Player Matchup

Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AyBLEECHII
Sylvanus
Level 154
God Stats
0W - 1L
1,437 SR
Queue Stats
49W - 52L
1,563 Elo+
Party 2
Amaterasu
Amaterasu
BlazinProdigy
Amaterasu
Level 55
God Stats
7W - 11L
1,500 SR
Queue Stats
134W - 129L
1,445 Elo+
Solo
Ra
Ra
Burlang
Ra
Level 149
God Stats
1W - 1L
1,706 SR
Queue Stats
63W - 67L
1,548 Elo+
Party 2
Ravana
Ravana
StraiGhT MeeCh
Ravana
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,588 Elo+
Party 2
Team Averages
Level 126
1,529 SR
1,529 Elo+

VS

Team Averages
Level 140
1,439 SR
1,553 Elo+
Athena
Athena
AntonDjinn
Athena
Level 156
God Stats
52W - 41L
1,535 SR
Queue Stats
180W - 167L
1,497 Elo+
Party 3
Bastet
Bastet
DankShaw
Bastet
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 8L
1,726 Elo+
Solo
Medusa
Medusa
EroticChicken
Medusa
Level 123
God Stats
17W - 15L
1,462 SR
Queue Stats
61W - 51L
1,496 Elo+
Party 3
Janus
Janus
Ray_Tbh
Janus
Level 151
God Stats
2W - 0L
1,520 SR
Queue Stats
174W - 167L
1,550 Elo+
Party 1
Amaterasu
Amaterasu
SwooPFadin
Amaterasu
Level 118
God Stats
1W - 2L
1,177 SR
Queue Stats
6W - 6L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 6 / 1
6,552
504
7,302
13,065
5,226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
AyBLEECHII
Sylvanus
9
0 / 7 / 3
5,840
449
5,547
15,858
11,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
BlazinProdigy
Amaterasu
12
0 / 2 / 1
6,711
516
9,927
18,677
10,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 1
7,404
570
6,966
8,453
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 5 / 2
6,677
514
7,171
12,281
5,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AntonDjinn
Athena
13
3 / 1 / 13
8,329
641
6,882
10,903
12,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
DankShaw
Bastet
14
9 / 0 / 4
8,557
658
14,538
13,708
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
7 / 4 / 2
7,891
607
12,777
11,619
4,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Ray_Tbh
Janus
13
2 / 2 / 5
7,420
571
4,176
5,848
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Amaterasu
SwooPFadin
Amaterasu
13
1 / 1 / 2
7,702
592
11,301
15,918
14,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
22
23
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
6
1
0.58
W
Athena
AntonDjinn
Athena
3
1
13
9.5
L
Sylvanus
AyBLEECHII
Sylvanus
0
7
3
0.21
L
Amaterasu
BlazinProdigy
Amaterasu
0
2
1
0.25
L
1
3
1
0.5
W
Bastet
DankShaw
Bastet
9
0
4
11
W
7
4
2
2
W
Janus
Ray_Tbh
Janus
2
2
5
2.25
L
4
5
2
1
W
Amaterasu
SwooPFadin
Amaterasu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,913
Damage
49,674
68,334
Taken
57,996
36,226
Mitigated
39,573
19,937
Healing
20,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,302
4,228
0
1,605
13,065
5,226
0
2,473
10,592
0
37,676
W
Athena
AntonDjinn
Athena
6,882
2,660
0
1,930
10,903
12,510
67
3,341
7,562
27,260
3,419
L
Sylvanus
AyBLEECHII
Sylvanus
5,547
1,139
2,067
3,322
15,858
11,683
0
3,369
12,286
18,245
0
L
Amaterasu
BlazinProdigy
Amaterasu
9,927
6,975
0
8,114
18,677
10,654
0
84
18,593
0
55,354
L
6,966
313
312
1,829
8,453
3,608
0
2,420
5,875
71,691
0
W
Bastet
DankShaw
Bastet
14,538
5,542
0
7,453
13,708
5,780
0
3,287
10,421
0
72,371
W
12,777
6,003
0
2,570
11,619
4,681
961
2,553
9,066
0
57,859
W
Janus
Ray_Tbh
Janus
4,176
162
0
500
5,848
2,291
460
3,364
2,484
47,234
1,972
L
7,171
2,045
0
2,688
12,281
5,055
0
1,676
10,561
0
40,782
W
Amaterasu
SwooPFadin
Amaterasu
11,301
6,314
0
8,197
15,918
14,311
0
373
15,545
0
62,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,184
Gold Earned
39,899
368
Minions Killed
401
0
Camps Cleared
0
1,186,642
Distance Traveled
1,299,604
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,552
504
59
5
0
242,292
0
W
Athena
8,329
641
37
3
0
297,628
2
L
Sylvanus
5,840
449
17
1
0
215,228
5
L
Amaterasu
6,711
516
91
7
0
213,822
0
L
Ra
7,404
570
135
10
0
246,626
0
W
Bastet
8,557
658
104
8
0
304,016
0
W
Medusa
7,891
607
86
7
0
220,457
0
W
Janus
7,420
571
82
6
0
251,903
0
L
Ravana
6,677
514
66
5
0
268,674
0
W
Amaterasu
7,702
592
92
7
0
225,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role