Player Matchup

Khepri
Khepri
 
Khepri
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JULITO-PR-_-
Baron Samedi
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 24L
1,090 Elo+
Solo
Lancelot
Lancelot
dante12kojiazul
Lancelot
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,444 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,345 Elo+

VS

Team Averages
Level 77
1,357 SR
1,415 Elo+
Zhong Kui
Zhong Kui
CamSmitty2088
Zhong Kui
Level 84
God Stats
0W - 2L
1,161 SR
Queue Stats
13W - 22L
1,370 Elo+
Party 1
Izanami
Izanami
RtdBoomboom
Izanami
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 37L
1,167 Elo+
Party 1
Cu Chulainn
Cu Chulainn
karate_bear777
Cu Chulainn
Level 43
God Stats
0W - 1L
1,409 SR
Queue Stats
2W - 1L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
4 / 2 / 10
11,061
737
5,958
15,300
20,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
JULITO-PR-_-
Baron Samedi
18
7 / 1 / 9
12,143
810
19,178
14,149
9,207
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
17
7 / 1 / 11
12,190
813
23,365
15,472
9,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CamSmitty2088
Zhong Kui
14
2 / 6 / 1
9,422
628
11,877
18,904
12,654
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
RtdBoomboom
Izanami
15
2 / 7 / 2
9,831
655
15,260
19,802
7,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
karate_bear777
Cu Chulainn
14
0 / 5 / 3
9,196
613
6,361
20,808
19,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
4
4
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
2
10
4.5
L
Zhong Kui
CamSmitty2088
Zhong Kui
2
6
1
0.42
W
Baron Samedi
JULITO-PR-_-
Baron Samedi
7
1
9
11.5
L
Izanami
RtdBoomboom
Izanami
2
7
2
0.43
W
Lancelot
7
1
11
12.5
L
Cu Chulainn
karate_bear777
Cu Chulainn
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,501
Damage
33,498
44,921
Taken
59,514
38,744
Mitigated
40,082
14,356
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,958
921
123
1,283
15,300
20,207
395
4,461
10,743
17,703
1,164
L
Zhong Kui
CamSmitty2088
Zhong Kui
11,877
1,903
0
4,240
18,904
12,654
38
8,272
10,516
35,584
0
W
Baron Samedi
JULITO-PR-_-
Baron Samedi
19,178
2,156
2,827
8,154
14,149
9,207
1,111
3,616
10,492
61,749
1,004
L
Izanami
RtdBoomboom
Izanami
15,260
9,661
0
2,498
19,802
7,784
0
6,738
12,903
0
49,968
W
Lancelot
23,365
4,797
898
1,071
15,472
9,330
1,698
3,681
11,791
0
58,567
L
Cu Chulainn
karate_bear777
Cu Chulainn
6,361
694
0
100
20,808
19,644
48
9,355
11,333
0
30,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,394
Gold Earned
28,449
171
Minions Killed
146
0
Camps Cleared
0
896,982
Distance Traveled
664,203
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,061
737
18
1
0
268,983
0
L
Zhong Kui
9,422
628
48
3
0
221,297
0
W
Baron Samedi
12,143
810
79
5
0
270,760
0
L
Izanami
9,831
655
64
4
0
209,467
0
W
Lancelot
12,190
813
74
5
0
357,239
4
L
Cu Chulainn
9,196
613
34
2
0
233,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role