Player Matchup

Vamana
Vamana
Alitox
Vamana
Level 122
God Stats
3W - 1L
1,754 SR
Queue Stats
49W - 49L
1,442 Elo+
Party 1
Bacchus
Bacchus
CogolloEnojado
Bacchus
Level 179
God Stats
7W - 7L
1,763 SR
Queue Stats
230W - 235L
1,451 Elo+
Party 3
He Bo
He Bo
S1XEL
He Bo
Level 164
God Stats
3W - 1L
1,761 SR
Queue Stats
134W - 127L
1,587 Elo+
Party 3
Izanami
Izanami
SNIPE3R
Izanami
Level 125
God Stats
1W - 0L
1,283 SR
Queue Stats
73W - 64L
1,450 Elo+
Party 1
Fafnir
Fafnir
Shoucito
Fafnir
Level 34
God Stats
26W - 13L
1,437 SR
Queue Stats
70W - 61L
1,455 Elo+
Party 1
Team Averages
Level 125
1,600 SR
1,477 Elo+

VS

Team Averages
Level 146
1,462 SR
1,514 Elo+
Shiva
Shiva
 
Shiva
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Artipy21
Cerberus
Level 68
God Stats
3W - 5L
1,546 SR
Queue Stats
424W - 441L
1,500 Elo+
Solo
Lancelot
Lancelot
BLACKRIVOTRIL
Lancelot
Level 120
God Stats
0W - 2L
1,264 SR
Queue Stats
73W - 76L
1,489 Elo+
Party 2
Persephone
Persephone
Palalume
Persephone
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,569 Elo+
Solo
Cupid
Cupid
werpelking
Cupid
Level 203
God Stats
1W - 3L
1,499 SR
Queue Stats
426W - 428L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Alitox
Vamana
14
1 / 0 / 1
8,679
620
9,924
10,655
7,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
5 / 1 / 5
7,922
566
10,062
10,051
6,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
S1XEL
He Bo
13
3 / 1 / 2
7,995
571
9,921
6,895
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
SNIPE3R
Izanami
14
5 / 4 / 5
8,532
609
8,380
11,067
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Shoucito
Fafnir
11
3 / 0 / 4
7,750
554
3,414
7,359
6,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 5 / 4
6,019
430
8,827
15,078
10,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Artipy21
Cerberus
12
0 / 1 / 0
6,517
466
5,998
14,675
15,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
BLACKRIVOTRIL
Lancelot
12
2 / 4 / 0
6,603
472
2,692
13,242
6,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Palalume
Persephone
11
0 / 3 / 0
6,511
465
3,732
7,131
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
12
3 / 4 / 3
7,270
519
6,116
11,218
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
6
6
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
5
4
0.6
W
Vamana
Alitox
Vamana
1
0
1
1.5
L
Cerberus
Artipy21
Cerberus
0
1
0
0
L
Lancelot
BLACKRIVOTRIL
Lancelot
2
4
0
0.5
W
5
1
5
7.5
L
Persephone
Palalume
Persephone
0
3
0
0
W
He Bo
S1XEL
He Bo
3
1
2
4
W
Izanami
SNIPE3R
Izanami
5
4
5
1.88
W
Fafnir
Shoucito
Fafnir
3
0
4
5
L
Cupid
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,701
Damage
27,365
46,027
Taken
61,344
27,736
Mitigated
38,392
11,728
Healing
15,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,827
1,317
330
3,858
15,078
10,624
0
7,634
7,075
314
26,981
W
Vamana
Alitox
Vamana
9,924
5,298
0
1,793
10,655
7,996
0
5,998
4,657
0
73,420
L
Cerberus
Artipy21
Cerberus
5,998
667
0
5,502
14,675
15,916
0
0
13,724
53,234
0
L
Lancelot
BLACKRIVOTRIL
Lancelot
2,692
598
0
1,457
13,242
6,094
0
6,016
7,047
0
44,879
W
10,062
2,079
0
3,855
10,051
6,341
0
671
9,132
51,637
1,325
L
Persephone
Palalume
Persephone
3,732
177
0
907
7,131
2,233
136
3,194
3,600
42,977
0
W
He Bo
S1XEL
He Bo
9,921
221
0
980
6,895
2,513
0
1,974
4,712
64,600
866
W
Izanami
SNIPE3R
Izanami
8,380
6,093
0
3,144
11,067
4,033
906
838
10,084
0
66,383
W
Fafnir
Shoucito
Fafnir
3,414
419
0
1,956
7,359
6,853
182
563
6,415
23,303
1,223
L
Cupid
6,116
3,379
79
3,170
11,218
3,525
18
4,975
6,137
0
46,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,878
Gold Earned
32,920
440
Minions Killed
389
0
Camps Cleared
0
1,431,558
Distance Traveled
1,357,979
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,019
430
32
2
0
285,961
3
W
Vamana
8,679
620
114
8
0
288,562
1
L
Cerberus
6,517
466
131
9
0
253,061
0
L
Lancelot
6,603
472
75
5
0
310,022
0
W
Bacchus
7,922
566
76
5
0
323,055
0
L
Persephone
6,511
465
78
6
0
254,867
3
W
He Bo
7,995
571
117
8
0
290,441
3
W
Izanami
8,532
609
110
8
0
237,899
0
W
Fafnir
7,750
554
23
2
0
291,601
3
L
Cupid
7,270
519
73
5
0
254,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role