Player Matchup

Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold IV
Hoodrich_Playboi
Susano
Gold IV
Level 101
God Stats
188W - 209L
1,531 SR
Queue Stats
553W - 558L
1,475 MMR
Solo
Anubis
Anubis
Silver III
PUNISHERPYLES
Anubis
Silver III
Level 157
God Stats
7W - 8L
1,499 SR
Queue Stats
97W - 119L
923 MMR
Solo
Artio
Artio
Gold III
TheFastSpark
Artio
Gold III
Level 160
God Stats
22W - 11L
1,655 SR
Queue Stats
494W - 496L
1,462 MMR
Solo
Agni
Agni
Gold V
Warhydez
Agni
Gold V
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,444 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,537 SR
1,361 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,571 SR
1,293 MMR
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver III
ItsJustVe
Bastet
Silver III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,346 MMR
Solo
Ymir
Ymir
Gold V
LION SNATCH
Ymir
Gold V
Level 145
God Stats
19W - 19L
1,609 SR
Queue Stats
95W - 116L
1,185 MMR
Solo
Mulan
Mulan
Silver I
TopBoy-EI
Mulan
Silver I
Level 154
God Stats
24W - 12L
1,657 SR
Queue Stats
188W - 198L
1,145 MMR
Solo
Sol
Sol
Gold V
YoungPhenom_-23
Sol
Gold V
Level 147
God Stats
27W - 19L
1,590 SR
Queue Stats
84W - 86L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 2 / 0
5,089
509
2,364
6,739
2,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 1 / 0
5,068
507
1,967
7,796
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 0
4,988
499
1,733
6,865
2,505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
4,954
495
1,853
8,056
6,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Agni
9
0 / 1 / 1
4,939
494
2,190
4,049
1,282
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bans
KaliJanusAthenaBacchusArachne

VS

Bans
CharybdisCu ChulainnNeithErlang ShenAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
2 / 0 / 1
6,150
615
3,662
3,856
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
ItsJustVe
Bastet
10
3 / 1 / 2
5,857
586
3,364
6,235
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 0 / 1
5,735
574
2,593
6,016
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
TopBoy-EI
Mulan
11
5 / 0 / 4
7,037
704
6,212
7,741
3,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 0 / 3
6,447
645
5,210
5,044
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
11
11
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
W
Poseidon
 
Poseidon
2
0
1
2.5
L
1
1
0
1
W
Bastet
ItsJustVe
Bastet
3
1
2
4
W
0
0
1
0.5
L
0
5
0
0
L
0
2
1
0.25
W
Mulan
TopBoy-EI
Mulan
5
0
4
7
L
Agni
0
1
1
0.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,107
Damage
21,041
33,505
Taken
28,892
14,971
Mitigated
13,218
10,452
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,364
756
0
886
6,739
2,374
0
3,942
2,797
0
41,729
W
Poseidon
 
Poseidon
3,662
588
0
752
3,856
1,165
127
537
3,253
46,567
1,220
L
1,967
479
0
3,880
7,796
2,731
0
1,538
6,110
0
28,997
W
Bastet
ItsJustVe
Bastet
3,364
632
0
1,446
6,235
2,448
27
915
5,289
0
39,876
W
2,593
242
0
2,299
6,016
4,210
13
1,655
4,242
17,745
2,664
L
1,733
381
0
2,000
6,865
2,505
0
347
6,476
28,880
0
L
1,853
83
366
2,420
8,056
6,079
0
3,682
4,234
12,245
0
W
Mulan
TopBoy-EI
Mulan
6,212
929
0
2,703
7,741
3,800
479
2,009
5,584
0
47,850
L
Agni
2,190
26
0
900
4,049
1,282
0
1,355
2,644
32,547
0
W
5,210
2,875
0
3,124
5,044
1,595
1,060
296
4,748
54,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,038
Gold Earned
31,226
258
Minions Killed
362
0
Camps Cleared
0
961,006
Distance Traveled
1,023,867
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,089
509
52
5
0
189,700
0
W
Poseidon
6,150
615
100
10
0
208,328
0
L
Susano
5,068
507
59
6
0
221,279
0
W
Bastet
5,857
586
59
6
0
237,564
0
W
Ymir
5,735
574
21
2
0
199,827
1
L
Anubis
4,988
499
55
6
0
146,950
2
L
Artio
4,954
495
21
2
0
201,714
0
W
Mulan
7,037
704
81
8
0
200,128
0
L
Agni
4,939
494
71
7
0
201,363
0
W
Sol
6,447
645
101
10
0
178,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role