Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
ErlangSheng
Ravana
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,523 Elo+
Party 1
Ix Chel
Ix Chel
Nekokaway
Ix Chel
Level 48
God Stats
2W - 0L
1,757 SR
Queue Stats
32W - 7L
1,906 Elo+
Party 1
Olorun
Olorun
hardѕtuck
Olorun
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,734 Elo+
Party 1
Team Averages
Level 104
1,551 SR
1,633 Elo+

VS

Team Averages
Level 119
1,517 SR
1,523 Elo+
Janus
Janus
Cherlar
Janus
Level 108
God Stats
6W - 8L
1,391 SR
Queue Stats
116W - 117L
1,544 Elo+
Party 2
Geb
Geb
Flaminj2
Geb
Level 127
God Stats
6W - 6L
1,696 SR
Queue Stats
90W - 91L
1,521 Elo+
Party 2
Mulan
Mulan
K9Plums
Mulan
Level 143
God Stats
1W - 4L
1,351 SR
Queue Stats
114W - 115L
1,535 Elo+
Party 2
Rama
Rama
Ulysses7107
Rama
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,492 Elo+
Party 2
Mercury
Mercury
shadow1136
Mercury
Level 68
God Stats
10W - 5L
1,647 SR
Queue Stats
237W - 215L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
2 / 1 / 3
6,129
613
6,569
5,920
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
 
Bacchus
10
1 / 1 / 4
5,553
555
3,869
8,594
6,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
12
4 / 2 / 1
6,228
623
5,192
7,430
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Nekokaway
Ix Chel
12
1 / 1 / 2
6,280
628
6,468
5,032
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
hardѕtuck
Olorun
11
3 / 2 / 0
6,836
684
5,610
8,071
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cherlar
Janus
10
2 / 1 / 0
5,764
576
4,044
5,479
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 2
5,139
514
4,696
8,155
4,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
K9Plums
Mulan
10
2 / 3 / 1
6,136
614
6,521
10,138
6,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
3 / 2 / 0
5,354
535
5,058
7,624
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
shadow1136
Mercury
8
0 / 4 / 2
4,667
467
1,604
8,635
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
7
7
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
1
3
3.5
W
Bacchus
 
Bacchus
1
1
4
3
L
Janus
Cherlar
Janus
2
1
0
2
W
Ravana
4
2
1
2.25
L
0
1
2
1
L
Mulan
K9Plums
Mulan
2
3
1
0.83
W
Ix Chel
Nekokaway
Ix Chel
1
1
2
2
L
3
2
0
1.5
W
Olorun
hardѕtuck
Olorun
3
2
0
1.5
L
Mercury
shadow1136
Mercury
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,708
Damage
21,923
35,047
Taken
40,031
17,418
Mitigated
19,105
12,688
Healing
10,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,569
4,098
0
2,710
5,920
2,323
0
1,005
4,915
0
47,424
W
Bacchus
 
Bacchus
3,869
608
0
2,193
8,594
6,908
0
1,334
7,260
19,385
0
L
Janus
Cherlar
Janus
4,044
140
0
580
5,479
1,918
0
2,739
2,740
43,011
0
W
Ravana
5,192
2,389
0
1,092
7,430
3,324
0
3,086
4,060
0
44,871
L
4,696
889
1,091
1,915
8,155
4,998
0
3,041
5,114
16,673
1,256
L
Mulan
K9Plums
Mulan
6,521
989
0
2,896
10,138
6,100
0
5,558
4,580
0
45,892
W
Ix Chel
Nekokaway
Ix Chel
6,468
1,211
1,094
1,985
5,032
1,986
0
2,544
2,298
52,387
0
L
5,058
3,796
0
2,433
7,624
2,834
0
1,412
6,212
0
33,906
W
Olorun
hardѕtuck
Olorun
5,610
3,362
90
3,524
8,071
2,877
715
0
8,071
49,530
7,306
L
Mercury
shadow1136
Mercury
1,604
1,195
0
1,430
8,635
3,255
0
2,560
6,075
0
26,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,026
Gold Earned
27,060
351
Minions Killed
311
0
Camps Cleared
0
1,068,645
Distance Traveled
1,034,652
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,129
613
80
8
0
194,054
0
W
Bacchus
5,553
555
17
2
0
223,189
1
L
Janus
5,764
576
100
10
0
223,443
3
W
Ravana
6,228
623
72
7
0
243,307
0
L
Geb
5,139
514
20
2
0
201,083
2
L
Mulan
6,136
614
83
8
0
182,521
0
W
Ix Chel
6,280
628
88
9
0
226,866
0
L
Rama
5,354
535
60
6
0
187,619
0
W
Olorun
6,836
684
94
9
0
181,229
0
L
Mercury
4,667
467
48
5
0
239,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role