Player Matchup

Olorun
Olorun
Gold IV
 
Olorun
Gold IV
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
Lionsknot
Ares
Bronze III
Level 53
God Stats
4W - 3L
1,577 SR
Queue Stats
21W - 13L
1,548 MMR
Solo
Yu Huang
Yu Huang
Gold I
Schneebulak
Yu Huang
Gold I
Level 154
God Stats
30W - 27L
1,600 SR
Queue Stats
263W - 263L
1,651 MMR
Party 1
Awilix
Awilix
Gold V
Spritzvin_
Awilix
Gold V
Level 126
God Stats
8W - 7L
1,622 SR
Queue Stats
147W - 154L
1,257 MMR
Party 1
Shiva
Shiva
Gold IV
debbit
Shiva
Gold IV
Level 159
God Stats
11W - 16L
1,445 SR
Queue Stats
120W - 137L
1,480 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,549 SR
1,487 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,632 SR
1,483 MMR
Xbalanque
Xbalanque
Gold V
Eloquenze
Xbalanque
Gold V
Level 48
God Stats
8W - 7L
1,724 SR
Queue Stats
51W - 44L
1,540 MMR
Solo
Loki
Loki
Silver II
KuKuXu
Loki
Silver II
Level 101
God Stats
8W - 1L
1,887 SR
Queue Stats
71W - 70L
1,470 MMR
Solo
Xing Tian
Xing Tian
Gold II
LMS69
Xing Tian
Gold II
Level 131
God Stats
74W - 64L
1,543 SR
Queue Stats
102W - 99L
1,458 MMR
Solo
Hera
Hera
Gold II
elguajeavuelto
Hera
Gold II
Level 188
God Stats
5W - 3L
1,500 SR
Queue Stats
191W - 191L
1,495 MMR
Solo
Vamana
Vamana
Bronze III
fimmel68
Vamana
Bronze III
Level 140
God Stats
2W - 0L
1,506 SR
Queue Stats
26W - 31L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 1 / 0
4,751
475
2,720
6,659
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ares
9
1 / 1 / 0
5,573
557
2,517
9,008
6,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Schneebulak
Yu Huang
9
0 / 2 / 2
5,416
542
3,648
5,093
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Spritzvin_
Awilix
10
1 / 1 / 0
5,373
537
1,685
5,567
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
debbit
Shiva
9
0 / 4 / 0
5,178
518
4,676
9,784
4,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ArachneJanusNe ZhaThanatosKali

VS

Bans
OsirisLancelotAthenaAgniThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Eloquenze
Xbalanque
11
0 / 0 / 4
5,697
570
6,467
5,218
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
KuKuXu
Loki
12
4 / 1 / 2
5,804
580
3,169
6,105
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
LMS69
Xing Tian
10
0 / 0 / 4
5,832
583
4,085
7,589
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 2
6,080
608
5,637
4,077
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
fimmel68
Vamana
12
2 / 0 / 2
6,815
682
5,857
9,499
6,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
9
9
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
1
0
0
W
Xbalanque
Eloquenze
Xbalanque
0
0
4
2
W
Loki
KuKuXu
Loki
4
1
2
5
W
Xing Tian
LMS69
Xing Tian
0
0
4
2
L
Ares
1
1
0
1
L
Yu Huang
Schneebulak
Yu Huang
0
2
2
0.5
L
Awilix
Spritzvin_
Awilix
1
1
0
1
L
Shiva
debbit
Shiva
0
4
0
0
W
3
1
2
4
W
Vamana
fimmel68
Vamana
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,246
Damage
25,215
36,111
Taken
32,488
18,022
Mitigated
17,063
12,007
Healing
15,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,720
779
600
2,993
6,659
2,520
0
860
5,779
35,333
2,718
W
Xbalanque
Eloquenze
Xbalanque
6,467
2,679
0
3,202
5,218
2,075
253
2,769
2,449
0
54,182
W
Loki
KuKuXu
Loki
3,169
552
0
3,522
6,105
2,119
0
1,115
4,990
0
46,614
W
Xing Tian
LMS69
Xing Tian
4,085
213
0
1,847
7,589
5,567
0
3,221
4,368
21,125
4,730
L
Ares
2,517
52
0
1,772
9,008
6,489
0
3,240
5,682
13,170
0
L
Yu Huang
Schneebulak
Yu Huang
3,648
345
0
1,127
5,093
1,859
0
2,942
1,843
36,666
808
L
Awilix
Spritzvin_
Awilix
1,685
752
0
3,091
5,567
2,193
0
1,544
3,915
0
38,849
L
Shiva
debbit
Shiva
4,676
416
0
2,424
9,784
4,961
0
0
9,242
0
33,904
W
5,637
1,167
0
750
4,077
1,284
0
1,523
2,554
40,688
0
W
Vamana
fimmel68
Vamana
5,857
2,947
0
5,684
9,499
6,018
0
0
8,887
0
50,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,291
Gold Earned
30,228
283
Minions Killed
380
0
Camps Cleared
0
999,464
Distance Traveled
1,034,143
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,751
475
56
6
0
188,517
2
W
Xbalanque
5,697
570
102
10
0
156,716
0
W
Loki
5,804
580
84
8
0
250,038
0
W
Xing Tian
5,832
583
33
3
0
213,451
3
L
Ares
5,573
557
24
2
0
206,312
2
L
Yu Huang
5,416
542
69
7
0
185,579
3
L
Awilix
5,373
537
73
7
0
232,901
0
L
Shiva
5,178
518
61
6
0
186,155
1
W
Hera
6,080
608
78
8
0
206,798
3
W
Vamana
6,815
682
83
8
0
207,140
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role