Player Matchup

Charybdis
Charybdis
LK-trent
Charybdis
Level 63
God Stats
28W - 20L
1,628 SR
Queue Stats
97W - 77L
1,496 Elo+
Solo
Ra
Ra
LordStrifee
Ra
Level 145
God Stats
115W - 123L
1,445 SR
Queue Stats
394W - 429L
1,516 Elo+
Solo
Chaac
Chaac
Syl_Lysander
Chaac
Level 117
God Stats
1W - 1L
1,716 SR
Queue Stats
149W - 155L
1,459 Elo+
Solo
Bacchus
Bacchus
ThıllyGooth
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,156 Elo+
Solo
Thanatos
Thanatos
Tombo214
Thanatos
Level 165
God Stats
36W - 17L
1,730 SR
Queue Stats
121W - 61L
1,713 Elo+
Solo
Team Averages
Level 107
1,604 SR
1,468 Elo+

VS

Team Averages
Level 126
1,540 SR
1,555 Elo+
Ishtar
Ishtar
 
Ishtar
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CreepyBook6694
Chiron
Level 140
God Stats
2W - 2L
1,487 SR
Queue Stats
108W - 145L
1,505 Elo+
Solo
Apollo
Apollo
GalaxyRift24X
Apollo
Level 145
God Stats
4W - 3L
1,644 SR
Queue Stats
120W - 112L
1,558 Elo+
Solo
Jormungandr
Jormungandr
SlimeUwUyt
Jormungandr
Level 148
God Stats
27W - 25L
1,569 SR
Queue Stats
316W - 327L
1,578 Elo+
Solo
Ganesha
Ganesha
mercymoto
Ganesha
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 90L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LK-trent
Charybdis
13
0 / 1 / 6
7,269
1,038
7,794
10,050
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
0 / 0 / 4
7,373
1,053
7,037
4,123
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 7
7,813
1,116
9,911
11,122
12,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
ThıllyGooth
Bacchus
10
0 / 0 / 0
4,664
666
0
0
0
Thanatos
Tombo214
Thanatos
13
7 / 3 / 1
9,045
1,292
10,960
10,533
5,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

314

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 1 / 3
7,461
1,066
2,870
5,322
3,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 2 / 3
7,723
1,103
4,838
8,150
3,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 1 / 5
7,579
1,083
7,929
5,166
1,842
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SlimeUwUyt
Jormungandr
13
4 / 2 / 3
8,524
1,218
12,295
10,426
5,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
mercymoto
Ganesha
13
0 / 2 / 5
7,120
1,017
4,142
8,705
7,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
8
Kills
7
7
Deaths
8
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
1
3
1.5
W
2
2
3
1.75
W
1
1
5
3.5
L
Charybdis
LK-trent
Charybdis
0
1
6
3
L
0
0
4
2
W
Jormungandr
SlimeUwUyt
Jormungandr
4
2
3
2.75
L
1
3
7
1.5
L
Bacchus
ThıllyGooth
Bacchus
0
0
0
0
L
Thanatos
Tombo214
Thanatos
7
3
1
2.5
W
Ganesha
mercymoto
Ganesha
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,702
Damage
32,074
35,828
Taken
37,769
23,435
Mitigated
21,416
9,119
Healing
3,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
2,870
1,531
0
414
5,322
3,012
0
1,113
4,142
0
10,525
W
4,838
1,475
571
436
8,150
3,173
0
1,464
6,449
0
16,748
W
7,929
4,113
0
791
5,166
1,842
0
0
5,166
0
21,546
L
Charybdis
LK-trent
Charybdis
7,794
3,655
0
905
10,050
4,179
0
4,655
5,144
0
17,771
L
7,037
393
586
608
4,123
1,934
0
1,867
2,256
32,599
0
W
Jormungandr
SlimeUwUyt
Jormungandr
12,295
3,243
0
128
10,426
5,399
0
1,947
8,380
30,913
1,363
L
9,911
686
0
1,889
11,122
12,238
0
4,170
6,837
0
20,312
L
Bacchus
ThıllyGooth
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
Tombo214
Thanatos
10,960
2,582
0
5,131
10,533
5,084
0
4,605
5,794
0
17,899
W
Ganesha
mercymoto
Ganesha
4,142
542
0
718
8,705
7,990
0
2,173
6,426
8,153
38

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,164
Gold Earned
38,407
131
Minions Killed
149
6
Camps Cleared
6
554,733
Distance Traveled
651,408
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,461
1,066
20
3
0
121,023
0
W
Chiron
7,723
1,103
41
6
0
114,521
0
W
Apollo
7,579
1,083
37
5
4
133,936
0
L
Charybdis
7,269
1,038
26
4
0
124,267
0
L
Ra
7,373
1,053
64
9
2
137,166
5
W
Jormungandr
8,524
1,218
47
7
2
143,307
4
L
Chaac
7,813
1,116
34
5
0
141,237
0
L
Bacchus
4,664
666
0
0
0
0
0
L
Thanatos
9,045
1,292
7
1
4
152,063
0
W
Ganesha
7,120
1,017
4
1
0
138,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role