Player Matchup

Chiron
Chiron
LittleK1773N
Chiron
Level 123
God Stats
2W - 1L
1,711 SR
Queue Stats
148W - 142L
1,513 Elo+
Solo
The Morrigan
The Morrigan
SwagBoss
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,270 Elo+
Solo
Surtr
Surtr
TinyPileOfStyx
Surtr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 155L
1,418 Elo+
Party 2
Maui
Maui
imBadatAllgamez
Maui
Level 107
God Stats
7W - 1L
1,860 SR
Queue Stats
677W - 704L
1,548 Elo+
Solo
Tiamat
Tiamat
xKindaSober
Tiamat
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,350 Elo+
Party 2
Team Averages
Level 75
1,614 SR
1,420 Elo+

VS

Team Averages
Level 86
1,414 SR
1,482 Elo+
Cthulhu
Cthulhu
CHROME18
Cthulhu
Level 44
God Stats
2W - 3L
1,247 SR
Queue Stats
231W - 213L
1,516 Elo+
Solo
Izanami
Izanami
Jay420Rollin
Izanami
Level 75
God Stats
20W - 16L
1,193 SR
Queue Stats
804W - 803L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
Renevua
Danzaburou
Level 123
God Stats
8W - 6L
1,499 SR
Queue Stats
517W - 521L
1,491 Elo+
Party 1
Sol
Sol
SirAJLawwd
Sol
Level 63
God Stats
5W - 1L
1,416 SR
Queue Stats
719W - 680L
1,529 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tizzy Actual
Tsukuyomi
Level 124
God Stats
1W - 0L
1,714 SR
Queue Stats
43W - 42L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
2 / 6 / 8
9,024
902
12,732
13,442
6,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

The Morrigan
SwagBoss
The Morrigan
7
2 / 5 / 1
6,432
643
3,682
4,530
1,696
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 5 / 3
8,586
859
5,738
12,465
11,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

14
3 / 4 / 4
7,461
746
6,595
13,153
14,106
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
13
1 / 7 / 5
7,091
709
6,658
12,023
9,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHROME18
Cthulhu
16
4 / 3 / 16
9,143
914
10,287
12,912
12,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Jay420Rollin
Izanami
15
2 / 3 / 18
9,000
900
8,774
9,376
4,774
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
Renevua
Danzaburou
16
7 / 2 / 13
9,864
986
7,774
8,902
4,368
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
13 / 1 / 8
10,774
1,077
16,323
10,205
4,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tsukuyomi
Tizzy Actual
Tsukuyomi
14
1 / 5 / 17
8,450
845
8,242
13,937
6,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
99
13
Kills
27
27
Deaths
14
21
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CHROME18
Cthulhu
4
3
16
4
W
Izanami
Jay420Rollin
Izanami
2
3
18
3.67
L
Chiron
2
6
8
1
W
Danzaburou
Renevua
Danzaburou
7
2
13
6.75
W
13
1
8
17
L
The Morrigan
SwagBoss
The Morrigan
2
5
1
0.5
L
5
5
3
1.3
W
Tsukuyomi
Tizzy Actual
Tsukuyomi
1
5
17
1.9
L
3
4
4
1.25
L
Tiamat
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,405
Damage
51,400
55,613
Taken
55,332
43,767
Mitigated
32,913
7,096
Healing
19,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CHROME18
Cthulhu
10,287
400
2,326
2,788
12,912
12,522
188
3,359
9,553
25,623
222
W
Izanami
Jay420Rollin
Izanami
8,774
6,036
0
1,342
9,376
4,774
1,489
3,294
6,082
0
19,718
L
Chiron
12,732
1,913
764
1,850
13,442
6,661
0
6,079
7,363
0
35,003
W
Danzaburou
Renevua
Danzaburou
7,774
3,276
2,524
2,718
8,902
4,368
775
3,615
5,287
0
21,922
W
16,323
5,897
521
4,042
10,205
4,842
1,803
2,271
7,934
30,877
1,392
L
The Morrigan
SwagBoss
The Morrigan
3,682
404
0
28
4,530
1,696
0
1,492
3,038
3,958
368
L
5,738
1,541
499
1,318
12,465
11,720
0
6,485
5,980
289
13,435
W
Tsukuyomi
Tizzy Actual
Tsukuyomi
8,242
2,316
852
2,155
13,937
6,407
587
3,957
9,980
0
17,283
L
6,595
774
276
526
13,153
14,106
0
7,031
6,122
9,164
361
L
Tiamat
6,658
679
466
1,369
12,023
9,584
0
5,000
7,023
9,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,594
Gold Earned
47,231
83
Minions Killed
170
0
Camps Cleared
0
771,530
Distance Traveled
970,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,143
914
28
3
0
210,038
0
W
Izanami
9,000
900
27
3
0
184,043
0
L
Chiron
9,024
902
51
5
0
170,690
0
W
Danzaburou
9,864
986
43
4
0
185,906
0
W
Sol
10,774
1,077
41
4
0
183,043
0
L
The Morrigan
6,432
643
4
0
0
88,096
0
L
Surtr
8,586
859
14
1
0
169,798
0
W
Tsukuyomi
8,450
845
31
3
0
207,496
0
L
Maui
7,461
746
5
1
0
188,415
0
L
Tiamat
7,091
709
9
1
0
154,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role