Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ErlangSheng
Thanatos
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,560 Elo+
Party 1
Yemoja
Yemoja
Nekokaway
Yemoja
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 7L
1,913 Elo+
Party 1
Thor
Thor
hardѕtuck
Thor
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,809 Elo+
Party 1
Team Averages
Level 104
1,500 SR
1,656 Elo+

VS

Team Averages
Level 139
1,516 SR
1,535 Elo+
Hercules
Hercules
Aitanami
Hercules
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 153L
1,521 Elo+
Party 2
Izanami
Izanami
AngeI_of_Venge
Izanami
Level 156
God Stats
2W - 1L
1,809 SR
Queue Stats
107W - 117L
1,527 Elo+
Party 2
Janus
Janus
Atriaaaastro
Janus
Level 88
God Stats
3W - 10L
1,273 SR
Queue Stats
119W - 122L
1,553 Elo+
Party 2
Kuzenbo
Kuzenbo
El-Jojo400
Kuzenbo
Level 126
God Stats
6W - 4L
1,695 SR
Queue Stats
216W - 239L
1,530 Elo+
Party 2
Ne Zha
Ne Zha
Saint-Rat
Ne Zha
Level 166
God Stats
1W - 3L
1,305 SR
Queue Stats
124W - 130L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 0 / 3
6,592
659
3,559
5,555
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Discordia
 
Discordia
10
2 / 0 / 3
5,597
560
6,166
3,307
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ErlangSheng
Thanatos
12
4 / 0 / 2
6,569
657
4,514
9,933
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Nekokaway
Yemoja
9
2 / 0 / 3
5,836
584
3,811
5,938
3,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 0 / 0
6,376
638
3,868
6,071
2,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aitanami
Hercules
10
0 / 1 / 0
5,499
550
3,223
6,550
3,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,090
509
873
6,362
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 0
5,101
510
800
5,814
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
El-Jojo400
Kuzenbo
8
0 / 0 / 0
4,961
496
2,012
6,338
5,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Saint-Rat
Ne Zha
10
0 / 2 / 0
5,010
501
2,981
9,390
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
11
Kills
0
0
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
0
3
2.5
W
Discordia
 
Discordia
2
0
3
3.5
L
Hercules
Aitanami
Hercules
0
1
0
0
L
0
4
0
0
L
0
4
0
0
L
Kuzenbo
El-Jojo400
Kuzenbo
0
0
0
0
W
Thanatos
ErlangSheng
Thanatos
4
0
2
5
W
Yemoja
Nekokaway
Yemoja
2
0
3
3.5
L
Ne Zha
Saint-Rat
Ne Zha
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,918
Damage
9,889
30,804
Taken
34,454
12,958
Mitigated
17,332
19,093
Healing
7,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
3,559
1,764
0
3,759
5,555
2,166
570
719
4,836
0
59,866
W
Discordia
 
Discordia
6,166
202
0
801
3,307
976
0
439
2,828
39,572
0
L
Hercules
Aitanami
Hercules
3,223
1,623
0
3,292
6,550
3,789
0
218
6,332
0
37,015
L
873
542
0
500
6,362
2,085
0
1,212
5,106
0
41,227
L
800
0
0
910
5,814
1,856
0
2,649
2,911
33,085
725
L
Kuzenbo
El-Jojo400
Kuzenbo
2,012
1,129
0
1,854
6,338
5,907
0
2,398
3,834
15,451
0
W
Thanatos
ErlangSheng
Thanatos
4,514
1,720
0
9,388
9,933
4,503
0
669
9,150
0
57,314
W
Yemoja
Nekokaway
Yemoja
3,811
672
1,277
2,118
5,938
3,124
0
972
4,966
16,534
2,008
L
Ne Zha
Saint-Rat
Ne Zha
2,981
1,057
0
1,408
9,390
3,695
0
2,558
6,548
0
41,006
W
3,868
540
0
1,750
6,071
2,189
0
0
5,761
0
44,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,970
Gold Earned
25,661
373
Minions Killed
320
0
Camps Cleared
0
1,064,696
Distance Traveled
1,024,190
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,592
659
104
10
0
193,733
0
W
Discordia
5,597
560
75
8
0
207,957
0
L
Hercules
5,499
550
81
8
0
189,752
4
L
Izanami
5,090
509
86
9
0
187,812
0
L
Janus
5,101
510
84
8
0
203,577
2
L
Kuzenbo
4,961
496
16
2
0
223,810
1
W
Thanatos
6,569
657
94
9
0
245,562
0
W
Yemoja
5,836
584
21
2
0
223,051
2
L
Ne Zha
5,010
501
53
5
0
219,239
0
W
Thor
6,376
638
79
8
0
194,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role