Player Matchup

Scylla
Scylla
DatWebb
Scylla
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
225W - 207L
1,540 Elo+
Solo
Bacchus
Bacchus
Hunter10026
Bacchus
Level 173
God Stats
25W - 29L
1,474 SR
Queue Stats
581W - 550L
1,509 Elo+
Solo
Hercules
Hercules
JimothyBunion
Hercules
Level 103
God Stats
22W - 13L
1,796 SR
Queue Stats
327W - 284L
1,550 Elo+
Party 1
Skadi
Skadi
Nedaq
Skadi
Level 88
God Stats
28W - 17L
1,532 SR
Queue Stats
124W - 110L
1,516 Elo+
Party 1
Hachiman
Hachiman
Tylerizfun
Hachiman
Level 16
God Stats
2W - 2L
1,730 SR
Queue Stats
12W - 9L
1,493 Elo+
Party 1
Team Averages
Level 91
1,606 SR
1,522 Elo+

VS

Team Averages
Level 123
1,488 SR
1,537 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Fearanoma
Charybdis
Level 148
God Stats
38W - 42L
1,493 SR
Queue Stats
334W - 329L
1,507 Elo+
Solo
Chang'e
Chang'e
JulianToast
Chang'e
Level 88
God Stats
6W - 6L
1,493 SR
Queue Stats
99W - 99L
1,538 Elo+
Party 2
Thanatos
Thanatos
Tigre57
Thanatos
Level 69
God Stats
2W - 4L
1,454 SR
Queue Stats
7W - 8L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
jackaroonie
Tsukuyomi
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 83L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DatWebb
Scylla
11
1 / 2 / 0
6,272
570
5,616
5,544
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Hunter10026
Bacchus
9
1 / 0 / 4
5,574
507
7,305
9,159
8,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
JimothyBunion
Hercules
14
4 / 0 / 1
8,353
759
5,949
6,051
4,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Nedaq
Skadi
10
1 / 0 / 2
5,429
494
5,587
7,690
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Tylerizfun
Hachiman
8
3 / 5 / 1
5,447
495
6,683
9,020
2,814
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 3 / 1
5,894
536
6,402
12,497
6,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Fearanoma
Charybdis
10
3 / 2 / 1
6,233
567
5,706
8,382
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
JulianToast
Chang'e
11
1 / 1 / 1
5,971
543
5,315
7,078
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Tigre57
Thanatos
12
1 / 1 / 0
5,786
526
2,800
11,744
4,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
jackaroonie
Tsukuyomi
10
0 / 3 / 0
5,793
527
2,315
7,878
2,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
7
7
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
1
0.83
W
Scylla
DatWebb
Scylla
1
2
0
0.5
L
Charybdis
Fearanoma
Charybdis
3
2
1
1.75
W
Bacchus
Hunter10026
Bacchus
1
0
4
3
W
Hercules
JimothyBunion
Hercules
4
0
1
4.5
L
Chang'e
JulianToast
Chang'e
1
1
1
1.5
W
Skadi
Nedaq
Skadi
1
0
2
2
L
Thanatos
Tigre57
Thanatos
1
1
0
1
W
Hachiman
Tylerizfun
Hachiman
3
5
1
0.7
L
Tsukuyomi
jackaroonie
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,140
Damage
22,538
37,464
Taken
47,579
20,609
Mitigated
19,644
12,565
Healing
20,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,402
2,133
402
5,195
12,497
6,113
277
3,655
8,802
27,875
8,985
W
Scylla
DatWebb
Scylla
5,616
966
0
850
5,544
1,879
559
3,373
1,783
44,394
2,581
L
Charybdis
Fearanoma
Charybdis
5,706
2,719
0
3,845
8,382
3,195
513
2,131
6,211
0
40,115
W
Bacchus
Hunter10026
Bacchus
7,305
1,328
0
4,351
9,159
8,792
35
2,555
6,436
25,179
1,300
W
Hercules
JimothyBunion
Hercules
5,949
1,953
0
2,914
6,051
4,629
100
0
6,051
0
68,183
L
Chang'e
JulianToast
Chang'e
5,315
904
634
2,677
7,078
2,539
0
3,244
3,714
41,274
0
W
Skadi
Nedaq
Skadi
5,587
2,393
0
3,280
7,690
2,495
193
1,232
6,352
0
39,660
L
Thanatos
Tigre57
Thanatos
2,800
544
0
6,398
11,744
4,967
0
2,763
8,635
0
42,309
W
Hachiman
Tylerizfun
Hachiman
6,683
5,070
0
1,170
9,020
2,814
0
3,336
5,684
0
18,459
L
Tsukuyomi
jackaroonie
Tsukuyomi
2,315
428
0
1,436
7,878
2,830
0
0
7,550
0
40,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,075
Gold Earned
29,677
341
Minions Killed
345
0
Camps Cleared
0
1,131,560
Distance Traveled
1,009,484
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,894
536
54
5
0
193,719
0
W
Scylla
6,272
570
97
9
0
213,615
0
L
Charybdis
6,233
567
64
6
0
188,681
4
W
Bacchus
5,574
507
26
2
0
235,021
6
W
Hercules
8,353
759
135
12
0
216,778
0
L
Chang'e
5,971
543
78
7
0
208,941
1
W
Skadi
5,429
494
58
5
0
262,430
0
L
Thanatos
5,786
526
75
7
0
239,542
0
W
Hachiman
5,447
495
25
2
0
203,716
0
L
Tsukuyomi
5,793
527
74
7
0
178,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role