Player Matchup

Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Abdul3792
Eset
Level 81
God Stats
7W - 3L
1,654 SR
Queue Stats
533W - 530L
1,446 Elo+
Solo
Jormungandr
Jormungandr
AlvaroGoro95
Jormungandr
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 50L
1,499 Elo+
Solo
Medusa
Medusa
Jeboteajdevise
Medusa
Level 128
God Stats
1W - 1L
1,264 SR
Queue Stats
102W - 92L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
Meeeyah
Nu Wa
Level 101
God Stats
1W - 1L
1,540 SR
Queue Stats
61W - 32L
1,569 Elo+
Solo
Team Averages
Level 117
1,492 SR
1,504 Elo+

VS

Team Averages
Level 78
1,460 SR
1,470 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ERIK_MARU
Izanami
Level 159
God Stats
0W - 6L
1,298 SR
Queue Stats
454W - 478L
1,538 Elo+
Solo
Olorun
Olorun
Gravestoned
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,388 Elo+
Party 1
Baba Yaga
Baba Yaga
MeltMore
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
Pro-X-Seri
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 166L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
5 / 0 / 8
9,302
930
9,261
5,198
2,492
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Eset
15
3 / 1 / 12
8,795
880
9,176
7,446
3,352
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
AlvaroGoro95
Jormungandr
15
2 / 2 / 12
9,898
990
8,276
10,728
11,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 2 / 11
9,393
939
11,154
9,617
4,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Meeeyah
Nu Wa
15
4 / 1 / 12
9,058
906
12,598
7,695
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
2 / 3 / 1
7,958
796
4,687
11,264
14,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
ERIK_MARU
Izanami
1
0 / 0 / 0
2,460
246
0
851
243
Olorun
12
1 / 5 / 0
6,673
667
7,804
13,722
7,528
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Baba Yaga
MeltMore
Baba Yaga
13
1 / 8 / 0
6,638
664
4,917
12,614
6,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Pro-X-Seri
Cthulhu
15
1 / 4 / 4
7,940
794
11,868
15,823
18,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
10
20
Kills
5
6
Deaths
20
55
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
8
9
L
Kuzenbo
 
Kuzenbo
2
3
1
0.83
W
Eset
3
1
12
9
W
Jormungandr
AlvaroGoro95
Jormungandr
2
2
12
4
L
Izanami
ERIK_MARU
Izanami
0
0
0
0
L
Olorun
1
5
0
0.2
W
6
2
11
5.75
W
Nu Wa
Meeeyah
Nu Wa
4
1
12
10
L
Baba Yaga
MeltMore
Baba Yaga
1
8
0
0.13
L
Cthulhu
Pro-X-Seri
Cthulhu
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,465
Damage
29,276
40,684
Taken
54,274
25,495
Mitigated
47,158
16,791
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,261
402
2,574
2,465
5,198
2,492
796
2,908
2,290
19,025
0
L
Kuzenbo
 
Kuzenbo
4,687
2,003
1,355
2,930
11,264
14,474
0
7,561
3,703
10,502
0
W
Eset
9,176
368
2,307
1,723
7,446
3,352
889
6,107
1,138
21,606
0
W
Jormungandr
AlvaroGoro95
Jormungandr
8,276
1,664
1,805
2,242
10,728
11,849
288
5,230
5,289
20,253
1,792
L
Izanami
ERIK_MARU
Izanami
0
0
0
0
851
243
0
851
0
0
0
L
Olorun
7,804
1,926
472
2,688
13,722
7,528
0
11,257
2,465
15,173
529
W
11,154
4,817
552
1,852
9,617
4,601
3,996
7,771
1,609
0
25,708
W
Nu Wa
Meeeyah
Nu Wa
12,598
1,788
544
727
7,695
3,201
1,543
5,796
1,627
23,791
0
L
Baba Yaga
MeltMore
Baba Yaga
4,917
778
247
718
12,614
6,440
0
9,996
2,618
13,061
0
L
Cthulhu
Pro-X-Seri
Cthulhu
11,868
245
191
4,297
15,823
18,473
0
8,807
7,016
27,166
364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,446
Gold Earned
31,669
143
Minions Killed
70
0
Camps Cleared
0
1,017,730
Distance Traveled
714,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,302
930
22
2
0
220,567
0
L
Kuzenbo
7,958
796
9
1
0
222,540
0
W
Eset
8,795
880
34
3
0
223,126
0
W
Jormungandr
9,898
990
31
3
0
198,681
0
L
Izanami
2,460
246
0
0
0
0
0
L
Olorun
6,673
667
16
2
0
155,267
0
W
Medusa
9,393
939
33
3
0
179,567
0
W
Nu Wa
9,058
906
23
2
0
195,789
0
L
Baba Yaga
6,638
664
9
1
0
166,995
0
L
Cthulhu
7,940
794
36
4
0
169,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role