Player Matchup

Thoth
Thoth
JollyVixen
Thoth
Level 80
God Stats
4W - 4L
1,213 SR
Queue Stats
543W - 554L
1,358 Elo+
Solo
King Arthur
King Arthur
KhalifaJay23
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 77L
1,356 Elo+
Solo
Zeus
Zeus
Rican_Assasin27
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,204 Elo+
Solo
Mulan
Mulan
TurkeyHill1111
Mulan
Level 17
God Stats
4W - 6L
1,356 SR
Queue Stats
565W - 578L
1,272 Elo+
Solo
Surtr
Surtr
guardia_silente5
Surtr
Level 116
God Stats
28W - 23L
1,645 SR
Queue Stats
1,036W - 1,093L
1,446 Elo+
Solo
Team Averages
Level 73
1,443 SR
1,327 Elo+

VS

Team Averages
Level 60
1,412 SR
1,411 Elo+
Kali
Kali
Bigdikbeavrslayr
Kali
Level 69
God Stats
1W - 1L
1,308 SR
Queue Stats
100W - 123L
1,371 Elo+
Party 1
Nemesis
Nemesis
Otizzle
Nemesis
Level 60
God Stats
4W - 6L
1,563 SR
Queue Stats
386W - 423L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ToonzCluez
Ah Muzen Cab
Level 89
God Stats
10W - 8L
1,315 SR
Queue Stats
358W - 344L
1,492 Elo+
Solo
Raijin
Raijin
TrillSanchez46
Raijin
Level 38
God Stats
2W - 1L
1,473 SR
Queue Stats
77W - 82L
1,395 Elo+
Solo
Fenrir
Fenrir
Zaymigo_
Fenrir
Level 46
God Stats
2W - 2L
1,401 SR
Queue Stats
68W - 88L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
3 / 8 / 6
10,689
713
8,911
17,882
8,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
KhalifaJay23
King Arthur
1
0 / 0 / 0
4,104
274
0
0
0
20
4 / 5 / 5
12,447
830
21,183
13,156
6,366
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 0 / 0
7,104
474
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

20
10 / 6 / 1
12,115
808
23,178
24,531
39,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 9
13,255
884
12,987
17,324
8,729
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Otizzle
Nemesis
17
3 / 2 / 5
11,213
748
3,177
7,983
8,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
ToonzCluez
Ah Muzen Cab
20
4 / 3 / 10
13,050
870
22,204
16,397
9,091
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 4 / 10
10,930
729
6,616
11,395
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Zaymigo_
Fenrir
17
4 / 7 / 7
10,915
728
4,588
15,403
8,536
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
17
Kills
19
19
Deaths
19
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
L
Thoth
3
8
6
0.75
L
King Arthur
KhalifaJay23
King Arthur
0
0
0
0
W
Nemesis
Otizzle
Nemesis
3
2
5
2.75
L
4
5
5
1.3
W
Ah Muzen Cab
ToonzCluez
Ah Muzen Cab
4
3
10
3
W
1
4
10
1.5
L
0
0
0
0
W
Fenrir
Zaymigo_
Fenrir
4
7
7
1.07
L
10
6
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,272
Damage
49,572
55,569
Taken
68,502
53,723
Mitigated
40,644
11,881
Healing
19,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,987
6,213
930
7,812
17,324
8,729
1,156
7,687
9,637
0
26,792
L
Thoth
8,911
1,451
183
1,884
17,882
8,097
639
2,225
15,520
20,648
0
L
King Arthur
KhalifaJay23
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Otizzle
Nemesis
3,177
1,013
665
1,784
7,983
8,697
375
3,405
4,578
0
8,475
L
21,183
2,640
1,082
3,190
13,156
6,366
627
1,429
11,683
48,972
0
W
Ah Muzen Cab
ToonzCluez
Ah Muzen Cab
22,204
6,030
2,411
1,355
16,397
9,091
1,771
9,909
6,488
0
51,398
W
6,616
530
679
1,584
11,395
5,591
0
5,293
6,102
29,534
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
Zaymigo_
Fenrir
4,588
1,710
701
1,521
15,403
8,536
395
6,422
8,981
0
13,382
L
23,178
4,613
763
4,779
24,531
39,260
38
2,962
21,294
3,519
41,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,459
Gold Earned
59,363
154
Minions Killed
201
0
Camps Cleared
0
755,469
Distance Traveled
1,188,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,255
884
31
2
0
264,420
0
L
Thoth
10,689
713
29
2
0
232,166
0
L
King Arthur
4,104
274
0
0
0
0
0
W
Nemesis
11,213
748
10
1
0
148,609
0
L
Zeus
12,447
830
83
6
0
256,594
0
W
Ah Muzen Cab
13,050
870
77
5
0
304,623
0
W
Raijin
10,930
729
67
4
0
217,941
0
L
Mulan
7,104
474
0
0
0
0
0
W
Fenrir
10,915
728
16
1
0
253,139
0
L
Surtr
12,115
808
42
3
0
266,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role