Player Matchup

Bacchus
Bacchus
Platinum III
 
Bacchus
Platinum III
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
 
Janus
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Devinesabre
Tsukuyomi
Gold II
Level 167
God Stats
1W - 1L
1,654 SR
Queue Stats
30W - 20L
1,811 MMR
Solo
Anhur
Anhur
Gold II
DonutsEverywhere
Anhur
Gold II
Level 97
God Stats
3W - 0L
1,837 SR
Queue Stats
19W - 2L
1,815 MMR
Solo
King Arthur
King Arthur
Platinum II
rug_the_rac-TTV
King Arthur
Platinum II
Level 147
God Stats
216W - 207L
1,584 SR
Queue Stats
582W - 585L
1,813 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,615 SR
1,688 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,660 SR
1,759 MMR
Horus
Horus
Platinum V
 
Horus
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum I
AGMAN80
Osiris
Platinum I
Level 126
God Stats
1W - 4L
1,542 SR
Queue Stats
88W - 83L
1,946 MMR
Party 1
Hun Batz
Hun Batz
Platinum IV
JukeSkywaukr
Hun Batz
Platinum IV
Level 203
God Stats
2W - 3L
1,636 SR
Queue Stats
265W - 257L
1,822 MMR
Solo
Poseidon
Poseidon
Platinum III
Rezzii-i
Poseidon
Platinum III
Level 128
God Stats
3W - 3L
1,715 SR
Queue Stats
504W - 514L
1,788 MMR
Solo
Heimdallr
Heimdallr
Platinum V
namechanged8544
Heimdallr
Platinum V
Level 87
God Stats
0W - 1L
1,904 SR
Queue Stats
123W - 119L
1,740 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 0 / 2
6,553
655
3,467
3,551
3,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Janus
 
Janus
11
0 / 1 / 1
5,656
566
4,170
2,464
660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Devinesabre
Tsukuyomi
11
2 / 0 / 0
5,606
561
4,840
6,756
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 1
6,253
625
3,625
3,885
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
rug_the_rac-TTV
King Arthur
12
1 / 0 / 0
6,727
673
6,896
8,160
6,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
HerculesMulanSun WukongArachne

VS

Bans
AgniLancelotSusanoBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 1 / 0
4,850
485
625
4,533
3,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
AGMAN80
Osiris
11
0 / 1 / 0
5,398
540
4,410
10,426
10,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
JukeSkywaukr
Hun Batz
10
1 / 0 / 0
5,205
521
2,346
8,173
2,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Poseidon
Rezzii-i
Poseidon
8
0 / 5 / 0
4,664
466
2,134
6,994
2,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
namechanged8544
Heimdallr
9
0 / 1 / 1
5,004
500
3,309
5,486
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
8
Kills
1
1
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
2
3
W
Janus
 
Janus
0
1
1
0.5
L
Horus
 
Horus
0
1
0
0
L
Osiris
AGMAN80
Osiris
0
1
0
0
W
Tsukuyomi
Devinesabre
Tsukuyomi
2
0
0
2
W
3
0
1
3.5
L
Hun Batz
JukeSkywaukr
Hun Batz
1
0
0
1
L
Poseidon
Rezzii-i
Poseidon
0
5
0
0
L
Heimdallr
namechanged8544
Heimdallr
0
1
1
0.5
W
King Arthur
rug_the_rac-TTV
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,998
Damage
12,824
24,816
Taken
35,612
14,236
Mitigated
20,659
9,109
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,467
550
0
1,171
3,551
3,136
0
462
3,025
13,431
2,187
W
Janus
 
Janus
4,170
313
0
290
2,464
660
0
0
2,464
41,135
0
L
Horus
 
Horus
625
236
64
1,722
4,533
3,009
0
1,299
3,058
0
8,977
L
Osiris
AGMAN80
Osiris
4,410
1,186
0
3,879
10,426
10,667
0
73
10,353
0
43,577
W
Tsukuyomi
Devinesabre
Tsukuyomi
4,840
1,449
0
4,281
6,756
2,353
0
622
6,050
0
50,838
W
3,625
1,982
0
2,367
3,885
1,404
295
782
2,983
0
55,305
L
Hun Batz
JukeSkywaukr
Hun Batz
2,346
590
0
750
8,173
2,931
0
1,546
6,457
0
45,931
L
Poseidon
Rezzii-i
Poseidon
2,134
313
0
1,174
6,994
2,175
0
1,179
5,815
28,180
0
L
Heimdallr
namechanged8544
Heimdallr
3,309
1,701
0
1,788
5,486
1,877
0
2,772
2,544
0
38,193
W
King Arthur
rug_the_rac-TTV
King Arthur
6,896
1,386
0
1,000
8,160
6,683
0
0
7,441
73
54,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,795
Gold Earned
25,121
380
Minions Killed
279
0
Camps Cleared
0
1,029,226
Distance Traveled
946,658
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,553
655
19
2
0
211,359
4
W
Janus
5,656
566
84
8
0
227,166
0
L
Horus
4,850
485
6
1
0
197,891
0
L
Osiris
5,398
540
70
7
0
175,627
0
W
Tsukuyomi
5,606
561
80
8
0
258,893
0
W
Anhur
6,253
625
97
10
0
143,237
1
L
Hun Batz
5,205
521
88
9
0
236,346
2
L
Poseidon
4,664
466
41
4
0
169,355
0
L
Heimdallr
5,004
500
74
7
0
167,439
0
W
King Arthur
6,727
673
100
10
0
188,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role