Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Dangess
Ix Chel
Level 63
God Stats
20W - 10L
1,885 SR
Queue Stats
53W - 38L
1,481 Elo+
Party 3
Cthulhu
Cthulhu
EjkiWielki420
Cthulhu
Level 37
God Stats
11W - 15L
1,278 SR
Queue Stats
33W - 37L
1,392 Elo+
Party 2
Thor
Thor
PanOszkar
Thor
Level 26
God Stats
0W - 2L
1,298 SR
Queue Stats
3W - 7L
1,344 Elo+
Party 2
Anhur
Anhur
mefa_9
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 65L
1,481 Elo+
Party 3
Team Averages
Level 45
1,492 SR
1,439 Elo+

VS

Team Averages
Level 84
1,518 SR
1,497 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Hatexly
Bellona
Level 39
God Stats
5W - 2L
1,616 SR
Queue Stats
38W - 28L
1,595 Elo+
Solo
Medusa
Medusa
b3ckak0s
Medusa
Level 67
God Stats
13W - 15L
1,451 SR
Queue Stats
186W - 228L
1,428 Elo+
Party 1
Charybdis
Charybdis
frozz094
Charybdis
Level 106
God Stats
200W - 169L
1,522 SR
Queue Stats
398W - 386L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 1 / 1
5,189
519
2,046
11,732
8,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
Dangess
Ix Chel
12
2 / 0 / 3
6,626
663
5,386
3,776
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
11
0 / 2 / 1
5,800
580
4,807
8,700
7,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
10
4 / 0 / 1
5,692
569
5,119
8,900
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
mefa_9
Anhur
9
1 / 4 / 1
4,905
491
2,935
8,385
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 3 / 0
5,749
575
2,086
6,493
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
9
0 / 3 / 0
4,947
495
2,071
9,314
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Bellona
Hatexly
Bellona
12
2 / 0 / 0
6,477
648
7,953
9,950
7,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
b3ckak0s
Medusa
10
2 / 2 / 3
5,843
584
9,389
5,967
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
frozz094
Charybdis
10
3 / 0 / 2
6,186
619
7,380
5,419
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
8
Kills
7
7
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
1
1.5
W
Kukulkan
 
Kukulkan
0
3
0
0
W
Loki
 
Loki
0
3
0
0
L
Ix Chel
Dangess
Ix Chel
2
0
3
3.5
L
Cthulhu
0
2
1
0.25
W
Bellona
Hatexly
Bellona
2
0
0
2
L
Thor
4
0
1
4.5
W
Medusa
b3ckak0s
Medusa
2
2
3
1.75
W
Charybdis
frozz094
Charybdis
3
0
2
4
L
Anhur
mefa_9
Anhur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,293
Damage
28,879
41,493
Taken
37,143
24,234
Mitigated
16,166
9,814
Healing
15,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,046
0
0
2,999
11,732
8,456
0
79
11,653
0
38,779
W
Kukulkan
 
Kukulkan
2,086
397
0
679
6,493
2,288
0
4,711
1,782
36,188
0
W
Loki
 
Loki
2,071
540
0
5,390
9,314
2,900
0
717
8,593
0
42,674
L
Ix Chel
Dangess
Ix Chel
5,386
682
200
1,229
3,776
1,583
585
1,804
1,972
47,482
2,623
L
Cthulhu
4,807
287
0
2,642
8,700
7,557
0
0
8,050
33,661
1,855
W
Bellona
Hatexly
Bellona
7,953
2,431
0
5,612
9,950
7,508
0
3,625
5,549
0
46,768
L
Thor
5,119
1,858
0
874
8,900
3,806
0
282
8,434
0
31,106
W
Medusa
b3ckak0s
Medusa
9,389
2,247
0
959
5,967
1,649
0
0
5,967
552
37,687
W
Charybdis
frozz094
Charybdis
7,380
3,333
0
3,103
5,419
1,821
0
0
5,419
0
41,332
L
Anhur
mefa_9
Anhur
2,935
1,140
0
1,870
8,385
2,832
0
71
8,314
0
19,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,212
Gold Earned
29,202
295
Minions Killed
360
0
Camps Cleared
0
1,064,078
Distance Traveled
1,054,848
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,189
519
58
6
0
224,228
0
W
Kukulkan
5,749
575
87
9
0
192,603
0
W
Loki
4,947
495
64
6
0
202,343
0
L
Ix Chel
6,626
663
83
8
0
202,545
4
L
Cthulhu
5,800
580
70
7
0
204,510
0
W
Bellona
6,477
648
86
9
0
231,597
0
L
Thor
5,692
569
50
5
0
246,130
0
W
Medusa
5,843
584
56
6
0
225,858
0
W
Charybdis
6,186
619
67
7
0
202,447
0
L
Anhur
4,905
491
34
3
0
186,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role