Player Matchup

Anhur
Anhur
 
Anhur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ABearNamedJalen
Achilles
Level 43
God Stats
6W - 6L
1,158 SR
Queue Stats
118W - 123L
1,426 Elo+
Solo
Aphrodite
Aphrodite
Jin bu yeon8823
Aphrodite
Level 226
God Stats
1W - 2L
1,291 SR
Queue Stats
342W - 330L
1,529 Elo+
Solo
Serqet
Serqet
Mittt
Serqet
Level 146
God Stats
7W - 3L
1,606 SR
Queue Stats
246W - 229L
1,517 Elo+
Solo
Zeus
Zeus
RealHectic
Zeus
Level 79
God Stats
65W - 59L
1,542 SR
Queue Stats
326W - 319L
1,490 Elo+
Solo
Team Averages
Level 112
1,419 SR
1,492 Elo+

VS

Team Averages
Level 117
1,392 SR
1,486 Elo+
Nu Wa
Nu Wa
Cop3XxSn1p3r
Nu Wa
Level 147
God Stats
9W - 6L
1,716 SR
Queue Stats
361W - 338L
1,512 Elo+
Party 1
Ishtar
Ishtar
GreekLegion
Ishtar
Level 140
God Stats
0W - 3L
1,335 SR
Queue Stats
126W - 125L
1,496 Elo+
Party 1
Arachne
Arachne
IamTigger34
Arachne
Level 143
God Stats
0W - 2L
1,267 SR
Queue Stats
262W - 257L
1,491 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SilvrF0x
Cu Chulainn
Level 29
God Stats
7W - 7L
1,438 SR
Queue Stats
46W - 44L
1,470 Elo+
Party 2
Bake Kujira
Bake Kujira
law680
Bake Kujira
Level 127
God Stats
0W - 2L
1,203 SR
Queue Stats
66W - 66L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 0 / 1
5,257
526
5,546
6,240
2,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
10
2 / 1 / 0
5,230
523
3,369
7,266
7,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Jin bu yeon8823
Aphrodite
9
0 / 0 / 2
5,161
516
2,741
8,079
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Mittt
Serqet
11
3 / 1 / 3
5,862
586
3,428
7,505
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 0 / 4
6,394
639
6,300
5,605
1,861
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
5,833
583
5,177
5,111
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ishtar
8
0 / 0 / 0
4,486
449
4,181
4,661
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
IamTigger34
Arachne
9
1 / 3 / 0
5,011
501
2,966
9,181
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
SilvrF0x
Cu Chulainn
10
0 / 1 / 1
5,713
571
4,316
7,693
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bake Kujira
law680
Bake Kujira
8
0 / 2 / 0
4,916
492
2,667
8,185
3,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
2
2
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
1
1.5
W
Achilles
2
1
0
2
L
1
3
0
0.33
L
Ishtar
0
0
0
0
L
Arachne
IamTigger34
Arachne
1
3
0
0.33
W
Aphrodite
Jin bu yeon8823
Aphrodite
0
0
2
1
W
Serqet
Mittt
Serqet
3
1
3
4.5
W
3
0
4
5
L
Cu Chulainn
SilvrF0x
Cu Chulainn
0
1
1
0.5
L
Bake Kujira
law680
Bake Kujira
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,384
Damage
19,307
34,695
Taken
34,831
18,668
Mitigated
13,406
14,572
Healing
10,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,546
3,697
0
2,796
6,240
2,259
0
1,484
4,756
0
44,303
W
Achilles
3,369
721
0
1,321
7,266
7,097
0
164
7,102
0
25,151
L
5,177
896
0
400
5,111
1,617
0
2,869
2,242
41,002
770
L
Ishtar
4,181
1,625
0
1,998
4,661
1,182
0
1,119
3,542
0
31,967
L
Arachne
IamTigger34
Arachne
2,966
2,194
0
3,320
9,181
3,022
0
1,856
7,128
0
35,290
W
Aphrodite
Jin bu yeon8823
Aphrodite
2,741
677
1,213
5,458
8,079
4,275
276
2,576
5,503
14,813
0
W
Serqet
Mittt
Serqet
3,428
1,177
0
730
7,505
3,176
0
1,318
6,187
0
44,259
W
6,300
120
0
3,054
5,605
1,861
464
2,179
3,426
50,592
0
L
Cu Chulainn
SilvrF0x
Cu Chulainn
4,316
404
0
1,235
7,693
4,274
0
1,153
6,174
0
44,366
L
Bake Kujira
law680
Bake Kujira
2,667
826
997
2,146
8,185
3,311
0
2,044
6,112
14,495
1,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,904
Gold Earned
25,959
291
Minions Killed
269
0
Camps Cleared
0
963,195
Distance Traveled
937,676
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,257
526
76
8
0
183,713
1
W
Achilles
5,230
523
41
4
0
191,654
0
L
Nu Wa
5,833
583
66
7
0
182,922
3
L
Ishtar
4,486
449
44
4
0
172,198
1
L
Arachne
5,011
501
67
7
0
217,541
0
W
Aphrodite
5,161
516
21
2
0
183,468
0
W
Serqet
5,862
586
77
8
0
232,192
4
W
Zeus
6,394
639
76
8
0
172,168
0
L
Cu Chulainn
5,713
571
65
7
0
168,086
0
L
Bake Kujira
4,916
492
27
3
0
196,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role