Player Matchup

Hun Batz
Hun Batz
GooeyArsYearning
Hun Batz
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 78L
1,353 Elo+
Solo
Hades
Hades
OBackspace
Hades
Level 120
God Stats
7W - 8L
1,422 SR
Queue Stats
237W - 257L
1,425 Elo+
Party 1
Eset
Eset
gingersnap6183
Eset
Level 109
God Stats
2W - 3L
1,702 SR
Queue Stats
151W - 145L
1,558 Elo+
Solo
Freya
Freya
madd0077
Freya
Level 126
God Stats
5W - 5L
1,193 SR
Queue Stats
477W - 459L
1,387 Elo+
Solo
Tiamat
Tiamat
weeverton123
Tiamat
Level 71
God Stats
10W - 7L
1,752 SR
Queue Stats
213W - 220L
1,413 Elo+
Party 1
Team Averages
Level 102
1,514 SR
1,427 Elo+

VS

Team Averages
Level 48
1,425 SR
1,422 Elo+
Athena
Athena
NickoDog19
Athena
Level 28
God Stats
1W - 2L
1,314 SR
Queue Stats
70W - 104L
1,298 Elo+
Solo
Bacchus
Bacchus
Shaaaa87
Bacchus
Level 54
God Stats
8W - 3L
1,500 SR
Queue Stats
323W - 327L
1,462 Elo+
Party 2
Bellona
Bellona
Zekerom03
Bellona
Level 80
God Stats
1W - 0L
1,556 SR
Queue Stats
48W - 40L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
swinters4
Morgan Le Fay
Level 49
God Stats
17W - 9L
1,497 SR
Queue Stats
373W - 367L
1,456 Elo+
Party 2
Eset
Eset
xslyskrubx
Eset
Level 31
God Stats
2W - 5L
1,255 SR
Queue Stats
257W - 304L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 10
8,069
807
12,818
15,227
7,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hades
15
2 / 5 / 9
8,077
808
10,623
11,379
5,670
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 12
7,772
777
6,813
7,932
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
madd0077
Freya
15
3 / 4 / 8
8,665
867
7,461
13,498
5,486
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
15
5 / 2 / 9
8,502
850
9,544
7,883
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
NickoDog19
Athena
13
2 / 4 / 11
8,205
821
2,062
9,834
8,935
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
Shaaaa87
Bacchus
15
1 / 2 / 13
8,840
884
5,518
20,373
23,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
Zekerom03
Bellona
15
5 / 4 / 13
9,240
924
10,596
15,147
10,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
swinters4
Morgan Le Fay
18
12 / 1 / 10
10,819
1,082
22,389
10,407
5,661
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 6 / 8
8,715
872
10,764
9,626
4,564
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
79
16
Kills
24
24
Deaths
17
48
Assists
55
Player
Kills
Deaths
Assists
KDA
L
4
8
10
1.13
W
Athena
NickoDog19
Athena
2
4
11
1.88
L
Hades
2
5
9
1.3
W
Bacchus
Shaaaa87
Bacchus
1
2
13
3.75
W
Bellona
Zekerom03
Bellona
5
4
13
2.88
L
2
5
12
1.6
L
Freya
madd0077
Freya
3
4
8
1.75
W
Morgan Le Fay
swinters4
Morgan Le Fay
12
1
10
17
L
Tiamat
5
2
9
4.75
W
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,259
Damage
51,329
55,919
Taken
65,387
25,900
Mitigated
52,618
15,493
Healing
24,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,818
2,250
202
1,677
15,227
7,712
0
9,621
5,410
412
22,049
W
Athena
NickoDog19
Athena
2,062
567
1,398
675
9,834
8,935
58
4,927
4,308
3,516
0
L
Hades
10,623
731
938
2,707
11,379
5,670
0
8,613
2,728
20,762
0
W
Bacchus
Shaaaa87
Bacchus
5,518
268
623
8,954
20,373
23,157
264
7,885
11,811
11,399
0
W
Bellona
Zekerom03
Bellona
10,596
7,025
418
4,614
15,147
10,301
993
7,604
6,972
0
16,390
L
6,813
1,224
92
590
7,932
2,569
0
6,730
1,094
11,686
255
L
Freya
madd0077
Freya
7,461
2,908
235
5,800
13,498
5,486
0
8,701
4,699
17,440
0
W
Morgan Le Fay
swinters4
Morgan Le Fay
22,389
3,594
2,229
3,917
10,407
5,661
403
5,784
4,188
46,396
1,823
L
Tiamat
9,544
207
608
2,644
7,883
4,463
0
6,188
1,633
16,856
1,580
W
10,764
603
1,137
524
9,626
4,564
352
4,813
4,506
22,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,085
Gold Earned
45,819
109
Minions Killed
110
0
Camps Cleared
0
873,256
Distance Traveled
1,002,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,069
807
24
2
0
186,792
0
W
Athena
8,205
821
4
0
0
182,221
0
L
Hades
8,077
808
27
3
0
177,410
0
W
Bacchus
8,840
884
18
2
0
222,967
0
W
Bellona
9,240
924
8
1
0
210,725
0
L
Eset
7,772
777
15
2
0
157,233
0
L
Freya
8,665
867
21
2
0
164,029
0
W
Morgan Le Fay
10,819
1,082
48
5
0
208,294
0
L
Tiamat
8,502
850
22
2
0
187,792
0
W
Eset
8,715
872
32
3
0
178,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role