Player Matchup

Chaac
Chaac
APrancingPup
Chaac
Level 100
God Stats
10W - 2L
1,786 SR
Queue Stats
69W - 62L
1,463 Elo+
Solo
Ishtar
Ishtar
Candieee
Ishtar
Level 148
God Stats
70W - 66L
1,570 SR
Queue Stats
259W - 252L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
Covert J
Tsukuyomi
Level 126
God Stats
7W - 6L
1,461 SR
Queue Stats
162W - 149L
1,492 Elo+
Solo
Aphrodite
Aphrodite
Lightning Fury4
Aphrodite
Level 128
God Stats
2W - 2L
1,353 SR
Queue Stats
122W - 129L
1,416 Elo+
Solo
Nemesis
Nemesis
MattyG904
Nemesis
Level 156
God Stats
18W - 18L
1,546 SR
Queue Stats
99W - 106L
1,504 Elo+
Solo
Team Averages
Level 132
1,543 SR
1,484 Elo+

VS

Team Averages
Level 106
1,619 SR
1,479 Elo+
Susano
Susano
 
Susano
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
ATargaryen
Freya
Level 125
God Stats
52W - 28L
1,599 SR
Queue Stats
106W - 91L
1,477 Elo+
Party 1
Zhong Kui
Zhong Kui
IncredulousOwly
Zhong Kui
Level 42
God Stats
3W - 1L
1,873 SR
Queue Stats
134W - 142L
1,443 Elo+
Solo
Danzaburou
Danzaburou
WonderBreadUSA
Danzaburou
Level 121
God Stats
3W - 2L
1,781 SR
Queue Stats
34W - 27L
1,548 Elo+
Solo
Shiva
Shiva
kiimocho
Shiva
Level 107
God Stats
5W - 5L
1,340 SR
Queue Stats
26W - 42L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
10,245
539
5,746
17,390
15,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ishtar
Candieee
Ishtar
16
3 / 6 / 1
9,618
506
8,849
16,643
6,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Covert J
Tsukuyomi
18
3 / 2 / 5
10,595
558
15,461
15,906
7,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Lightning Fury4
Aphrodite
16
0 / 3 / 8
9,992
526
4,206
19,949
16,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nemesis
MattyG904
Nemesis
19
7 / 0 / 1
11,234
591
9,057
13,776
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
4 / 4 / 4
9,071
477
7,447
17,731
7,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
16
4 / 4 / 0
10,112
532
12,312
14,206
6,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
IncredulousOwly
Zhong Kui
11
1 / 2 / 1
7,468
393
4,226
9,624
7,456
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Danzaburou
WonderBreadUSA
Danzaburou
16
3 / 4 / 4
10,168
535
13,117
17,062
8,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shiva
kiimocho
Shiva
15
2 / 2 / 4
8,667
456
8,578
13,286
13,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
16
Kills
14
14
Deaths
16
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
4
4
1.5
W
3
3
2
1.33
L
Freya
4
4
0
1
W
Ishtar
Candieee
Ishtar
3
6
1
0.58
W
Tsukuyomi
Covert J
Tsukuyomi
3
2
5
2.75
L
Zhong Kui
IncredulousOwly
Zhong Kui
1
2
1
0.75
W
Aphrodite
Lightning Fury4
Aphrodite
0
3
8
1.33
W
Nemesis
MattyG904
Nemesis
7
0
1
7.5
L
Danzaburou
WonderBreadUSA
Danzaburou
3
4
4
1.25
L
Shiva
kiimocho
Shiva
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,319
Damage
45,680
83,664
Taken
71,909
52,479
Mitigated
43,185
30,234
Healing
21,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,447
1,346
0
7,200
17,731
7,787
0
497
17,234
0
77,548
W
5,746
438
0
7,170
17,390
15,801
502
10,592
5,991
119
61,148
L
Freya
12,312
3,647
0
2,547
14,206
6,403
1,320
0
14,206
72,963
560
W
Ishtar
Candieee
Ishtar
8,849
4,901
0
3,799
16,643
6,854
462
2,306
14,117
0
67,443
W
Tsukuyomi
Covert J
Tsukuyomi
15,461
4,272
0
1,479
15,906
7,565
32
2,829
12,900
0
102,272
L
Zhong Kui
IncredulousOwly
Zhong Kui
4,226
437
0
4,523
9,624
7,456
0
158
9,466
60,316
0
W
Aphrodite
Lightning Fury4
Aphrodite
4,206
1,107
2,901
8,978
19,949
16,459
384
1,415
17,924
48,834
1,247
W
Nemesis
MattyG904
Nemesis
9,057
3,001
0
5,907
13,776
5,800
235
3,631
9,951
0
101,437
L
Danzaburou
WonderBreadUSA
Danzaburou
13,117
5,574
0
5,081
17,062
8,172
443
1,123
15,939
0
82,470
L
Shiva
kiimocho
Shiva
8,578
633
165
1,910
13,286
13,367
0
2,343
10,943
0
47,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,684
Gold Earned
45,486
556
Minions Killed
525
0
Camps Cleared
0
1,874,120
Distance Traveled
1,640,532
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,071
477
103
5
0
418,960
0
W
Chaac
10,245
539
103
5
0
335,677
2
L
Freya
10,112
532
129
7
0
311,562
0
W
Ishtar
9,618
506
112
6
0
322,403
10
W
Tsukuyomi
10,595
558
141
7
0
427,012
1
L
Zhong Kui
7,468
393
87
5
0
225,261
0
W
Aphrodite
9,992
526
68
4
0
336,916
8
W
Nemesis
11,234
591
132
7
0
452,112
2
L
Danzaburou
10,168
535
132
7
0
327,655
2
L
Shiva
8,667
456
74
4
0
357,094
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role