Player Matchup

Ishtar
Ishtar
DiaTheWitch
Ishtar
Level 126
God Stats
0W - 1L
1,292 SR
Queue Stats
8W - 7L
1,553 Elo+
Solo
Thanatos
Thanatos
XcellentVibez
Thanatos
Level 123
God Stats
19W - 22L
1,583 SR
Queue Stats
503W - 581L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
shifterboi41
Nu Wa
Level 154
God Stats
0W - 1L
1,836 SR
Queue Stats
51W - 73L
1,412 Elo+
Party 1
Mulan
Mulan
sᵢmp
Mulan
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 33L
1,442 Elo+
Solo
Yemoja
Yemoja
triscit biscuit
Yemoja
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 159L
1,529 Elo+
Solo
Team Averages
Level 145
1,542 SR
1,493 Elo+

VS

Team Averages
Level 133
1,550 SR
1,538 Elo+
Khepri
Khepri
SABER S0FT
Khepri
Level 152
God Stats
4W - 1L
1,707 SR
Queue Stats
116W - 98L
1,524 Elo+
Solo
Neith
Neith
Stërry
Neith
Level 109
God Stats
115W - 92L
1,626 SR
Queue Stats
227W - 212L
1,588 Elo+
Solo
Mulan
Mulan
TeEncantaLaMusic
Mulan
Level 127
God Stats
45W - 31L
1,624 SR
Queue Stats
154W - 137L
1,541 Elo+
Solo
Scylla
Scylla
WhySoIcy-
Scylla
Level 121
God Stats
7W - 13L
1,413 SR
Queue Stats
429W - 381L
1,507 Elo+
Solo
Ravana
Ravana
wilskillz1012
Ravana
Level 157
God Stats
2W - 3L
1,379 SR
Queue Stats
126W - 135L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
0 / 2 / 0
5,429
452
4,212
8,051
3,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
XcellentVibez
Thanatos
11
1 / 5 / 0
5,972
498
4,106
12,910
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 0
6,544
545
5,504
5,708
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
sᵢmp
Mulan
12
1 / 2 / 2
7,032
586
8,016
12,601
12,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 0
5,957
496
4,513
12,527
8,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
SABER S0FT
Khepri
11
0 / 0 / 6
6,722
560
4,003
7,873
6,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Stërry
Neith
12
1 / 0 / 4
6,398
533
7,891
6,453
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
7 / 1 / 4
7,673
639
10,297
9,050
5,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Scylla
WhySoIcy-
Scylla
12
3 / 1 / 3
6,957
580
3,203
5,786
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 1
7,238
603
8,286
9,323
11,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
13
13
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
2
0
0
W
Khepri
SABER S0FT
Khepri
0
0
6
3
W
Neith
Stërry
Neith
1
0
4
3
W
7
1
4
9
W
Scylla
WhySoIcy-
Scylla
3
1
3
4.5
L
Thanatos
XcellentVibez
Thanatos
1
5
0
0.2
L
1
3
0
0.33
L
Mulan
sᵢmp
Mulan
1
2
2
1
L
0
1
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,351
Damage
33,680
51,797
Taken
38,485
30,614
Mitigated
28,312
21,138
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
4,212
2,800
0
2,034
8,051
3,113
0
938
7,113
0
38,652
W
Khepri
SABER S0FT
Khepri
4,003
868
1,629
1,881
7,873
6,094
0
3,379
4,494
23,384
1,775
W
Neith
Stërry
Neith
7,891
4,071
0
1,280
6,453
2,884
948
1,579
4,874
0
62,654
W
10,297
3,037
0
3,073
9,050
5,324
0
1,663
7,387
0
54,920
W
Scylla
WhySoIcy-
Scylla
3,203
339
0
523
5,786
2,417
0
3,401
2,385
40,633
1,525
L
Thanatos
XcellentVibez
Thanatos
4,106
1,993
0
9,033
12,910
5,100
0
1,437
11,473
0
48,614
L
5,504
1,315
0
666
5,708
1,945
0
1,072
4,636
45,522
0
L
Mulan
sᵢmp
Mulan
8,016
1,599
0
3,436
12,601
12,082
0
343
11,116
0
52,729
L
4,513
1,057
2,346
3,623
12,527
8,374
125
3,421
9,106
25,735
0
W
8,286
2,027
0
2,010
9,323
11,593
0
178
9,145
814
48,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,934
Gold Earned
34,988
359
Minions Killed
387
0
Camps Cleared
0
1,151,519
Distance Traveled
1,160,852
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,429
452
64
5
0
216,600
0
W
Khepri
6,722
560
24
2
0
233,299
4
W
Neith
6,398
533
103
9
0
233,890
2
W
Mulan
7,673
639
82
7
0
243,232
0
W
Scylla
6,957
580
78
7
0
231,358
0
L
Thanatos
5,972
498
77
6
0
251,109
0
L
Nu Wa
6,544
545
73
6
0
223,102
4
L
Mulan
7,032
586
96
8
0
249,038
2
L
Yemoja
5,957
496
49
4
0
211,670
2
W
Ravana
7,238
603
100
8
0
219,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role