Player Matchup

Ravana
Ravana
Gold V
BeenThruMyles
Ravana
Gold V
Level 66
God Stats
2W - 2L
1,714 SR
Queue Stats
142W - 158L
1,265 MMR
Party 2
Danzaburou
Danzaburou
Gold III
Brabbit9
Danzaburou
Gold III
Level 127
God Stats
8W - 8L
1,795 SR
Queue Stats
64W - 62L
1,644 MMR
Party 2
Khepri
Khepri
Silver III
HerSwordsMan
Khepri
Silver III
Level 144
God Stats
2W - 2L
1,701 SR
Queue Stats
52W - 52L
1,449 MMR
Solo
Agni
Agni
Silver I
KingPeepeepoopoo
Agni
Silver I
Level 153
God Stats
9W - 3L
1,875 SR
Queue Stats
42W - 54L
1,451 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
MoneySynboi
Sun Wukong
Gold I
Level 151
God Stats
12W - 13L
1,678 SR
Queue Stats
321W - 323L
1,450 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,752 SR
1,452 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,567 SR
1,452 MMR
Kukulkan
Kukulkan
Gold III
AnthonyUSVI
Kukulkan
Gold III
Level 178
God Stats
4W - 10L
1,407 SR
Queue Stats
158W - 163L
1,545 MMR
Party 1
Pele
Pele
Bronze III
AoiTori1
Pele
Bronze III
Level 108
God Stats
1W - 4L
1,571 SR
Queue Stats
8W - 13L
1,457 MMR
Solo
Charybdis
Charybdis
Gold V
Tiger Milk1138
Charybdis
Gold V
Level 187
God Stats
9W - 6L
1,616 SR
Queue Stats
204W - 216L
1,359 MMR
Party 1
Ymir
Ymir
Silver III
mrruiz8
Ymir
Silver III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 102L
1,448 MMR
Solo
Odin
Odin
Gold V
rlewis542
Odin
Gold V
Level 141
God Stats
1W - 1L
1,741 SR
Queue Stats
22W - 24L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,715
560
5,712
6,537
3,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Brabbit9
Danzaburou
14
2 / 0 / 1
7,539
628
5,142
5,965
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
11
0 / 0 / 3
6,594
550
3,380
6,948
4,481
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 0 / 0
6,958
580
3,092
3,340
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MoneySynboi
Sun Wukong
12
2 / 0 / 3
6,353
529
5,798
13,746
8,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
LancelotBastetThanatos

VS

Bans
JormungandrAnubisAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnthonyUSVI
Kukulkan
13
0 / 0 / 0
6,860
572
2,454
3,736
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
10
0 / 2 / 1
5,638
470
4,589
9,932
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Tiger Milk1138
Charybdis
12
0 / 2 / 0
6,228
519
3,667
8,277
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
mrruiz8
Ymir
9
0 / 1 / 0
5,149
429
1,149
6,786
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
10
1 / 2 / 0
6,394
533
4,694
10,973
9,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
6
Kills
1
1
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AnthonyUSVI
Kukulkan
0
0
0
0
L
Pele
0
2
1
0.25
W
0
1
2
1
W
Danzaburou
Brabbit9
Danzaburou
2
0
1
2.5
W
Khepri
0
0
3
1.5
W
2
0
0
2
W
Sun Wukong
MoneySynboi
Sun Wukong
2
0
3
3.5
L
Charybdis
Tiger Milk1138
Charybdis
0
2
0
0
L
Ymir
mrruiz8
Ymir
0
1
0
0
L
Odin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,124
Damage
16,553
36,536
Taken
39,704
19,494
Mitigated
22,914
12,563
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AnthonyUSVI
Kukulkan
2,454
254
0
590
3,736
1,465
0
760
2,976
62,490
1,544
L
Pele
4,589
1,323
0
1,854
9,932
3,933
0
1,815
8,117
0
41,315
W
5,712
1,881
0
2,601
6,537
3,118
0
1,109
5,428
0
45,344
W
Danzaburou
Brabbit9
Danzaburou
5,142
2,341
0
3,152
5,965
2,552
10
241
5,724
0
63,650
W
Khepri
3,380
628
1,312
2,158
6,948
4,481
0
801
6,147
30,397
2,066
W
3,092
198
0
500
3,340
1,134
0
587
2,753
53,852
0
W
Sun Wukong
MoneySynboi
Sun Wukong
5,798
2,532
0
2,840
13,746
8,209
0
708
13,038
0
53,495
L
Charybdis
Tiger Milk1138
Charybdis
3,667
1,143
0
4,283
8,277
2,879
0
506
7,771
0
59,653
L
Ymir
mrruiz8
Ymir
1,149
408
0
1,368
6,786
5,127
0
2,206
4,580
13,337
0
L
Odin
4,694
1,159
0
3,496
10,973
9,510
0
955
10,018
0
38,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,159
Gold Earned
30,269
420
Minions Killed
392
0
Camps Cleared
0
1,206,135
Distance Traveled
1,180,861
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,860
572
132
11
0
260,728
1
L
Pele
5,638
470
59
5
0
287,244
3
W
Ravana
6,715
560
77
6
0
221,386
0
W
Danzaburou
7,539
628
129
11
0
236,434
4
W
Khepri
6,594
550
41
3
0
252,180
0
W
Agni
6,958
580
102
9
0
223,405
0
W
Sun Wukong
6,353
529
71
6
0
272,730
0
L
Charybdis
6,228
519
98
8
0
218,851
2
L
Ymir
5,149
429
27
2
0
206,098
2
L
Odin
6,394
533
76
6
0
207,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role