minions Killed
89
0
Camps Cleared
0
939,536
Distance Traveled
871,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,811
781
27
3
0
163,865
0
L
Ravana
7,082
708
20
2
0
180,998
0
L
Tyr
7,465
747
11
1
0
192,585
0
W
Morgan Le Fay
8,528
853
24
2
0
177,511
0
W
Chiron
8,657
866
31
3
0
155,029
0
W
Shiva
9,022
902
26
3
0
189,867
0
L
Terra
7,413
741
9
1
0
163,364
0
W
Bacchus
9,610
961
14
1
0
210,574
0
L
Cu Chulainn
7,956
796
22
2
0
170,709
0
W
Ix Chel
9,312
931
16
2
0
206,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role