Player Matchup

Kuzenbo
Kuzenbo
Gold IV
Arcami
Kuzenbo
Gold IV
Level 146
God Stats
4W - 3L
1,428 SR
Queue Stats
28W - 25L
1,703 MMR
Party 1
Agni
Agni
Gold V
Busquets19
Agni
Gold V
Level 102
God Stats
7W - 4L
1,576 SR
Queue Stats
23W - 18L
1,733 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
Chicle98
Gilgamesh
Gold V
Level 109
God Stats
4W - 4L
1,663 SR
Queue Stats
22W - 16L
1,516 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,556 SR
1,651 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,599 SR
1,616 MMR
Zhong Kui
Zhong Kui
Gold IV
FranckDubosc69
Zhong Kui
Gold IV
Level 89
God Stats
2W - 1L
1,540 SR
Queue Stats
7W - 2L
1,687 MMR
Party 2
Hou Yi
Hou Yi
Gold V
MaxLePorc
Hou Yi
Gold V
Level 162
God Stats
7W - 1L
1,679 SR
Queue Stats
35W - 13L
1,614 MMR
Party 2
Atlas
Atlas
Gold III
MediaMax
Atlas
Gold III
Level 83
God Stats
5W - 5L
1,578 SR
Queue Stats
63W - 71L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arcami
Kuzenbo
14
1 / 2 / 1
9,401
588
11,114
19,252
23,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 3 / 2
10,121
633
15,611
12,337
6,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Chicle98
Gilgamesh
15
1 / 3 / 0
9,572
598
8,074
20,815
22,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
OdinAchillesCthulhuBaron SamediJormungandr

VS

Bans
SobekHerculesAnhurBacchusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FranckDubosc69
Zhong Kui
19
2 / 0 / 6
12,198
762
17,510
15,906
13,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hou Yi
MaxLePorc
Hou Yi
19
6 / 0 / 2
12,533
783
18,234
10,839
5,917
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
MediaMax
Atlas
16
0 / 2 / 8
10,683
668
11,185
18,855
13,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
8
8
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Arcami
Kuzenbo
1
2
1
0.75
L
0
3
2
0.33
L
Gilgamesh
Chicle98
Gilgamesh
1
3
0
0.33
W
Zhong Kui
FranckDubosc69
Zhong Kui
2
0
6
5
W
Hou Yi
MaxLePorc
Hou Yi
6
0
2
7
W
Atlas
MediaMax
Atlas
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,799
Damage
46,929
52,404
Taken
45,600
51,853
Mitigated
32,631
10,644
Healing
21,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Arcami
Kuzenbo
11,114
2,994
0
4,329
19,252
23,413
0
6,852
10,754
20,380
1,053
L
15,611
419
134
1,254
12,337
6,305
0
7,748
3,811
72,428
1,100
L
Gilgamesh
Chicle98
Gilgamesh
8,074
1,560
0
4,927
20,815
22,135
0
10,258
9,230
0
30,645
W
Zhong Kui
FranckDubosc69
Zhong Kui
17,510
5,243
0
10,954
15,906
13,381
1,429
7,645
7,517
82,600
10,644
W
Hou Yi
MaxLePorc
Hou Yi
18,234
8,945
0
4,056
10,839
5,917
1,502
5,981
4,379
0
73,384
W
Atlas
MediaMax
Atlas
11,185
2,303
0
6,809
18,855
13,333
334
10,434
7,481
32,256
1,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,094
Gold Earned
35,414
195
Minions Killed
283
0
Camps Cleared
0
1,007,873
Distance Traveled
914,747
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,401
588
23
1
0
350,302
4
L
Agni
10,121
633
133
8
0
304,770
0
L
Gilgamesh
9,572
598
39
2
0
352,801
0
W
Zhong Kui
12,198
762
148
9
0
309,261
0
W
Hou Yi
12,533
783
94
6
0
308,320
0
W
Atlas
10,683
668
41
3
0
297,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role