Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Pastarony
Charybdis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,583 Elo+
Party 2
Ratatoskr
Ratatoskr
The_Qaurz
Ratatoskr
Level 67
God Stats
2W - 3L
1,290 SR
Queue Stats
318W - 316L
1,602 Elo+
Solo
Amaterasu
Amaterasu
Urbanderivative
Amaterasu
Level 124
God Stats
2W - 3L
1,104 SR
Queue Stats
298W - 289L
1,427 Elo+
Solo
Geb
Geb
schplee
Geb
Level 107
God Stats
1W - 0L
1,733 SR
Queue Stats
28W - 14L
1,600 Elo+
Party 2
Team Averages
Level 103
1,425 SR
1,542 Elo+

VS

Team Averages
Level 78
1,510 SR
1,473 Elo+
Tiamat
Tiamat
AsianUnit
Tiamat
Level 124
God Stats
0W - 1L
1,701 SR
Queue Stats
53W - 32L
1,565 Elo+
Solo
Chiron
Chiron
Mike0xl0ng77
Chiron
Level 62
God Stats
3W - 6L
1,368 SR
Queue Stats
247W - 242L
1,571 Elo+
Party 1
Ishtar
Ishtar
TheClawBoisvert
Ishtar
Level 100
God Stats
2W - 3L
1,479 SR
Queue Stats
202W - 162L
1,507 Elo+
Solo
Atlas
Atlas
gCryptic
Atlas
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
387W - 362L
1,542 Elo+
Party 1
Jing Wei
Jing Wei
oscar01-vazquez-
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 2 / 8
9,030
821
17,612
10,292
5,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Pastarony
Charybdis
16
7 / 1 / 8
9,604
873
10,486
10,461
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
The_Qaurz
Ratatoskr
13
3 / 2 / 13
8,139
740
6,307
13,067
6,677
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Urbanderivative
Amaterasu
13
1 / 3 / 14
8,153
741
7,541
21,840
21,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
16
5 / 0 / 12
10,210
928
13,958
15,931
12,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AsianUnit
Tiamat
15
2 / 2 / 3
8,213
747
16,159
8,963
5,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
14
2 / 4 / 3
7,608
692
14,113
11,013
6,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 4 / 4
7,426
675
10,508
11,563
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
gCryptic
Atlas
14
1 / 4 / 3
8,035
730
13,135
15,621
16,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 6 / 2
6,945
631
4,495
10,584
5,310
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
20
Kills
6
8
Deaths
20
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
8
4
L
Tiamat
AsianUnit
Tiamat
2
2
3
1.75
L
Chiron
2
4
3
0.88
W
Charybdis
Pastarony
Charybdis
7
1
8
11
L
0
4
4
0.5
W
Ratatoskr
The_Qaurz
Ratatoskr
3
2
13
4.75
W
Amaterasu
Urbanderivative
Amaterasu
1
3
14
2.67
L
Atlas
gCryptic
Atlas
1
4
3
0.63
L
1
6
2
0.33
W
Geb
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,904
Damage
58,410
71,591
Taken
57,744
51,966
Mitigated
41,212
29,325
Healing
17,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,612
72
1,438
1,774
10,292
5,023
247
4,683
5,609
30,517
803
L
Tiamat
AsianUnit
Tiamat
16,159
1,673
3,118
3,350
8,963
5,889
0
5,358
3,457
34,273
0
L
Chiron
14,113
1,480
2,673
1,869
11,013
6,341
0
6,851
4,120
0
20,306
W
Charybdis
Pastarony
Charybdis
10,486
4,577
559
1,891
10,461
5,504
841
3,978
6,483
0
27,195
L
10,508
3,656
548
2,130
11,563
6,703
0
5,959
5,554
0
21,834
W
Ratatoskr
The_Qaurz
Ratatoskr
6,307
598
2,571
4,155
13,067
6,677
673
4,004
9,063
0
10,396
W
Amaterasu
Urbanderivative
Amaterasu
7,541
2,398
1,177
5,688
21,840
21,867
733
8,585
13,255
0
14,749
L
Atlas
gCryptic
Atlas
13,135
4,143
1,688
2,219
15,621
16,969
0
5,654
9,859
19,518
1,370
L
4,495
3,650
0
113
10,584
5,310
0
6,556
3,932
0
9,251
W
Geb
13,958
79
5,035
5,037
15,931
12,895
284
6,880
9,051
25,117
1,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,136
Gold Earned
38,227
153
Minions Killed
106
0
Camps Cleared
0
1,123,040
Distance Traveled
1,010,644
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,030
821
58
5
0
215,048
0
L
Tiamat
8,213
747
47
4
0
231,202
0
L
Chiron
7,608
692
11
1
0
208,795
0
W
Charybdis
9,604
873
50
5
0
186,328
0
L
Ishtar
7,426
675
23
2
0
166,763
0
W
Ratatoskr
8,139
740
5
0
0
239,887
0
W
Amaterasu
8,153
741
20
2
0
229,970
5
L
Atlas
8,035
730
18
2
0
202,433
0
L
Jing Wei
6,945
631
7
1
0
201,451
0
W
Geb
10,210
928
20
2
0
251,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role