Player Matchup

Cerberus
Cerberus
Diamond V
BuzzingDread2
Cerberus
Diamond V
Level 196
God Stats
5W - 1L
1,770 SR
Queue Stats
69W - 48L
2,007 MMR
Party 1
Shiva
Shiva
Diamond IV
Elaments4
Shiva
Diamond IV
Level 167
God Stats
3W - 2L
1,550 SR
Queue Stats
193W - 173L
2,000 MMR
Solo
Anhur
Anhur
Diamond IV
Izzykonner
Anhur
Diamond IV
Level 190
God Stats
24W - 13L
1,670 SR
Queue Stats
49W - 28L
2,058 MMR
Party 1
Susano
Susano
Diamond IV
LDGFish
Susano
Diamond IV
Level 148
God Stats
22W - 13L
1,667 SR
Queue Stats
144W - 109L
2,018 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
Percocét
Morgan Le Fay
Platinum I
Level 160
God Stats
2W - 2L
1,330 SR
Queue Stats
343W - 328L
2,013 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 172
1,597 SR
2,019 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 162
1,643 SR
2,019 MMR
Ratatoskr
Ratatoskr
Diamond IV
AriesSama
Ratatoskr
Diamond IV
Level 191
God Stats
79W - 91L
1,581 SR
Queue Stats
475W - 457L
2,120 MMR
Party 2
Charybdis
Charybdis
Diamond V
GamerFletch
Charybdis
Diamond V
Level 221
God Stats
10W - 13L
1,611 SR
Queue Stats
191W - 166L
1,957 MMR
Party 2
Yu Huang
Yu Huang
Platinum IV
PoisonedPawn
Yu Huang
Platinum IV
Level 159
God Stats
5W - 3L
1,709 SR
Queue Stats
64W - 59L
1,991 MMR
Solo
Mulan
Mulan
Platinum I
Tchemi
Mulan
Platinum I
Level 82
God Stats
13W - 8L
1,719 SR
Queue Stats
130W - 117L
1,998 MMR
Solo
Atlas
Atlas
Platinum I
TheLostMisery
Atlas
Platinum I
Level 158
God Stats
14W - 13L
1,595 SR
Queue Stats
64W - 52L
2,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BuzzingDread2
Cerberus
17
4 / 1 / 17
11,849
592
11,191
22,695
22,796
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
Elaments4
Shiva
17
2 / 3 / 10
11,706
585
12,056
26,442
24,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
18
2 / 4 / 7
11,430
572
8,856
18,928
7,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
LDGFish
Susano
20
19 / 1 / 6
14,294
715
24,747
21,717
11,826
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Percocét
Morgan Le Fay
18
8 / 0 / 11
12,279
614
16,354
15,154
6,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Bake KujiraLancelotAwilixCu Chulainn

VS

Bans
Ao KuangGebBastetFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AriesSama
Ratatoskr
16
3 / 9 / 3
9,555
478
7,658
21,346
7,131
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
GamerFletch
Charybdis
17
4 / 6 / 1
10,906
545
13,911
17,548
6,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
PoisonedPawn
Yu Huang
15
1 / 7 / 1
9,445
472
10,563
15,380
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Tchemi
Mulan
16
1 / 7 / 3
10,206
510
18,331
25,053
28,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 6 / 6
8,664
433
9,057
18,393
15,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
23
35
Kills
9
9
Deaths
35
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AriesSama
Ratatoskr
3
9
3
0.5
W
Cerberus
BuzzingDread2
Cerberus
4
1
17
12.5
W
Shiva
Elaments4
Shiva
2
3
10
2.33
L
Charybdis
GamerFletch
Charybdis
4
6
1
0.75
W
Anhur
2
4
7
1.38
W
Susano
LDGFish
Susano
19
1
6
22
W
Morgan Le Fay
Percocét
Morgan Le Fay
8
0
11
13.5
L
Yu Huang
PoisonedPawn
Yu Huang
1
7
1
0.21
L
Mulan
Tchemi
Mulan
1
7
3
0.36
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,204
Damage
59,520
104,936
Taken
97,720
73,336
Mitigated
61,752
43,743
Healing
18,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AriesSama
Ratatoskr
7,658
1,499
0
5,009
21,346
7,131
0
2,669
18,480
0
73,049
W
Cerberus
BuzzingDread2
Cerberus
11,191
661
0
8,690
22,695
22,796
629
7,795
14,900
42,030
1,497
W
Shiva
Elaments4
Shiva
12,056
2,027
1,586
8,006
26,442
24,092
1,508
3,611
22,831
749
65,368
L
Charybdis
GamerFletch
Charybdis
13,911
7,003
0
4,556
17,548
6,164
676
4,810
12,738
0
108,784
W
Anhur
8,856
3,984
0
8,246
18,928
7,968
3,805
2,029
16,899
0
105,148
W
Susano
LDGFish
Susano
24,747
7,789
0
11,327
21,717
11,826
53
3,097
18,620
31
142,594
W
Morgan Le Fay
Percocét
Morgan Le Fay
16,354
963
0
5,888
15,154
6,654
2,646
7,644
7,510
95,635
938
L
Yu Huang
PoisonedPawn
Yu Huang
10,563
285
0
1,102
15,380
4,919
0
8,543
6,837
74,907
0
L
Mulan
Tchemi
Mulan
18,331
1,814
0
6,416
25,053
28,115
0
5,093
18,662
1,008
93,184
L
9,057
2,775
0
1,410
18,393
15,423
0
7,795
10,598
25,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,558
Gold Earned
48,776
623
Minions Killed
550
0
Camps Cleared
0
2,092,730
Distance Traveled
1,872,438
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,555
478
104
5
0
432,276
2
W
Cerberus
11,849
592
54
3
0
412,840
4
W
Shiva
11,706
585
110
6
0
379,085
0
L
Charybdis
10,906
545
163
8
0
330,712
5
W
Anhur
11,430
572
144
7
0
370,612
0
W
Susano
14,294
715
170
9
0
495,573
3
W
Morgan Le Fay
12,279
614
145
7
0
434,620
3
L
Yu Huang
9,445
472
121
6
0
360,826
2
L
Mulan
10,206
510
140
7
0
339,026
1
L
Atlas
8,664
433
22
1
0
409,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role