Player Matchup

Chaac
Chaac
ApolloNitro
Chaac
Level 47
God Stats
1W - 1L
1,491 SR
Queue Stats
55W - 42L
1,389 Elo+
Party 2
Chang'e
Chang'e
SaveSapphire
Chang'e
Level 162
God Stats
21W - 20L
1,533 SR
Queue Stats
254W - 257L
1,445 Elo+
Party 3
Ratatoskr
Ratatoskr
SimpleG00CH
Ratatoskr
Level 158
God Stats
1W - 5L
1,772 SR
Queue Stats
197W - 217L
1,435 Elo+
Party 3
Neith
Neith
Thiczums
Neith
Level 84
God Stats
40W - 35L
1,601 SR
Queue Stats
203W - 215L
1,435 Elo+
Party 3
Baron Samedi
Baron Samedi
Zay2Clean999
Baron Samedi
Level 49
God Stats
2W - 3L
1,202 SR
Queue Stats
48W - 41L
1,392 Elo+
Party 2
Team Averages
Level 100
1,520 SR
1,419 Elo+

VS

Team Averages
Level 73
1,472 SR
1,427 Elo+
Fenrir
Fenrir
Putz97
Fenrir
Level 81
God Stats
23W - 21L
1,439 SR
Queue Stats
35W - 37L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
Vapeislife69
Nu Wa
Level 67
God Stats
8W - 6L
1,152 SR
Queue Stats
36W - 27L
1,464 Elo+
Party 1
Bellona
Bellona
Wisepapasmurf
Bellona
Level 88
God Stats
8W - 1L
1,910 SR
Queue Stats
21W - 26L
1,424 Elo+
Party 1
Cerberus
Cerberus
lukas_aksel
Cerberus
Level 72
God Stats
21W - 27L
1,435 SR
Queue Stats
461W - 508L
1,446 Elo+
Solo
Hachiman
Hachiman
stenzito
Hachiman
Level 59
God Stats
3W - 1L
1,425 SR
Queue Stats
111W - 122L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,316
488
6,483
16,826
8,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
SaveSapphire
Chang'e
12
2 / 2 / 2
7,144
476
8,163
10,449
6,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
SimpleG00CH
Ratatoskr
15
2 / 4 / 2
7,807
520
7,408
13,375
5,229
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Thiczums
Neith
13
3 / 2 / 2
7,837
522
8,417
9,865
3,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Zay2Clean999
Baron Samedi
11
2 / 6 / 0
7,135
476
6,011
12,449
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Putz97
Fenrir
14
6 / 3 / 4
8,496
566
6,643
15,691
6,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 0 / 7
9,215
614
14,763
6,785
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bellona
15
5 / 0 / 3
9,403
627
8,784
13,536
14,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
lukas_aksel
Cerberus
13
1 / 2 / 6
7,969
531
5,102
14,657
11,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
stenzito
Hachiman
14
3 / 5 / 2
8,077
538
8,061
13,291
4,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
21
21
Deaths
10
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Fenrir
Putz97
Fenrir
6
3
4
2.67
L
Chang'e
SaveSapphire
Chang'e
2
2
2
1.5
L
Ratatoskr
SimpleG00CH
Ratatoskr
2
4
2
0.75
L
Neith
Thiczums
Neith
3
2
2
2
W
6
0
7
9.5
W
Bellona
5
0
3
6.5
L
Baron Samedi
Zay2Clean999
Baron Samedi
2
6
0
0.33
W
Cerberus
lukas_aksel
Cerberus
1
2
6
2
W
Hachiman
stenzito
Hachiman
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,482
Damage
43,353
62,964
Taken
63,960
27,630
Mitigated
39,444
14,101
Healing
19,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,483
1,342
0
3,746
16,826
8,488
0
3,297
12,541
0
48,033
W
Fenrir
Putz97
Fenrir
6,643
1,272
0
5,405
15,691
6,909
0
3,306
12,201
0
59,866
L
Chang'e
SaveSapphire
Chang'e
8,163
116
706
2,235
10,449
6,085
195
2,865
7,416
29,932
3,782
L
Ratatoskr
SimpleG00CH
Ratatoskr
7,408
1,514
0
2,358
13,375
5,229
0
3,675
9,430
0
85,487
L
Neith
Thiczums
Neith
8,417
2,565
0
2,560
9,865
3,604
156
2,042
7,727
0
60,724
W
14,763
4,101
0
1,228
6,785
2,330
296
3,132
3,469
59,565
1,400
W
Bellona
8,784
3,838
0
3,142
13,536
14,498
601
1,019
12,471
0
66,092
L
Baron Samedi
Zay2Clean999
Baron Samedi
6,011
467
98
2,398
12,449
4,224
0
6,719
5,219
47,663
0
W
Cerberus
lukas_aksel
Cerberus
5,102
498
348
5,174
14,657
11,284
23
2,634
11,579
32,923
75
W
Hachiman
stenzito
Hachiman
8,061
4,522
0
4,093
13,291
4,423
0
2,947
9,912
0
56,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,239
Gold Earned
43,160
447
Minions Killed
432
0
Camps Cleared
0
1,423,961
Distance Traveled
1,456,581
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,316
488
92
6
0
297,603
0
W
Fenrir
8,496
566
82
5
0
337,723
0
L
Chang'e
7,144
476
68
5
0
282,260
6
L
Ratatoskr
7,807
520
120
8
0
340,035
4
L
Neith
7,837
522
86
6
0
270,665
4
W
Nu Wa
9,215
614
106
7
0
299,774
0
W
Bellona
9,403
627
118
8
0
292,357
0
L
Baron Samedi
7,135
476
81
5
0
233,398
0
W
Cerberus
7,969
531
40
3
0
262,976
0
W
Hachiman
8,077
538
86
6
0
263,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role