Player Matchup

Cthulhu
Cthulhu
Witherscull
Cthulhu
Level 12
God Stats
2W - 1L
1,679 SR
Queue Stats
2W - 1L
1,799 Elo+
Party 1
Cerberus
Cerberus
boomerx900
Cerberus
Level 39
God Stats
2W - 4L
1,379 SR
Queue Stats
18W - 25L
1,475 Elo+
Party 1
Mercury
Mercury
xZoomder
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,475 Elo+
Party 1
Team Averages
Level 26
1,519 SR
1,583 Elo+

VS

Team Averages
Level 65
1,777 SR
1,597 Elo+
Raijin
Raijin
CuixD18
Raijin
Level 62
God Stats
31W - 21L
1,575 SR
Queue Stats
65W - 59L
1,552 Elo+
Solo
Hou Yi
Hou Yi
TekCharizard710
Hou Yi
Level 38
God Stats
2W - 2L
1,853 SR
Queue Stats
3W - 5L
1,632 Elo+
Solo
Horus
Horus
aGarbagePanda
Horus
Level 94
God Stats
15W - 4L
1,905 SR
Queue Stats
219W - 131L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Witherscull
Cthulhu
13
1 / 5 / 2
8,453
650
4,480
14,392
13,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
boomerx900
Cerberus
15
1 / 1 / 4
8,682
668
9,211
15,639
12,890
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
xZoomder
Mercury
14
2 / 4 / 1
9,079
698
5,410
11,031
5,130
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CuixD18
Raijin
14
0 / 2 / 6
9,428
725
9,471
6,905
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 1 / 1
11,155
858
18,445
12,159
5,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 8
9,177
706
7,796
14,608
14,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
10
10
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
CuixD18
Raijin
0
2
6
1.5
W
9
1
1
9.5
L
Cthulhu
Witherscull
Cthulhu
1
5
2
0.4
W
1
2
8
2.5
L
Cerberus
boomerx900
Cerberus
1
1
4
3
L
Mercury
xZoomder
Mercury
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,101
Damage
35,712
41,062
Taken
33,672
31,375
Mitigated
22,978
8,896
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
CuixD18
Raijin
9,471
1,109
0
747
6,905
3,122
237
3,645
3,260
56,508
0
W
18,445
10,862
0
4,079
12,159
5,330
1,957
5,640
6,514
0
62,324
L
Cthulhu
Witherscull
Cthulhu
4,480
403
0
0
14,392
13,355
0
2,754
11,304
26,634
0
W
7,796
2,455
2,096
4,919
14,608
14,526
150
4,697
9,901
0
15,091
L
Cerberus
boomerx900
Cerberus
9,211
97
0
7,706
15,639
12,890
0
4,742
10,473
30,680
961
L
Mercury
xZoomder
Mercury
5,410
784
0
1,190
11,031
5,130
0
2,078
8,748
0
26,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,214
Gold Earned
29,760
137
Minions Killed
186
0
Camps Cleared
0
741,765
Distance Traveled
708,029
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,428
725
91
7
0
231,450
2
W
Hou Yi
11,155
858
76
6
0
216,883
4
L
Cthulhu
8,453
650
41
3
0
238,284
0
W
Horus
9,177
706
19
1
0
259,696
4
L
Cerberus
8,682
668
43
3
0
256,584
0
L
Mercury
9,079
698
53
4
0
246,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role