Player Matchup

Sobek
Sobek
LeeDar18
Sobek
Level 2
God Stats
1W - 4L
1,389 SR
Queue Stats
2W - 5L
1,151 Elo+
Party 1
Scylla
Scylla
Mondo96Mania
Scylla
Level 124
God Stats
38W - 62L
1,375 SR
Queue Stats
156W - 148L
1,395 Elo+
Party 1
Artemis
Artemis
Mugsy9247
Artemis
Level 104
God Stats
1W - 1L
1,766 SR
Queue Stats
20W - 18L
1,576 Elo+
Solo
Team Averages
Level 77
1,510 SR
1,374 Elo+

VS

Team Averages
Level 91
1,401 SR
1,457 Elo+
Artio
Artio
 
Artio
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
LSWV
Ah Puch
Level 64
God Stats
18W - 17L
1,318 SR
Queue Stats
104W - 108L
1,463 Elo+
Solo
Fenrir
Fenrir
Snadak
Fenrir
Level 122
God Stats
8W - 13L
1,386 SR
Queue Stats
463W - 477L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LeeDar18
Sobek
8
0 / 5 / 2
5,972
597
2,183
9,546
7,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
10
0 / 4 / 2
6,023
602
2,208
5,892
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Mugsy9247
Artemis
12
1 / 5 / 1
6,810
681
3,945
8,398
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
3 / 0 / 11
7,855
786
4,564
7,715
7,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
LSWV
Ah Puch
14
3 / 0 / 8
8,734
873
8,962
4,240
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fenrir
Snadak
Fenrir
13
8 / 2 / 4
8,781
878
6,091
7,429
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
1
Kills
14
14
Deaths
2
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
11
8.5
W
Ah Puch
LSWV
Ah Puch
3
0
8
7
L
Sobek
LeeDar18
Sobek
0
5
2
0.2
L
Scylla
0
4
2
0.25
L
Artemis
Mugsy9247
Artemis
1
5
1
0.3
W
Fenrir
Snadak
Fenrir
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,336
Damage
19,617
23,836
Taken
19,384
12,585
Mitigated
12,158
2,724
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,564
328
270
2,521
7,715
7,583
192
1,423
5,907
15,261
0
W
Ah Puch
LSWV
Ah Puch
8,962
151
0
1,007
4,240
1,682
344
1,483
2,429
43,286
779
L
Sobek
LeeDar18
Sobek
2,183
156
34
901
9,546
7,409
0
4,414
5,026
3,141
0
L
Scylla
2,208
172
0
970
5,892
2,066
0
3,669
2,182
11,052
0
L
Artemis
Mugsy9247
Artemis
3,945
2,098
0
819
8,398
3,110
0
5,059
3,216
0
21,709
W
Fenrir
Snadak
Fenrir
6,091
1,080
0
1,799
7,429
2,893
136
789
6,560
0
21,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,805
Gold Earned
25,370
65
Minions Killed
133
0
Camps Cleared
0
452,787
Distance Traveled
646,178
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,855
786
16
2
0
224,466
8
W
Ah Puch
8,734
873
90
9
0
207,040
0
L
Sobek
5,972
597
0
0
0
153,481
1
L
Scylla
6,023
602
16
2
0
165,585
1
L
Artemis
6,810
681
49
5
0
133,721
0
W
Fenrir
8,781
878
27
3
0
214,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role