Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
CrackedPanda
Thoth
Level 144
God Stats
2W - 6L
1,074 SR
Queue Stats
9W - 13L
1,476 Elo+
Solo
Hades
Hades
ECLIPSE D117
Hades
Level 34
God Stats
2W - 4L
1,460 SR
Queue Stats
6W - 21L
1,495 Elo+
Solo
Hachiman
Hachiman
HoriaTonk
Hachiman
Level 108
God Stats
5W - 5L
1,642 SR
Queue Stats
43W - 38L
1,580 Elo+
Solo
Horus
Horus
Pitryk
Horus
Level 32
God Stats
1W - 1L
1,793 SR
Queue Stats
7W - 10L
1,357 Elo+
Solo
Team Averages
Level 88
1,494 SR
1,481 Elo+

VS

Team Averages
Level 122
1,522 SR
1,553 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Axellburn
Tsukuyomi
Level 98
God Stats
5W - 5L
1,501 SR
Queue Stats
19W - 17L
1,502 Elo+
Party 1
Nike
Nike
DudeWithAFlute
Nike
Level 103
God Stats
10W - 12L
1,550 SR
Queue Stats
132W - 106L
1,564 Elo+
Solo
Baba Yaga
Baba Yaga
Lạnge
Baba Yaga
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 37L
1,739 Elo+
Solo
Tiamat
Tiamat
SirPugington
Tiamat
Level 148
God Stats
7W - 6L
1,562 SR
Queue Stats
63W - 74L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 1 / 0
5,339
1,068
3,775
3,483
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 1 / 0
5,373
1,075
3,272
3,685
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 4 / 0
5,342
1,068
2,248
7,712
3,253
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
HoriaTonk
Hachiman
10
0 / 0 / 0
5,514
1,103
1,698
4,403
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Pitryk
Horus
10
0 / 1 / 0
5,174
1,035
817
2,874
1,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

355

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 3
6,208
1,242
1,949
3,162
1,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tsukuyomi
Axellburn
Tsukuyomi
10
0 / 0 / 5
5,411
1,082
3,754
3,959
1,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 0 / 4
6,037
1,207
5,057
3,566
3,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Lạnge
Baba Yaga
11
2 / 0 / 5
6,291
1,258
7,088
864
403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
11
1 / 0 / 6
5,958
1,192
2,773
1,877
1,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
7
7
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
W
Neith
 
Neith
2
0
3
3.5
W
Tsukuyomi
Axellburn
Tsukuyomi
0
0
5
2.5
L
0
1
0
0
W
2
0
4
4
L
0
4
0
0
L
Hachiman
HoriaTonk
Hachiman
0
0
0
0
W
Baba Yaga
Lạnge
Baba Yaga
2
0
5
4.5
L
Horus
Pitryk
Horus
0
1
0
0
W
Tiamat
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,810
Damage
20,621
22,157
Taken
13,428
9,160
Mitigated
7,718
2,122
Healing
2,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,775
0
0
650
3,483
1,305
0
1,428
1,837
11,812
0
W
Neith
 
Neith
1,949
805
0
921
3,162
1,080
0
2,435
727
0
22,617
W
Tsukuyomi
Axellburn
Tsukuyomi
3,754
668
0
70
3,959
1,331
0
3,013
907
0
7,523
L
3,272
119
0
0
3,685
1,151
0
1,369
2,097
14,369
0
W
5,057
383
0
364
3,566
3,544
0
2,280
1,286
0
12,555
L
2,248
115
35
644
7,712
3,253
0
1,994
5,388
8,505
0
L
Hachiman
HoriaTonk
Hachiman
1,698
1,407
0
256
4,403
1,726
0
2,617
1,505
0
11,118
W
Baba Yaga
Lạnge
Baba Yaga
7,088
177
0
460
864
403
0
649
187
12,309
0
L
Horus
Pitryk
Horus
817
283
40
497
2,874
1,725
0
1,276
1,469
0
2,610
W
Tiamat
2,773
407
0
783
1,877
1,360
0
918
959
7,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,742
Gold Earned
29,905
88
Minions Killed
114
4
Camps Cleared
5
454,168
Distance Traveled
548,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,339
1,068
18
4
2
121,817
0
W
Neith
6,208
1,242
64
13
0
101,786
0
W
Tsukuyomi
5,411
1,082
5
1
0
117,611
0
L
Thoth
5,373
1,075
22
4
0
100,538
0
W
Nike
6,037
1,207
20
4
2
115,849
0
L
Hades
5,342
1,068
19
4
0
75,892
0
L
Hachiman
5,514
1,103
27
5
2
89,972
0
W
Baba Yaga
6,291
1,258
5
1
0
106,614
0
L
Horus
5,174
1,035
2
0
0
65,949
0
W
Tiamat
5,958
1,192
20
4
3
106,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role