Player Matchup

Yu Huang
Yu Huang
Aegniors
Yu Huang
Level 30
God Stats
0W - 3L
1,586 SR
Queue Stats
27W - 28L
1,532 Elo+
Party 2
Martichoras
Martichoras
BaybyBear
Martichoras
Level 124
God Stats
0W - 4L
1,548 SR
Queue Stats
42W - 51L
1,499 Elo+
Party 2
Ne Zha
Ne Zha
Vodkman
Ne Zha
Level 62
God Stats
5W - 4L
1,639 SR
Queue Stats
106W - 92L
1,540 Elo+
Party 2
Team Averages
Level 72
1,591 SR
1,524 Elo+

VS

Team Averages
Level 114
1,667 SR
1,579 Elo+
Camazotz
Camazotz
Kim8MyDog
Camazotz
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 34L
1,598 Elo+
Party 1
Surtr
Surtr
PinchedBobcat3
Surtr
Level 127
God Stats
3W - 0L
1,722 SR
Queue Stats
8W - 5L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
danichuela19
Baron Samedi
Level 126
God Stats
2W - 1L
1,779 SR
Queue Stats
27W - 19L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Aegniors
Yu Huang
15
2 / 6 / 6
9,890
659
12,673
10,756
4,807
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
BaybyBear
Martichoras
16
7 / 4 / 2
11,124
742
19,423
19,040
9,631
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Vodkman
Ne Zha
14
0 / 5 / 7
9,481
632
16,570
19,757
13,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Kim8MyDog
Camazotz
15
2 / 4 / 9
10,794
720
12,775
18,483
8,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 4 / 4
12,190
813
14,056
24,643
24,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
danichuela19
Baron Samedi
18
3 / 1 / 9
11,606
774
14,302
13,091
7,382
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
9
Kills
15
15
Deaths
9
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Aegniors
Yu Huang
2
6
6
0.83
L
Martichoras
BaybyBear
Martichoras
7
4
2
2
W
Camazotz
Kim8MyDog
Camazotz
2
4
9
1.63
W
10
4
4
3
L
Ne Zha
Vodkman
Ne Zha
0
5
7
0.7
W
Baron Samedi
danichuela19
Baron Samedi
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,666
Damage
41,133
49,553
Taken
56,217
28,402
Mitigated
40,144
9,138
Healing
14,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Aegniors
Yu Huang
12,673
1,367
0
980
10,756
4,807
0
3,452
7,102
36,109
409
L
Martichoras
BaybyBear
Martichoras
19,423
6,575
0
6,254
19,040
9,631
884
5,385
13,071
0
55,660
W
Camazotz
Kim8MyDog
Camazotz
12,775
3,457
0
6,946
18,483
8,694
719
3,926
14,503
0
42,254
W
14,056
2,967
0
2,541
24,643
24,068
98
6,533
18,039
785
29,615
L
Ne Zha
Vodkman
Ne Zha
16,570
2,407
0
1,904
19,757
13,964
282
6,250
12,849
520
56,667
W
Baron Samedi
danichuela19
Baron Samedi
14,302
1,139
1,543
3,630
13,091
7,382
488
2,678
10,350
57,964
329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,495
Gold Earned
34,590
216
Minions Killed
178
0
Camps Cleared
0
756,842
Distance Traveled
811,582
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,890
659
62
4
0
241,795
1
L
Martichoras
11,124
742
94
6
0
243,623
2
W
Camazotz
10,794
720
58
4
0
283,201
0
W
Surtr
12,190
813
31
2
0
280,643
0
L
Ne Zha
9,481
632
60
4
0
271,424
2
W
Baron Samedi
11,606
774
89
6
0
247,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role