Player Matchup

Agni
Agni
Masters
 
Agni
Masters
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond I
Cοco
Cu Chulainn
Diamond I
Level 149
God Stats
12W - 6L
1,760 SR
Queue Stats
84W - 16L
2,633 MMR
Party 2
Lancelot
Lancelot
Grandmaster
Turk440
Lancelot
Grandmaster
Level 150
God Stats
9W - 3L
1,776 SR
Queue Stats
346W - 67L
3,447 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 166
1,679 SR
2,527 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,464 SR
2,309 MMR
Vamana
Vamana
Diamond I
Elaments4
Vamana
Diamond I
Level 167
God Stats
3W - 3L
1,467 SR
Queue Stats
107W - 111L
2,368 MMR
Solo
Thoth
Thoth
Platinum I
Khoala09
Thoth
Platinum I
Level 120
God Stats
0W - 1L
1,609 SR
Queue Stats
52W - 36L
2,279 MMR
Party 1
Maui
Maui
Platinum I
NateFrank83
Maui
Platinum I
Level 118
God Stats
0W - 1L
1,316 SR
Queue Stats
46W - 34L
2,279 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 1 / 8
8,850
738
19,845
9,766
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Cοco
Cu Chulainn
15
3 / 1 / 7
9,775
815
11,044
12,658
8,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lancelot
Turk440
Lancelot
16
8 / 0 / 4
10,112
843
11,910
14,442
10,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
CthulhuFafnirOdinAchillesAres

VS

Bans
Ne ZhaSun WukongCharonBacchusJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Elaments4
Vamana
12
1 / 5 / 0
7,837
653
8,582
20,280
9,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Khoala09
Thoth
14
1 / 4 / 1
8,006
667
8,998
10,618
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 3 / 2
7,705
642
5,015
15,583
16,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
2
2
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
8
5
W
Cu Chulainn
Cοco
Cu Chulainn
3
1
7
6.5
L
Vamana
Elaments4
Vamana
1
5
0
0.2
L
Thoth
Khoala09
Thoth
1
4
1
0.38
L
0
3
2
0.33
W
Lancelot
Turk440
Lancelot
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,799
Damage
22,595
36,866
Taken
46,481
22,915
Mitigated
29,200
14,355
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
19,845
1,974
0
3,070
9,766
3,703
885
2,909
6,437
55,142
0
W
Cu Chulainn
Cοco
Cu Chulainn
11,044
1,494
0
5,480
12,658
8,642
538
4,092
7,727
660
45,378
L
Vamana
Elaments4
Vamana
8,582
4,306
0
3,144
20,280
9,242
0
10,741
8,130
0
27,119
L
Thoth
Khoala09
Thoth
8,998
112
0
966
10,618
3,906
0
4,395
5,649
28,581
0
L
5,015
961
0
3,368
15,583
16,052
0
3,794
10,108
21,123
813
W
Lancelot
Turk440
Lancelot
11,910
1,322
0
5,805
14,442
10,570
26
4,198
9,026
0
27,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,737
Gold Earned
23,548
174
Minions Killed
130
0
Camps Cleared
0
819,205
Distance Traveled
736,058
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,850
738
79
7
0
260,049
0
W
Cu Chulainn
9,775
815
62
5
0
269,138
0
L
Vamana
7,837
653
46
4
0
248,855
0
L
Thoth
8,006
667
50
4
0
229,277
0
L
Maui
7,705
642
34
3
0
257,926
0
W
Lancelot
10,112
843
33
3
0
290,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role