Player Matchup

Horus
Horus
Gold IV
 
Horus
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
BOSSHMY
Anhur
Gold IV
Level 158
God Stats
20W - 22L
1,566 SR
Queue Stats
125W - 138L
1,374 MMR
Solo
Thanatos
Thanatos
Gold IV
GarettChelski
Thanatos
Gold IV
Level 127
God Stats
0W - 2L
1,306 SR
Queue Stats
17W - 18L
1,458 MMR
Solo
Ra
Ra
Gold V
l-RedHawk-l
Ra
Gold V
Level 88
God Stats
3W - 3L
1,248 SR
Queue Stats
180W - 191L
1,350 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
lMelo
Gilgamesh
Silver I
Level 155
God Stats
11W - 9L
1,683 SR
Queue Stats
134W - 149L
1,369 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,460 SR
1,410 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,461 SR
1,406 MMR
Sylvanus
Sylvanus
Gold III
ApparentlyJamie
Sylvanus
Gold III
Level 123
God Stats
9W - 7L
1,660 SR
Queue Stats
89W - 102L
1,498 MMR
Party 1
Freya
Freya
Gold III
MikeSSX
Freya
Gold III
Level 89
God Stats
8W - 6L
1,619 SR
Queue Stats
56W - 57L
1,336 MMR
Solo
King Arthur
King Arthur
Gold V
ReaperGamingGR
King Arthur
Gold V
Level 155
God Stats
1W - 0L
1,278 SR
Queue Stats
53W - 57L
1,341 MMR
Solo
Yu Huang
Yu Huang
Gold I
doubletrouble224
Yu Huang
Gold I
Level 154
God Stats
3W - 3L
1,249 SR
Queue Stats
264W - 273L
1,523 MMR
Party 1
Cernunnos
Cernunnos
Silver III
firefox754
Cernunnos
Silver III
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
76W - 78L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 1 / 0
4,879
488
2,833
10,883
7,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
BOSSHMY
Anhur
10
0 / 2 / 0
5,115
512
3,175
7,157
2,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
GarettChelski
Thanatos
10
0 / 0 / 0
5,150
515
0
3,950
1,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,571
557
2,396
6,832
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
lMelo
Gilgamesh
7
0 / 2 / 0
4,635
464
3,477
7,881
5,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ArachneSkadiBake Kujira

VS

Bans
RamaJanusSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
2 / 0 / 1
5,730
573
3,025
6,265
4,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Freya
MikeSSX
Freya
10
1 / 0 / 2
5,324
532
3,974
6,702
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
ReaperGamingGR
King Arthur
11
2 / 0 / 0
6,573
657
5,258
7,142
5,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 0 / 1
5,550
555
5,495
3,792
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cernunnos
firefox754
Cernunnos
10
1 / 0 / 2
5,295
530
4,142
5,018
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
W
Sylvanus
2
0
1
2.5
L
Anhur
BOSSHMY
Anhur
0
2
0
0
L
Thanatos
GarettChelski
Thanatos
0
0
0
0
W
Freya
MikeSSX
Freya
1
0
2
2
W
King Arthur
ReaperGamingGR
King Arthur
2
0
0
2
W
1
0
1
1.5
W
Cernunnos
firefox754
Cernunnos
1
0
2
2
L
0
2
0
0
L
Gilgamesh
lMelo
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,881
Damage
21,894
36,703
Taken
28,919
19,024
Mitigated
14,811
15,046
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,833
749
0
3,911
10,883
7,100
0
6,516
4,367
0
29,086
W
Sylvanus
3,025
931
1,171
2,709
6,265
4,271
162
0
6,265
15,106
817
L
Anhur
BOSSHMY
Anhur
3,175
2,242
0
2,640
7,157
2,306
0
2,099
5,058
0
41,988
L
Thanatos
GarettChelski
Thanatos
0
0
0
4,278
3,950
1,717
0
0
3,950
0
39,426
W
Freya
MikeSSX
Freya
3,974
1,510
0
3,965
6,702
2,374
0
0
6,619
37,879
0
W
King Arthur
ReaperGamingGR
King Arthur
5,258
420
0
1,755
7,142
5,420
0
2,396
4,746
0
49,674
W
5,495
508
0
500
3,792
1,244
0
0
3,521
40,792
1,263
W
Cernunnos
firefox754
Cernunnos
4,142
2,345
0
2,806
5,018
1,502
776
0
5,018
0
41,650
L
2,396
227
48
3,279
6,832
2,667
0
0
6,832
41,649
0
L
Gilgamesh
lMelo
Gilgamesh
3,477
679
0
890
7,881
5,234
0
3,612
4,269
0
16,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,350
Gold Earned
28,472
300
Minions Killed
312
0
Camps Cleared
0
975,614
Distance Traveled
929,511
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,879
488
45
5
0
191,030
0
W
Sylvanus
5,730
573
22
2
0
192,357
2
L
Anhur
5,115
512
78
8
0
166,040
1
L
Thanatos
5,150
515
76
8
0
209,915
0
W
Freya
5,324
532
73
7
0
211,652
0
W
King Arthur
6,573
657
76
8
0
192,126
0
W
Yu Huang
5,550
555
70
7
0
169,781
0
W
Cernunnos
5,295
530
71
7
0
163,595
0
L
Ra
5,571
557
88
9
0
206,325
1
L
Gilgamesh
4,635
464
13
1
0
202,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role