Player Matchup

Chiron
Chiron
BlaseSpartanx18
Chiron
Level 155
God Stats
2W - 2L
1,520 SR
Queue Stats
135W - 89L
1,623 Elo+
Solo
Geb
Geb
Gazorpozorp
Geb
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 107L
1,554 Elo+
Solo
Ne Zha
Ne Zha
JumboNasty
Ne Zha
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
107W - 103L
1,494 Elo+
Solo
Thor
Thor
Sidweed4i21
Thor
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 141L
1,504 Elo+
Solo
Nu Wa
Nu Wa
SyanStormtamer
Nu Wa
Level 148
God Stats
9W - 7L
1,332 SR
Queue Stats
787W - 344L
1,709 Elo+
Solo
Team Averages
Level 145
1,470 SR
1,577 Elo+

VS

Team Averages
Level 140
1,504 SR
1,528 Elo+
Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Ko0lhoboe
Chiron
Level 170
God Stats
7W - 6L
1,710 SR
Queue Stats
262W - 265L
1,623 Elo+
Solo
King Arthur
King Arthur
XXBabaikaXX
King Arthur
Level 126
God Stats
1W - 3L
1,260 SR
Queue Stats
138W - 165L
1,471 Elo+
Solo
Anhur
Anhur
iolrabbit
Anhur
Level 86
God Stats
7W - 15L
1,475 SR
Queue Stats
493W - 510L
1,559 Elo+
Solo
Tyr
Tyr
tonyhd1786
Tyr
Level 170
God Stats
6W - 7L
1,575 SR
Queue Stats
531W - 562L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
9,298
845
15,829
11,430
5,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 6
9,448
859
7,081
14,934
16,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
JumboNasty
Ne Zha
16
4 / 1 / 10
9,178
834
12,375
9,224
5,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 8
8,195
745
5,788
12,401
5,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 2 / 11
9,222
838
16,363
7,813
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 5 / 5
7,990
726
7,417
11,575
3,924
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Ko0lhoboe
Chiron
15
4 / 3 / 6
8,333
758
14,640
11,499
4,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
XXBabaikaXX
King Arthur
14
2 / 4 / 8
7,769
706
6,943
15,289
13,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anhur
iolrabbit
Anhur
13
1 / 3 / 8
7,750
705
6,769
9,485
3,248
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 7
8,150
741
12,313
13,019
14,911
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
18
Kills
11
11
Deaths
18
43
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
5
5
0.9
W
4
2
8
4
W
4
3
6
2.33
W
Ne Zha
JumboNasty
Ne Zha
4
1
10
9
L
Chiron
Ko0lhoboe
Chiron
4
3
6
2.33
W
1
3
8
1.67
W
5
2
11
5.25
L
King Arthur
XXBabaikaXX
King Arthur
2
4
8
1.5
L
Anhur
iolrabbit
Anhur
1
3
8
1.67
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,436
Damage
48,082
55,802
Taken
60,867
37,686
Mitigated
39,799
15,976
Healing
19,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,417
1,967
1,258
1,453
11,575
3,924
53
2,866
8,437
27,985
0
W
15,829
4,903
864
3,649
11,430
5,506
710
2,029
9,401
0
33,145
W
7,081
669
2,159
2,008
14,934
16,823
466
2,534
12,400
11,962
1,814
W
Ne Zha
JumboNasty
Ne Zha
12,375
1,236
1,628
2,414
9,224
5,566
161
1,744
7,480
0
31,611
L
Chiron
Ko0lhoboe
Chiron
14,640
3,193
1,446
2,489
11,499
4,185
58
4,120
7,044
0
28,346
W
5,788
217
701
1,389
12,401
5,990
292
2,383
10,018
234
10,268
W
16,363
3,286
910
254
7,813
3,801
1,371
1,645
6,168
27,165
0
L
King Arthur
XXBabaikaXX
King Arthur
6,943
159
667
1,284
15,289
13,531
0
6,343
8,610
0
16,717
L
Anhur
iolrabbit
Anhur
6,769
3,630
2,026
2,451
9,485
3,248
0
3,038
6,225
0
19,562
L
12,313
418
2,282
4,441
13,019
14,911
0
5,121
7,584
4,264
18,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,341
Gold Earned
39,992
130
Minions Killed
135
0
Camps Cleared
0
1,045,645
Distance Traveled
1,042,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,990
726
37
3
0
189,562
0
W
Chiron
9,298
845
43
4
0
197,443
0
W
Geb
9,448
859
15
1
0
199,317
0
W
Ne Zha
9,178
834
30
3
0
261,239
0
L
Chiron
8,333
758
30
3
0
207,773
0
W
Thor
8,195
745
14
1
0
184,276
0
W
Nu Wa
9,222
838
28
3
0
203,370
0
L
King Arthur
7,769
706
17
2
0
200,540
0
L
Anhur
7,750
705
31
3
0
213,894
0
L
Tyr
8,150
741
20
2
0
230,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role