Player Matchup

Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ErlangSheng
Ra
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 7L
1,590 Elo+
Party 1
Ares
Ares
Nekokaway
Ares
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 7L
1,919 Elo+
Party 1
Ne Zha
Ne Zha
hardѕtuck
Ne Zha
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,854 Elo+
Party 1
Erlang Shen
Erlang Shen
schmoschmos47
Erlang Shen
Level 109
God Stats
21W - 6L
1,748 SR
Queue Stats
289W - 277L
1,540 Elo+
Solo
Team Averages
Level 112
1,550 SR
1,681 Elo+

VS

Team Averages
Level 96
1,477 SR
1,522 Elo+
Thanatos
Thanatos
Belerofonte99
Thanatos
Level 69
God Stats
6W - 7L
1,727 SR
Queue Stats
278W - 280L
1,525 Elo+
Solo
Aphrodite
Aphrodite
Haenders
Aphrodite
Level 34
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Rosnin
Chaac
Level 108
God Stats
238W - 148L
1,657 SR
Queue Stats
688W - 686L
1,534 Elo+
Solo
Agni
Agni
SketchFTP
Agni
Level 124
God Stats
0W - 3L
1,235 SR
Queue Stats
134W - 105L
1,543 Elo+
Solo
Anhur
Anhur
gamepri777rex
Anhur
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 127L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 2 / 1
6,711
610
7,527
7,752
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 1 / 1
7,167
652
3,391
5,344
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
0 / 0 / 5
5,990
545
4,442
8,214
5,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ne Zha
hardѕtuck
Ne Zha
12
4 / 1 / 5
6,524
593
4,688
7,982
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
schmoschmos47
Erlang Shen
11
0 / 0 / 1
5,696
518
4,558
12,909
7,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Belerofonte99
Thanatos
6
0 / 3 / 0
4,430
403
1,225
5,287
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Haenders
Aphrodite
9
2 / 3 / 0
5,907
537
2,805
9,001
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chaac
Rosnin
Chaac
11
0 / 0 / 0
6,425
584
9,114
8,418
6,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Agni
11
1 / 3 / 1
6,156
560
2,727
6,084
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 3 / 0
5,411
492
3,211
8,125
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
4
4
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
2
1
2.25
L
Thanatos
Belerofonte99
Thanatos
0
3
0
0
W
4
1
1
4.5
L
Aphrodite
Haenders
Aphrodite
2
3
0
0.67
W
Ares
0
0
5
2.5
L
Chaac
Rosnin
Chaac
0
0
0
0
L
Agni
1
3
1
0.5
L
1
3
0
0.33
W
Ne Zha
hardѕtuck
Ne Zha
4
1
5
6.5
W
Erlang Shen
schmoschmos47
Erlang Shen
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,606
Damage
19,082
42,201
Taken
36,915
22,644
Mitigated
15,590
18,039
Healing
14,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,527
4,713
0
3,808
7,752
2,695
62
1,156
6,596
0
60,983
L
Thanatos
Belerofonte99
Thanatos
1,225
0
0
3,294
5,287
1,385
0
511
4,776
0
14,927
W
3,391
906
1,198
3,002
5,344
2,540
39
1,331
4,013
79,761
1,831
L
Aphrodite
Haenders
Aphrodite
2,805
693
823
3,089
9,001
4,244
0
2,957
5,973
17,620
371
W
Ares
4,442
500
0
2,038
8,214
5,771
0
1,183
7,031
22,556
0
L
Chaac
Rosnin
Chaac
9,114
3,168
0
4,394
8,418
6,206
0
82
8,336
0
57,196
L
Agni
2,727
196
0
611
6,084
2,095
0
2,661
3,423
42,716
1,242
L
3,211
1,645
0
1,996
8,125
1,660
0
1,476
6,649
0
30,002
W
Ne Zha
hardѕtuck
Ne Zha
4,688
1,440
0
1,530
7,982
3,756
0
1,709
6,273
0
46,712
W
Erlang Shen
schmoschmos47
Erlang Shen
4,558
2,260
0
6,463
12,909
7,882
0
0
12,909
0
40,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,088
Gold Earned
28,329
401
Minions Killed
286
0
Camps Cleared
0
1,186,939
Distance Traveled
933,303
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,711
610
91
8
0
199,143
0
L
Thanatos
4,430
403
36
3
0
133,805
0
W
Ra
7,167
652
146
13
0
274,723
0
L
Aphrodite
5,907
537
28
3
0
199,455
1
W
Ares
5,990
545
25
2
0
225,553
0
L
Chaac
6,425
584
81
7
0
195,591
0
L
Agni
6,156
560
86
8
0
207,271
3
L
Anhur
5,411
492
55
5
0
197,181
0
W
Ne Zha
6,524
593
74
7
0
260,418
0
W
Erlang Shen
5,696
518
65
6
0
227,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role