Player Matchup

Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ArcaneErran
Merlin
Level 97
God Stats
10W - 1L
1,558 SR
Queue Stats
245W - 49L
1,798 Elo+
Party 1
Guan Yu
Guan Yu
DrJuicenstein
Guan Yu
Level 158
God Stats
7W - 0L
1,730 SR
Queue Stats
320W - 95L
1,730 Elo+
Party 1
Ymir
Ymir
Gr8HornedOwl
Ymir
Level 203
God Stats
16W - 3L
1,806 SR
Queue Stats
214W - 80L
1,761 Elo+
Party 1
Team Averages
Level 152
1,619 SR
1,658 Elo+

VS

Team Averages
Level 109
1,458 SR
1,455 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
FadelessSmoke
Cupid
Level 105
God Stats
2W - 2L
1,400 SR
Queue Stats
11W - 14L
1,511 Elo+
Solo
Eset
Eset
RyuSinji
Eset
Level 154
God Stats
0W - 1L
1,561 SR
Queue Stats
6W - 15L
1,395 Elo+
Party 2
Ra
Ra
TheTae006
Ra
Level 25
God Stats
3W - 4L
1,452 SR
Queue Stats
5W - 9L
1,487 Elo+
Party 2
Neith
Neith
TimoTheos TM
Neith
Level 123
God Stats
84W - 112L
1,378 SR
Queue Stats
1,305W - 1,393L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 3
6,393
1,279
3,861
1,442
567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
 
Nu Wa
11
1 / 0 / 3
6,281
1,256
2,493
1,307
493
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
11
1 / 0 / 7
6,211
1,242
4,564
2,020
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Guan Yu
11
1 / 0 / 7
6,109
1,222
2,690
6,052
6,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 0 / 5
7,045
1,409
4,868
6,762
5,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

389

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 0 / 0
5,706
1,141
1,047
3,447
2,306
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 1 / 0
5,556
1,111
3,043
2,604
786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
10
0 / 2 / 0
5,712
1,142
6,912
5,924
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 0
5,475
1,095
2,759
7,992
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
3,575
715
0
77
29

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
9
Kills
0
0
Deaths
9
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
3
4.5
W
Nu Wa
 
Nu Wa
1
0
3
2.5
L
Xing Tian
 
Xing Tian
0
0
0
0
W
Merlin
1
0
7
4.5
W
Guan Yu
1
0
7
4.5
L
0
1
0
0
W
3
0
5
5.5
L
Eset
0
2
0
0
L
0
6
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,476
Damage
13,761
17,583
Taken
20,044
14,267
Mitigated
7,965
3,177
Healing
1,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,861
643
0
599
1,442
567
0
821
527
0
11,085
W
Nu Wa
 
Nu Wa
2,493
1,194
0
615
1,307
493
0
721
524
21,714
1,277
L
Xing Tian
 
Xing Tian
1,047
0
0
0
3,447
2,306
0
1,818
1,415
9,825
154
W
Merlin
4,564
350
0
24
2,020
733
0
1,349
482
13,698
0
W
Guan Yu
2,690
505
473
1,038
6,052
6,524
0
2,897
2,804
0
7,407
L
3,043
1,512
20
171
2,604
786
0
772
1,766
0
13,884
W
4,868
2,106
0
428
6,762
5,950
0
3,741
2,564
8,914
0
L
Eset
6,912
743
130
673
5,924
1,574
0
3,311
2,435
23,601
0
L
2,759
203
318
133
7,992
3,270
0
5,120
2,510
6,904
0
L
0
0
0
0
77
29
0
77
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,039
Gold Earned
26,024
110
Minions Killed
107
8
Camps Cleared
3
527,726
Distance Traveled
367,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,393
1,279
20
4
1
95,407
0
W
Nu Wa
6,281
1,256
41
8
6
85,439
0
L
Xing Tian
5,706
1,141
17
3
0
85,381
0
W
Merlin
6,211
1,242
31
6
1
114,808
0
W
Guan Yu
6,109
1,222
8
2
0
120,222
0
L
Cupid
5,556
1,111
38
8
0
98,547
0
W
Ymir
7,045
1,409
10
2
0
111,850
0
L
Eset
5,712
1,142
42
8
2
99,901
0
L
Ra
5,475
1,095
10
2
1
83,176
0
L
Neith
3,575
715
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role