Player Matchup

Ymir
Ymir
LePangolin
Ymir
Level 17
God Stats
10W - 7L
1,626 SR
Queue Stats
17W - 17L
1,424 Elo+
Party 1
Hera
Hera
Lørde
Hera
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,424 Elo+
Party 1
Neith
Neith
OfecIips
Neith
Level 16
God Stats
7W - 3L
1,672 SR
Queue Stats
17W - 16L
1,433 Elo+
Party 1
Team Averages
Level 28
1,599 SR
1,427 Elo+

VS

Team Averages
Level 61
1,579 SR
1,444 Elo+
Vulcan
Vulcan
 
Vulcan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Sortan
Apollo
Level 84
God Stats
4W - 1L
1,470 SR
Queue Stats
23W - 28L
1,354 Elo+
Solo
Cthulhu
Cthulhu
xiAiiRz
Cthulhu
Level 82
God Stats
9W - 3L
1,765 SR
Queue Stats
344W - 371L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,297
608
3,460
14,139
13,960
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Lørde
Hera
13
1 / 3 / 2
7,613
634
9,850
6,558
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
OfecIips
Neith
12
1 / 3 / 2
7,735
645
7,381
8,405
3,501
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 2 / 7
8,719
727
8,424
6,491
2,797
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Sortan
Apollo
14
4 / 0 / 3
9,094
758
4,701
5,335
2,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
xiAiiRz
Cthulhu
14
4 / 1 / 6
8,915
743
10,691
15,085
13,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
10
10
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
7
2.75
L
1
4
2
0.5
L
Hera
Lørde
Hera
1
3
2
0.67
L
Neith
OfecIips
Neith
1
3
2
0.67
W
Apollo
Sortan
Apollo
4
0
3
5.5
W
Cthulhu
xiAiiRz
Cthulhu
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,691
Damage
23,816
29,102
Taken
26,911
20,403
Mitigated
18,116
773
Healing
1,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,424
96
0
0
6,491
2,797
903
4,118
2,339
26,636
0
L
3,460
534
0
0
14,139
13,960
22
8,352
5,728
13,505
1,202
L
Hera
Lørde
Hera
9,850
1,913
0
98
6,558
2,942
27
4,466
2,092
32,615
0
L
Neith
OfecIips
Neith
7,381
3,426
0
675
8,405
3,501
0
5,298
3,092
0
27,875
W
Apollo
Sortan
Apollo
4,701
2,155
0
1,190
5,335
2,096
1,628
2,852
2,483
0
42,680
W
Cthulhu
xiAiiRz
Cthulhu
10,691
146
0
500
15,085
13,223
29
6,145
8,855
33,290
949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,645
Gold Earned
26,728
115
Minions Killed
159
0
Camps Cleared
0
590,500
Distance Traveled
655,039
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,719
727
54
5
0
234,073
0
L
Ymir
7,297
608
20
2
0
197,172
0
L
Hera
7,613
634
49
4
0
211,242
0
L
Neith
7,735
645
46
4
0
182,086
1
W
Apollo
9,094
758
66
6
0
208,996
0
W
Cthulhu
8,915
743
39
3
0
211,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role