Player Matchup

Fenrir
Fenrir
Silver IV
Kaldr24
Fenrir
Silver IV
Level 124
God Stats
3W - 1L
1,791 SR
Queue Stats
74W - 93L
876 MMR
Solo
Poseidon
Poseidon
Silver III
SinceAJuvenile
Poseidon
Silver III
Level 69
God Stats
11W - 14L
1,780 SR
Queue Stats
116W - 131L
961 MMR
Solo
Jormungandr
Jormungandr
Silver IV
Yautja Celtic 1
Jormungandr
Silver IV
Level 144
God Stats
2W - 5L
1,193 SR
Queue Stats
83W - 112L
684 MMR
Solo
Olorun
Olorun
Silver III
carmine 127
Olorun
Silver III
Level 141
God Stats
11W - 8L
1,774 SR
Queue Stats
106W - 117L
920 MMR
Solo
Ares
Ares
Silver V
carrich80
Ares
Silver V
Level 95
God Stats
17W - 18L
1,515 SR
Queue Stats
155W - 183L
698 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,611 SR
828 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,429 SR
933 MMR
Artio
Artio
Silver III
 
Artio
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver IV
MASTERPRIME3901
Hercules
Silver IV
Level 107
God Stats
2W - 7L
1,163 SR
Queue Stats
77W - 93L
811 MMR
Solo
Sobek
Sobek
Silver V
TheRiser859
Sobek
Silver V
Level 122
God Stats
157W - 142L
1,465 SR
Queue Stats
291W - 332L
628 MMR
Solo
Skadi
Skadi
Silver III
dyin_breed3
Skadi
Silver III
Level 148
God Stats
67W - 51L
1,518 SR
Queue Stats
456W - 498L
773 MMR
Solo
Susano
Susano
Silver II
sebacore96
Susano
Silver II
Level 162
God Stats
2W - 3L
1,500 SR
Queue Stats
208W - 250L
952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kaldr24
Fenrir
11
1 / 1 / 4
6,348
488
6,040
10,875
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
11
2 / 4 / 1
6,804
523
6,566
7,359
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Yautja Celtic 1
Jormungandr
9
0 / 2 / 0
5,853
450
4,195
8,732
5,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
13
3 / 2 / 0
7,211
555
8,072
9,641
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
10
1 / 3 / 2
6,907
531
6,377
11,184
9,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AthenaThanatosZeusOsiris

VS

Bans
Ao KuangAwilixBacchusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 1 / 4
6,232
479
3,672
13,257
11,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
12
2 / 0 / 1
7,497
577
7,759
10,587
10,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 2 / 5
7,235
557
5,563
14,560
11,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 0 / 1
7,330
564
9,111
7,413
2,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
sebacore96
Susano
12
5 / 4 / 1
7,209
555
7,736
11,008
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
11
12
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
4
2
L
Fenrir
Kaldr24
Fenrir
1
1
4
3
W
Hercules
2
0
1
2.5
L
Poseidon
2
4
1
0.63
W
1
2
5
1.75
L
Jormungandr
Yautja Celtic 1
Jormungandr
0
2
0
0
L
Olorun
3
2
0
1.5
L
Ares
1
3
2
0.67
W
3
0
1
3.5
W
Susano
sebacore96
Susano
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,250
Damage
33,841
47,791
Taken
56,825
26,273
Mitigated
40,684
11,563
Healing
18,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,672
527
55
4,232
13,257
11,434
0
6,414
6,843
22,844
4,415
L
Fenrir
Kaldr24
Fenrir
6,040
1,789
0
1,897
10,875
4,971
0
994
9,753
0
40,619
W
Hercules
7,759
3,270
0
3,418
10,587
10,301
0
4,079
6,508
0
51,540
L
Poseidon
6,566
1,746
0
875
7,359
2,182
636
2,372
4,987
45,122
0
W
5,563
584
0
4,435
14,560
11,630
0
8,484
6,076
29,114
1,481
L
Jormungandr
Yautja Celtic 1
Jormungandr
4,195
1,516
0
2,313
8,732
5,972
0
0
8,259
31,965
0
L
Olorun
8,072
3,938
520
4,323
9,641
4,048
0
1,746
7,895
58,509
0
L
Ares
6,377
812
0
1,635
11,184
9,100
395
3,490
7,694
19,337
0
W
9,111
4,769
0
2,940
7,413
2,762
779
3,276
4,137
0
55,229
W
Susano
sebacore96
Susano
7,736
1,547
0
3,841
11,008
4,557
0
2,957
8,051
0
51,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,123
Gold Earned
35,503
300
Minions Killed
338
0
Camps Cleared
0
1,161,076
Distance Traveled
1,298,645
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,232
479
39
3
0
236,842
2
L
Fenrir
6,348
488
57
4
0
243,336
0
W
Hercules
7,497
577
94
7
0
257,408
1
L
Poseidon
6,804
523
62
5
0
209,209
0
W
Sobek
7,235
557
35
3
0
276,365
4
L
Jormungandr
5,853
450
46
4
0
190,583
0
L
Olorun
7,211
555
110
8
0
248,256
1
L
Ares
6,907
531
25
2
0
269,692
2
W
Skadi
7,330
564
99
8
0
245,638
0
W
Susano
7,209
555
71
5
0
282,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role