Player Matchup

Neith
Neith
DontBIink2x
Neith
Level 107
God Stats
6W - 3L
1,565 SR
Queue Stats
180W - 166L
1,558 Elo+
Party 2
Khepri
Khepri
DovaExecutioner
Khepri
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
P4nchy
Nu Wa
Level 170
God Stats
5W - 3L
1,807 SR
Queue Stats
284W - 309L
1,573 Elo+
Party 3
King Arthur
King Arthur
Possesed Knight
King Arthur
Level 123
God Stats
7W - 8L
1,547 SR
Queue Stats
261W - 238L
1,528 Elo+
Party 2
Janus
Janus
SoupOrFish
Janus
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 100L
1,669 Elo+
Party 3
Team Averages
Level 129
1,584 SR
1,566 Elo+

VS

Team Averages
Level 108
1,478 SR
1,619 Elo+
Skadi
Skadi
 
Skadi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Agtorange29
Baron Samedi
Level 126
God Stats
4W - 3L
1,529 SR
Queue Stats
458W - 399L
1,517 Elo+
Solo
Camazotz
Camazotz
CallmeZxye
Camazotz
Level 148
God Stats
3W - 4L
1,359 SR
Queue Stats
126W - 119L
1,514 Elo+
Party 4
Gilgamesh
Gilgamesh
MeatMaster14972
Gilgamesh
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 119L
1,516 Elo+
Party 4
Hachiman
Hachiman
MonkeyHoldW
Hachiman
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 6L
2,045 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,196
443
7,006
9,538
3,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 6 / 0
5,792
414
1,827
9,758
7,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
P4nchy
Nu Wa
12
2 / 2 / 0
6,914
494
10,296
7,245
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

King Arthur
Possesed Knight
King Arthur
13
0 / 0 / 0
7,341
524
8,247
11,020
14,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
13
1 / 2 / 2
6,886
492
3,614
7,293
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
8 / 0 / 3
8,991
642
10,137
8,069
3,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
Agtorange29
Baron Samedi
13
4 / 1 / 4
7,543
539
5,767
7,330
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Camazotz
CallmeZxye
Camazotz
12
0 / 1 / 4
6,327
452
2,746
13,037
4,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
MeatMaster14972
Gilgamesh
13
0 / 0 / 0
7,083
506
7,101
14,008
18,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
MonkeyHoldW
Hachiman
11
1 / 1 / 11
7,294
521
6,032
13,342
9,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
13
13
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
0
3
9.5
W
Baron Samedi
Agtorange29
Baron Samedi
4
1
4
6
W
Camazotz
CallmeZxye
Camazotz
0
1
4
2
L
0
3
1
0.17
L
0
6
0
0
W
Gilgamesh
MeatMaster14972
Gilgamesh
0
0
0
0
W
Hachiman
MonkeyHoldW
Hachiman
1
1
11
6.5
L
Nu Wa
P4nchy
Nu Wa
2
2
0
1
L
King Arthur
Possesed Knight
King Arthur
0
0
0
0
L
Janus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,990
Damage
31,783
44,854
Taken
55,786
31,448
Mitigated
38,929
8,913
Healing
19,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,137
4,785
0
2,492
8,069
3,190
228
1,477
6,494
0
78,972
W
Baron Samedi
Agtorange29
Baron Samedi
5,767
268
791
2,300
7,330
3,587
0
4,366
2,670
47,966
0
W
Camazotz
CallmeZxye
Camazotz
2,746
983
0
7,924
13,037
4,711
0
2,960
9,793
0
50,850
L
7,006
1,571
0
2,294
9,538
3,915
0
391
9,123
0
52,566
L
1,827
167
0
468
9,758
7,913
0
1,239
8,424
7,358
0
W
Gilgamesh
MeatMaster14972
Gilgamesh
7,101
2,838
0
4,265
14,008
18,019
0
887
12,997
0
50,299
W
Hachiman
MonkeyHoldW
Hachiman
6,032
2,542
0
2,092
13,342
9,422
0
5,162
7,843
0
29,064
L
Nu Wa
P4nchy
Nu Wa
10,296
2,179
0
500
7,245
2,430
10
2,632
4,227
58,366
554
L
King Arthur
Possesed Knight
King Arthur
8,247
1,186
0
1,566
11,020
14,758
0
0
11,020
550
55,483
L
Janus
3,614
513
0
4,085
7,293
2,432
0
818
6,293
59,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,129
Gold Earned
37,238
397
Minions Killed
424
0
Camps Cleared
0
1,420,897
Distance Traveled
1,388,793
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,991
642
137
10
0
274,771
3
W
Baron Samedi
7,543
539
85
6
0
258,290
2
W
Camazotz
6,327
452
79
6
0
309,227
0
L
Neith
6,196
443
77
6
0
261,552
0
L
Khepri
5,792
414
17
1
0
298,108
2
W
Gilgamesh
7,083
506
82
6
0
264,439
0
W
Hachiman
7,294
521
41
3
0
282,066
6
L
Nu Wa
6,914
494
98
7
0
278,556
2
L
King Arthur
7,341
524
106
8
0
268,555
1
L
Janus
6,886
492
99
7
0
314,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role