Player Matchup

Eset
Eset
HerrObvious
Eset
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,406 Elo+
Solo
Cernunnos
Cernunnos
ParentalFailure
Cernunnos
Level 118
God Stats
2W - 0L
1,711 SR
Queue Stats
237W - 246L
1,508 Elo+
Solo
Cerberus
Cerberus
Quasil101
Cerberus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 22L
1,887 Elo+
Party 1
Ganesha
Ganesha
Szhaman
Ganesha
Level 159
God Stats
4W - 0L
1,910 SR
Queue Stats
148W - 25L
1,881 Elo+
Party 1
Ares
Ares
Vertill
Ares
Level 140
God Stats
3W - 0L
1,656 SR
Queue Stats
129W - 19L
1,892 Elo+
Party 1
Team Averages
Level 130
1,656 SR
1,715 Elo+

VS

Team Averages
Level 147
1,450 SR
1,482 Elo+
Hades
Hades
Arbanchik
Hades
Level 157
God Stats
0W - 3L
1,213 SR
Queue Stats
178W - 168L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
KoHcKa9IPaDyGa
Baron Samedi
Level 169
God Stats
1W - 3L
1,360 SR
Queue Stats
389W - 352L
1,509 Elo+
Solo
Da Ji
Da Ji
Pipidu62
Da Ji
Level 148
God Stats
2W - 4L
1,436 SR
Queue Stats
266W - 277L
1,480 Elo+
Solo
Heimdallr
Heimdallr
ZeeZanny
Heimdallr
Level 104
God Stats
0W - 1L
1,845 SR
Queue Stats
30W - 43L
1,408 Elo+
Solo
Janus
Janus
opexok
Janus
Level 158
God Stats
3W - 8L
1,393 SR
Queue Stats
428W - 460L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 15
9,550
955
12,057
9,511
6,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
ParentalFailure
Cernunnos
15
7 / 2 / 16
9,436
944
13,717
9,369
7,010
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Quasil101
Cerberus
15
1 / 2 / 22
8,620
862
10,939
17,557
26,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
Szhaman
Ganesha
15
1 / 4 / 23
9,181
918
8,565
15,133
18,682
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
Vertill
Ares
16
9 / 3 / 14
10,691
1,069
9,192
13,245
20,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Arbanchik
Hades
14
5 / 7 / 5
9,175
918
6,886
13,818
9,624
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
KoHcKa9IPaDyGa
Baron Samedi
16
6 / 3 / 6
9,083
908
12,244
10,006
7,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Pipidu62
Da Ji
15
2 / 3 / 10
8,454
845
7,778
13,110
12,679
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
ZeeZanny
Heimdallr
13
0 / 7 / 9
7,203
720
4,768
13,659
6,717
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
opexok
Janus
13
0 / 5 / 11
7,866
787
12,549
10,214
5,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
54
25
Kills
13
14
Deaths
25
90
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hades
Arbanchik
Hades
5
7
5
1.07
W
7
3
15
4.83
L
Baron Samedi
KoHcKa9IPaDyGa
Baron Samedi
6
3
6
3
W
Cernunnos
ParentalFailure
Cernunnos
7
2
16
7.5
L
Da Ji
Pipidu62
Da Ji
2
3
10
2.33
W
Cerberus
Quasil101
Cerberus
1
2
22
6
W
Ganesha
Szhaman
Ganesha
1
4
23
3.13
W
Ares
Vertill
Ares
9
3
14
5.33
L
Heimdallr
ZeeZanny
Heimdallr
0
7
9
0.64
L
Janus
opexok
Janus
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,470
Damage
44,225
64,815
Taken
60,807
78,916
Mitigated
42,034
18,944
Healing
18,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Arbanchik
Hades
6,886
381
1,126
1,602
13,818
9,624
231
9,733
3,963
12,480
0
W
12,057
668
1,922
1,827
9,511
6,373
652
6,214
3,297
21,681
189
L
Baron Samedi
KoHcKa9IPaDyGa
Baron Samedi
12,244
851
5,052
3,671
10,006
7,456
342
7,079
2,759
22,517
0
W
Cernunnos
ParentalFailure
Cernunnos
13,717
7,222
320
1,924
9,369
7,010
4,147
6,776
2,593
0
34,474
L
Da Ji
Pipidu62
Da Ji
7,778
1,571
223
1,329
13,110
12,679
104
6,654
6,275
0
15,565
W
Cerberus
Quasil101
Cerberus
10,939
607
1,136
5,139
17,557
26,206
685
8,055
9,502
22,020
1,416
W
Ganesha
Szhaman
Ganesha
8,565
953
3,372
2,331
15,133
18,682
713
4,516
10,617
19,062
0
W
Ares
Vertill
Ares
9,192
755
0
973
13,245
20,645
1,145
5,724
7,521
16,179
0
L
Heimdallr
ZeeZanny
Heimdallr
4,768
1,576
1,810
1,593
13,659
6,717
131
8,247
5,238
0
11,159
L
Janus
opexok
Janus
12,549
554
506
1,664
10,214
5,558
320
6,675
3,310
26,702
576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,478
Gold Earned
41,781
128
Minions Killed
96
0
Camps Cleared
0
1,022,798
Distance Traveled
935,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,175
918
11
1
0
158,325
0
W
Eset
9,550
955
34
3
0
187,115
0
L
Baron Samedi
9,083
908
25
3
0
193,001
0
W
Cernunnos
9,436
944
33
3
0
179,377
0
L
Da Ji
8,454
845
20
2
0
192,295
0
W
Cerberus
8,620
862
41
4
0
213,761
0
W
Ganesha
9,181
918
1
0
0
210,529
0
W
Ares
10,691
1,069
19
2
0
232,016
0
L
Heimdallr
7,203
720
14
1
0
190,077
0
L
Janus
7,866
787
26
3
0
202,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role